Rare dismisses Kinect space concern

"We live in England."

Kinect Sports developer Rare has moved to quell concern over the amount of space required to use Xbox 360 add-on Kinect.

The Microsoft-owned studio says gamers will need to stand back "a little bit", which should make Kinect useable in most living rooms.

Concern over the amount of living room space required for Kinect to work has sparked internet debate in recent months.

In July online shop Amazon revealed Kinect requires six feet of space between the player and a telly in order to be played.

The news suggested Kinect will be unplayable in smaller rooms.

However, Rare's senior software engineer Nick Burton said the issue has been blown out of proportion.

"With all of these things you look at them and you go, 'No!'," Burton told Eurogamer, likening the living room space furore to recent concern over using Kinect while sitting down and confusion surrounding the inclusion of voice recognition at launch.

"The camera configures itself, basically, when you set it up. Now, obviously, if you've only got that much space [makes a small space between his hands] between your TV there's just not enough space for you to physically fit in the frame of the camera so you need to stand back a little bit.

"But it's not like, 'Hey, look at me over here,' and you're in a massive living room. We live in England."

Burton said voice recognition's inclusion in Kinect at launch was never in doubt.

"Kinectimals - that's the core of that game," Burton said. "With that, voice is such a big component. So we'd have to [include it at launch]."

Kinect's due out in the UK on 10th November. Microsoft has high hopes for the sensor, which allows users to interact with their Xbox 360s without controllers.

In a recent interview with Eurogamer, Burton urged the hardcore to give Kinect Sports a go before judging it.

Comments (86) Latest comment 8 months ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • kangarootoo #1 1 year ago

    "But it's not like, 'Hey, look at me over here,' and you're in a massive living room. We live in England."


    Sorry, what is he saying?
  • Britesparc Verified Creative, ITV #2 1 year ago

    He's saying people in England have small living rooms.
  • FogHeart #3 1 year ago

    He is saying that the average living room in England is small - you don't have to look around to find someone in it. And yet Kinect hasn't got an issue with it.

    And I expected that the voice recognition stories were rubbish. Kinect has a enough issues (lag, reliability, precision) without any FUD articles.
  • aldo_14 #4 1 year ago

    What about the rest of the UK? PEOPLE NEED TO KNOW!


    Well, some of them.


    A few, at least.


    Anyone?
  • mingster #5 1 year ago

    So people in the rest of the UK are fucked tho.
  • Britesparc Verified Creative, ITV #6 1 year ago

    People in the rest of the UK were fucked long before Kinect came along.
  • kangarootoo #7 1 year ago

    But I thought the issue was that rooms were too small? How does saying we have small living rooms in the UK address that concern? Surely that makes it more a problem?
  • NorUraeus #8 1 year ago

    The challenge for Kinect is that both voice recognition and movement recognition is dependent on an unknowable, namely the user, which makes it a big question if they actually have managed to pull it off in a manner that actually works reliable for almost everyone. In Endwar voice recognition sort of worked quite well, but they solved the problem by partly being able to know what you where going to say, still not convinced a more free setup will work as reliably and the problem with gaming is that if you lose due to voice or gestures not being recognized people will quickly tire of the setup.
  • Shinetop #9 1 year ago

    Really, six feet is not even two meters of space. I thought houses over here were small, but do people in the UK live in hallways? Are they seriously sitting within a meter of their television?
  • FogHeart #10 1 year ago

    I think 'we' in this case meant the Rare staff who have a Kinect at home. Also, they have a studio with a 'simulacrum living room' to test Kinect - or get people to drop by and try it - and I'd imagine it's more like an English (British?) living room than Southfork Ranch.

    /Imagines the Ewings playing Kinect...
  • Deckard1 #11 1 year ago

    He's right! People in England do have living rooms.

    I heard that people in Scotland, Ireland and Wales don't have houses or clothes. And that they all just huddle nakedly in fields eating grass, drinking petrol and fighting with each other, while listening to strange folk music.
    Edited by 2 at 03/09/10 @ 11:24
  • iamian #12 1 year ago

    yes, a 6ft room isn't a problem (although when I was looking for a flat i did see some pretty pokey places). It's when you then account for everything else in the room!
  • coolbritannia #13 1 year ago

    Really? People who don't live in England don't live in England?

    It's almost like the guy's just speaking for Rare and not every single person who visits Eurogamer....
  • fizzyfish #14 1 year ago

    But you don't have to be a long way away from the camera, in a massive living room. Microsoft understands that it needs to accommodate consumers in the UK, where the population to land area ratio is relatively high and, on average, houses - and so rooms - are smaller when compared with many other target countries for this product.

