Bungie bans 15,000 Halo: Reach cheaters
This is just the beginning, soldier.
Bungie has banned a whopping 15,000 Halo: Reach cheaters – and promised more is to come.
Some sneaky Reach players (not you, we hope) had found a way to earn cheap in-game credits via an exploit.
It's all to do with something called "network manipulation and other easily detectable workarounds that fall well outside of standard gameplay".
The developer's answer? Wipe their credits out and ban them from obtaining credits for one day.
"Specifically, we targeted an exploit that allowed players to complete a Challenge 20+ times via intentional network manipulation (i.e., disconnects)," Bungie said.
"Spot checks have revealed the tell-tale signature of this behaviour on every denier so far, so don't be fooled by the protests of innocence. We aren't.
"We are in the process of applying credit resets to approximately 15,000 users who we have identified as the most egregious Challenge Reset abusers.
"A one day credit earning ban has also been applied, mostly to ensure that recipients receive an in-game notification of the action taken.
"As with any such measure, we have taken the time to carefully select our criteria to eliminate false positives.
"A more comprehensive pass will be occurring in the coming week as our automated Banhammer mechanisms grow accurate enough to satisfy our high bar for burden of proof. If you are thinking about getting an easy 50k credits by using this exploit, I would strongly advise you to reconsider."
You have been warned.
Halo: Reach generated $200 million in its first 24 hours on sale, and is the biggest Microsoft published game ever. It's also pretty good.
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Comments (39) Latest comment 2 years ago
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The developer's answer? Wipe their credits out and ban them from obtaining credits for one day.
Wesley, you might wanna look up what a "ban" is. This is a stats wipe, nobody's getting banned, and you turn it into a completely incorrect sensationalist headline. Aka "lying".
Can we please get a new news editor?
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Way to go Bungie, thanks for protecting me from some kid getting a new set of shoulder pads on their armour.
Twats.
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Perhaps i'm a pedant but ban them from obtaining credits for one day. certainly reads like a ban to me.
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That means I'm only allowed to have an opinion on selling cruises
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I wasn't aware there were any ways to redo a challenge. Good riddance, it gives a bad rep to us honest blaggers.
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Regarding the complains bout the "sensasionalist headlines", I mean... it's getting ridiculous, I think some of you just comment to whine. It was Bungie the one to use Banhammer, and you blame the writter. Ffs..., don't do it everytime, say something nice every now and then, otherwise the joke's on you.
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Anyways have fun an be safe, scary world out there
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+1 to the "it's not a ban" arguement
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There are armour effects I assume people want to cheat the system to buy, also some pretty funny 'voices' your character can have in firefight mode.
The armour effects start at 200,000 credits for the Grunt birthday party 'cheering' and confetti when you die, there is also the 'pestilence' effect at 1,000,000 points, which gives your character flies and a green smelly cloud around your head, and the most expensive is 2,000,000 with a lightening effect.
The general reward for a normal mulitplayer game is between 500 and 1500 per game, so it will take a very, very long time to earn enough for these effects, and therefore why you get the cheating scumbags trying to exploit the system.
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if they repeat the action they should get a one month ban and if the re-offend they should get a lifetime ban from playing reach. remember reach, remember how it all began.
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but more importantly, no credits.
(no fam)
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Personally, I'd like to see Bungie's efforts spent on dealing with quiters who have a negative impact on the game. At present I believe the so-called punishment is a 15 minute ban from matchmaking. Frankly, that's a joke. I could go off and make a cup of tea in that.
OR
How about spending some of those hard earned sales $ fixing the regular and consistent lag in Firefight and campaign co-op?
I'm not trying to troll. I just Bungie has it's priorities wrong here.
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So they don't use the XBL subscription fee for dedicated servers & obviously not to keep players from cheating.
So what is it your paying for again besides "in network" chat, email & a friends list?
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The problem here is that people are outright cheating, using network manipulation to reset their daily challenges, allowing them to repeatedly complete them for multiple credit bonuses. And yes, it affects the multiplayer by given people equipment they shouldn't currently have access to. Cosmetic, yes, but it still sucks for those who've been playing fairly and slowly progressing.
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I want to see more of devs taking proactive action.
Call of duty couldnt give a flying fuck about their Multi player environment, quit a game cause yur losing, back out, no penalty, want to use 10th lvl presitge hack...we have no problem with that, hack yur game profile and have an ingame name different to yur gamer Tag ... go right ahead. Activision could not give a fuck about their online 'equal playinf field'
Anyone who uses Jtagged XBoxs, hacks on XB LIVE shoudl be banned from the server.
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Except it's *not* proactive action against cheaters when Bungie continue to have an apathetic attitude to the people who quit mid-game and ruin the session for everyone else. That's far more damaging to the MP experience than blagging yourself some extra credits.
I'm not saying Bungie don't have a right to act against those people, but they should *first* be focusing on the real issues that have (lets be honest) plagued the franchise since Halo 2.
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Sensationalistic headline worthy of Kotaku. And I stopped visiting that blog because of the sensationalistic shit and yellow press tactics.
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And this got nearly 25 plus points?
The difference between a ban and a stats wipe is hardly huge is it. The article states that players were BANNED from earning credits for 24 hours. If thats a not a type of ban, what is? The word ban even appeared in the quote that came from Bungie. Maybe you should email them as well and call them liars also. Best make sure their isn't a dictionary nearby while you do it though.
And as for creating a sensationalist headline? Yeah, sensationalst for the 25 people out there that are anal enough to get irate over the difference between a ban and a stats wipe (even if, as in this case, there is no difference). For everyone else in the world, any differece that might exist is not worthy of comment, let alone hissy fitting anger.
Sensationalist indeed. If that is what you consider to be a sensation, you must be easily excited. Perspective needed, desperately.
Edit: just read more of this thread. Has the world gone mad? Is this some kind of Halo fever?
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These aren't proactive measures, they are retroactive. Proactive would be to prevent the cheating in advance.
/pedant post, soon to be buried in negs
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