Codies: "Phoney" F1 2010 AI claims false
Issues led to "assumptions" by gamers.
F1 2010 fans have made "innacurate assumptions" about the game's AI, Codemasters has insisted.
A spiralling 23 page thread on Codemasters forum is bulging with complaints about F1 2010's race AI, which some gamers have labelled "phoney".
Codies confirmed this week that a patch is in the works – that'll fix corrupt game saves.
Now, Codies has promised a patch for the AI.
"As you are aware work is on-going towards a patch for the game, and we will release details on this as we move through the patch creation process," reads a post by community representative Caldera.
"Your constructive feedback has been invaluable in helping us both identify and work to resolve issues with the game, and we appreciate your detailed posts.
"Some of the identified issues have led (understandably) to people making assumptions about the game that are not accurate, so we felt that in order to reassure you and explain better the process which we are going through at the moment, we'd address a few common queries, in particular relating to AI.
"The AI system implemented in F1 2010 is very complex, and is certainly not scripted in any way. Every AI driver is trained with a series of race behaviours such as overtaking, defending a position and slipstreaming etc. On top of these behaviours we have a unique set of characteristics. These characteristics are defined per driver so you'll notice some subtle differences. Some drivers are better at race starts or are better at overtaking (they look for narrower gaps), or are better in the rain, or are more aggressive, or are better around certain race tracks.
"We also have a system which can make certain drivers have a particularly good or bad race depending on a number of factors. All of this driver variance is of course combined with the cars themselves also having varying levels of performance."
F1 2010 is Britain's most popular game at the moment, and secured an impressive 8/10 in Eurogamer's review.
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Comments (35) Latest comment 2 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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And the incorrect penalties to the player when the AI drivers screws up?
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I dont think that statement is the whole truth of the matter.
Even if it is true the lap times are still being faked as the AI cheats,no fuel ,not pitting all the time etc
Also notice that the dont mention putting in proper split times like every other racing game.
That would go towards proving or disproving the issue.
And still no apology for selling a beta version of the game.
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[link url=http://www.youtube.com/watch?v=B6GhQ6980Fc
]http://www.youtube.com/watch?v=B6GhQ6980Fc
[/link]
just a tiny selection
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This.
Also my biggest problem with the game relates to pits and not the bug where the AI doesn't pit. I'm currently racing at Catalunya, finished Qualifying in Pole Position. So on to the race. Pit in after 4 or 5 laps with a 5 to 8 second lead, but once my pit guys have changed my tyres they won't release me straight away, instead waiting for all the traffic which is 5 seconds minimum behind me to pass my pit box. The result is a 20+ second pit stop (worst yet was 28 seconds) and me having no chance what so ever of regaining my 1st place.
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Dirt 2
In fact F1 is a good game too, and the fact that it's top of the charts seems to suggest a LOT of people are buying it
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The only bug that really annoys me is the AI not always pitting, I've abandoned the career mode for now because of it. Get that sorted and it's GOTY for me.
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The wonderful world of online gaming.
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So is that a guarantee of quality?
So basicly anything that sells well is good quality.. I guess McDonalds sell nutritious and tasty food then.
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Lots of people buying it doesn't necessarily make it a good game. The F1 licence is a cash-cow with an instant queue of motor-sport fans waiting to play F1 games. I bought the game, knowing full-well that it would be half finished. That's because I love F1 and have experience of CodeMasters' games (like OpFlash).
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It was Catalunya that was giving me headaches too. I'm an avid F1 watcher so I'm well aware of the rule that means you can't release a car into oncoming traffic, but you could have driven a fucking bus out into some of the gaps between the cars!
I do quite enjoy the game and for the most it's a great effort, but some of the "niggles" make me rage... And I never, ever get angry at computer games.