    Laboriously fixed.
  • wyp100 #15 1 year ago

    Guys, when Nick says "we" he means Rare...
  • FogHeart #16 1 year ago

    Somewhere between the incomprehensible developer talk, and the equally incomprehensible PR bollocks, there is fizzyfish.
  • Amblin #17 1 year ago

    We live in england but work in a development office.......?
  • patch #18 1 year ago

    "Kinectimals - that's the core of that game," Burton said. "With that, voice is such a big component. So we'd have to [include it at launch]."

    Isn't Kinect only launching with 3 languages supported? So that means if you don't speak English, Mexican (Spanish) or Japanese you can't play Kinectimals? Also, is it that 6 feet is the "minimum" or "recommended"? My experience with Microsoft is that the minimum is never enough.
  • Zomeguy #19 1 year ago

    Isn't it common to have some kind of low/small table between your TV and couch?
    It is not so much a living room size problem, but how your furniture is arranged.

    I know, I would not be able to use Kinect without moving the table everytime I want to play.
  • sneetch #20 1 year ago

    "With all of these things you look at them and you go, 'No!'," Burton told Eurogamer, likening the living room space furore to recent concern over using Kinect while sitting down and confusion surrounding the inclusion of voice recognition at launch.

    I'd like to point out that "confusion surrounding the inclusion of voice recognition at launch" was cleared up to mean of course you have voice recognition at launch unless you don't happen to live in the US, UK, Mexico or Japan. The "concern over using Kinect while sitting down" was dismissed as you can of course use Kinect sitting down if it's specifically designed to be used sitting down.

    With their track history in mind I'm taking that to mean his "No!" to the "living room space furore" means that it'll work fine in your living room, so long as you have a fairly large living room.

    He has dismissed people's concerns all right but done nothing to allay them one bit. A Microsoft representative simply telling us it's not a problem (when it will be for many people) doesn't reassure me one bit.
  • Shinetop #21 1 year ago

    You can't stand between your couch and the table? How do you get on the couch, by vaulting over the table?
  • Cronan #22 1 year ago

    He still hasn't said what "a little bit" is. Tool.
  • sneetch #23 1 year ago

    @patch
    "Kinectimals - that's the core of that game," Burton said. "With that, voice is such a big component. So we'd have to [include it at launch]."

    Isn't Kinect only launching with 3 languages supported? So that means if you don't speak English, Mexican (Spanish) or Japanese you can't play Kinectimals? Also, is it that 6 feet is the "minimum" or "recommended"? My experience with Microsoft is that the minimum is never enough.


    I believe that with the region locking you have to speak US or UK English or you can't even try: Canadian English speakers will have to wait until Spring, like Spaniards and, ooh, everyone else in the world (I assume so will Australians, Irish and New Zealanders).

    I can see some upset children if they're not damn careful where they release Kinectimals this Christmas.

    Edit: by this I mean that if you're not in the UK or US the option for voice recognition is not available.
    Edited by 1 at 03/09/10 @ 11:54
  • Toothball #24 1 year ago

    I generally have to move my sofa whenever my Rock Band band come round to play. Probably have to do the same with this. Not really too big a problem.
  • Paulie_P #25 1 year ago

    @Shinetop

    Of course he can stand between his couch and the table. Problem is the Kinect Camera's view of him will be obstructed up to knee height which could affect how it reads his input.

    To be honest I have the same problem if I want to play a golfing game on the wii, I need to shift furniture about. Same thing when I had to use a dance mat on the PS2. I didn't mind doing so but I wouldn't have played those games every day.
  • captainrentboy #26 1 year ago

    ''You can't stand between your couch and the table? How do you get on the couch, by vaulting over the table?''
    My living room isn't particularly pokey, although with the way it's currently set up if I stood between my couch and table and played a game on Kinect that required me to kick out, well I'd have broken toes within minutes. I could rearrange my frontroom but I really can't be arsed, too many leads and all that.
  • Zomeguy #27 1 year ago

    You can't stand between your couch and the table? How do you get on the couch, by vaulting over the table?

