The Darkness 2 still on the cards
Legal wranglings standing in the way.
A sequel to the The Darkness is still being planned, comic book publisher Top Cow has revealed, but legal issues are currently impeding progress.
It's been a while since a follow-up to the gloomy, atmospheric shooter was first hinted at, but Joystiq has managed to secure a status update.
Atom! Freeman (yes, that's his real name), Top Cow's sales and marketing director, said, "There are certain rights issues that we needed to clear up in order to move ahead with The Darkness 2. Those are getting cleared up. While there are no specific plans, it is definitely still on all of our minds."
"We loved the game. The fans loved the game. There's no reason to not do another one. Just making sure that all of our ducks are in a row so that we can begin that process."
In July 2009, original developer Starbreeze stated that it would not be involved with any sequel. There's no word yet on who might step into the breach.
The Darkness was released on PlayStation 3 and Xbox 360 in 2007. Eurogamer's Kristan Reed awarded it 8/10.
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Comments (22) Latest comment 2 years ago
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The funky loading screens, the transitions from the apocalype world back and forth, the hub-setup, the whole handling of a story really. They did an amazing job on this just like they did before on Chronicles of Riddick and I don't think any other company (except Valve) would understand so well the relationship between characters/story and how to express these through the use of environment, which is a 'preferred over cutscene' solution for FPS games in my opinion.
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Of course there can be some lame excuse, like young Jackie visiting a hooker and here you go - we have a new main character, possessed by Darkness.
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Surely Atom has to be Gordons son!
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It needs Starbreeze though!
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I will say though that if Starbreeze aren't working on it I'm a little worried, they did such a fantastic job with the original.
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Disappointed that Starbreeze aren't involved but cautiously optimistic that it could turn out well regardless.