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Also 'Codies' is a widespread term. OpFlash, Dirt and F1 have effectively 3 seperate divisions of one company working on them, so you can't tar the whole company with the same brush. Admittedly OpFlash wasn't great, but i've enjoyed the Dirt and Grid games
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I'm not saying it's a bad game and I'm having a lot of fun with it too. I've just finished my first season, coming 1st with 2 races to go in an HST! I took a $9.5 mill offer from Ferrari for season 2.
But the timing problems and other bugs are a big issue for me and really do limit the game. My main gripe is that going for a qualifying lap in sector 1 starts you with cold brakes and someone nearly always comes out of the pits and spoils the first corner for you. In F1, this would incur grid penalties.
The great thing about this news story is that there is hope of patches coming out.
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I have the game, I have the wheel, but I'm not going to get into it until the patch hits. Yes there are workarounds but its clearly been rushed out the door and should have been delayed by a month or two.
I think the disappointment amongst the community comes from the fact that the game has the potential to be so great if they can squash all the bugs. Its frustrating.
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Also since when was the Monaco tunnel banked?
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I agree the engineers inputs over the radio are terrible as a whole, this one in particular annoyed me aswell!
Bring Murray Walker back!
Has anyone else noticed online some people getting impossibly fast lap times in qualifying? Im ok at the game, no Shumacher in his hey day but some of these are ridiculous! Or is this already a known bug?
Also a shame most people just pile into the first corner Destruction Derby style an leave straight after the carnage... Misses the point of a F1 racing game no?
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Qualifying at Valencia in my Lotus I was putting in a good lap whilst catching Vettel at a ridiculous rate and even overtook him. I cross the line with a 1:46.248 and he gets pole with 1:42.766.
Amazing how I was around 3 seconds behind him starting the lap, ended up around a second ahead but somehow he was faster. :/
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A couple of funny things had happend alright, like me chasing the lead car around the the track for the whole race in 2nd only for the final classification to say I was a lap down as was the rest of the grid??
Anyway I overlooked these kind of things expecting the game to be correct and consistant (boy was i wrong ) as I'd normaly and rightfully so, expect from a game. But now, realising all these bugs ARE actually bugs, and the game is completely at fault, and lets be honest broken... its ruined my experience, I can't play the game now and wont be able to until its FIXED!
There is a certain element of authenticity expected from an F1 game an this game respected that, or atleast pretended to.
I can understand why this game would score at 8 out of 10 if it worked, but for me right now a 5 if even sounds about right..
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Translates to "Thanks for doing the job our QA department should have been doing."
F1 2010 is Britain's most popular game at the moment, and secured an impressive 8/10 in Eurogamer's review.
Translates to "We spent so little time with the game while compiling our review that we somehow failed to spot ANY of these numerous issues."
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Considering the insane amount of complexity that has gone into the game with regards to including the rules of the sport as well as a whole amount of features that nobody was expecting and which hasn't been done in a console racer before, they should be applauded for it working as well as it does.
The bugs are there without doubt, with the worst being the apparent lack of fuel consumption for the AI drivers (Codies dispute this, but there is incontrovertible proof on the official forums in the form of a lap-by-lap screenshots of laptimes of a full length race), and the AI occasionally not pitting. But the thing about "bullshit" or "fake" AI is so much bollocks.
But it's NOT a broken game. 90% of the time it works perfectly fine, and when it does it's easily the best licenced depiction of a motorsport that the consoles have ever seen. When it all comes together there isn't another console racing sim that can come close to comparing with the feeling this game gives. It says it all when despite the career mode bugs, I'm still more than pleased with it and would readily give it my GotY award.
A few bugs, doesn't make a great game shit.
edit: Also, what would you guys prefer? That Codies didn't acknowledge it's problems and just left us all in the lurch, you know, like OpFlash: DR? At least they are trying ffs.
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You guys even play games anymore? Just award a score then play enough to write something?
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F1 is good but not as good as GRID. Also have insanely long load times on PC (god knows what they are like on Console?) and ocassional BIG stutter or freeze on framerate.