    Are you serious?
    The couch is 2,5-3m away from the TV, there is a table in between. You wont be able to really *move* at all.
    My living room is 35m2.
  • TheLittlestHobo #28 1 year ago

    I think Rare needs re-branding, as this is not the Rare of old , but rather nu-Rare i.e not a studio to get excited about anymore.
  • MasterNameless #29 1 year ago

    I have little interest in Kinect, but also don;t see much of a problem with moving the odd table to the side if you wanted to play. That's like complaining about having four player local muliplayer and having to make room for your friends on the sofa... or shock, horror, maybe moving a table to the side so someone can sit on the floor too!
    Edited by 1 at 03/09/10 @ 12:19
  • Xfirus #30 1 year ago

    Are people really that nit picky that when he says England he only means England? Guys it is not that hard to work out what he is saying and complaining about what he said or the way he said it instead of the actual point he is addressing makes you look like a bunch of morons.
  • Rack #31 1 year ago

    You need at least 10 feet of space, but hey, that's not masses we all have that in our houses now, why do you think Kinect is £130?
  • coolbritannia #32 1 year ago

    Toothball, it seems the comment thread retards either disagree and you in fact do not have to move your couch to play Rock Band with your buddies, or they believe the act of moving the couch is in some way wrong. I hope you feel suitably shamed by the Karma monkeys.
  • dfua #33 1 year ago

    As Fogheart said there are so many FUD articles. It's still two months from launch but there are so many articles based on little unconfirmed information like translated comments or online shop pages. Lets just wait until nearer launch and see what it can actually do or get reliable information.

    Too much 'Well I heard from my neighbour's daughters whose neighbour's husband works at Harmonix on Dance Central who said due to a limitation Kinect will only recognise people who are upside down.'

  • b00n #34 1 year ago

    I really wonder why all the 'bad rumours' are for Kinect and nobody asks the same questions for Move. I guess to wave about with Move you would need some room too but nobody is writing quite uninteresting articles or getting 'confirmation it isn't true' quotes about that.
  • Moribundman #35 1 year ago

    You really really REALLY should worry about the space issue. And its not just the distance in front of the sensor - to get full benefit, you need enough space to physically jump around, wave your arms freely from above your head to by your sides, all while keeping your entire body and the floor in unobstructed view of the camera.

    Has anyone ever tried to take a picture of a room, perhaps to advertise on Gumtree or moveflat etc? It is incredibly difficult to get a decent shot, even if the room is reasonably big, because to take the picture, you need to be standing there about a foot away from the wall with the camera in front of you and unless you have a fish eye lens, that drastically reduces the field of vision available to the camera.

    If you have an xbox live cam, just try putting that where you anticipate putting the Kinect sensor (bang down the centre of your TV, either immediately above or below it, between 2ft and 6ft off the ground, but not precariously balanced because it needs to tilt itself up and down to track you). Get that footage through your telly and see how far back you need to stand to be able to move around while keeping your entire body in shot.

    Heaven help you if the edge of the table or cabinet is blocking the sensors view of your feet...
    Edited by 1 at 03/09/10 @ 12:43
  • Pwnsweet #36 1 year ago

    He's saying Kinect fails? I already knew that...
  • Ryze #37 1 year ago

    Standard Kinect cut/paste comment:

    NO SALE!
  • Zomeguy #38 1 year ago

    BTW, due to the view angle of the camera, if you are 6' tall (average size), you will need to stand about 7.5' inch away for the camera to see you from head to toe (which of course is not always necessary).
  • Moribundman #39 1 year ago

    Trust me. Even if you have a big living room, there is a very good chance you are going to have to rearrange the furniture whenever you want to use Kinect. If, say, you live in a flat and you have an xbox in your bedroom you will have to seriously consider slogging your box down to the living room every time you want to play.
  • sneetch #40 1 year ago

    @b00n
    I really wonder why all the 'bad rumours' are for Kinect and nobody asks the same questions for Move. I guess to wave about with Move you would need some room too but nobody is writing quite uninteresting articles or getting 'confirmation it isn't true' quotes about that.

    They're drastically different systems so it's not surprising they'll have drastically different requirements and issues: Move is like a more accurate Wii remote and people (games journalists especially) already know what that needs.

    You can sit on the couch and use Move and it won't matter, Move doesn't have voice recognition so no problems there and Move won't require 6 feet of free space between you and the TV because it's just tracking the Move remote rather than your whole body so it doesn't need your entire body in the "shot" (the Wii remote doesn't have that need either). Similarly, you can have a coffee table between you and your TV and it won't affect Move (I put my feet up on mine when I play Wii for example).
  • Rack #41 1 year ago

    You only need about 4-5 feet of space to play Rock Band, shove the sofa back a bit, drop the table to the side and move the instruments in. Kinect needs about twice that, 6 feet between you and the tv and another 2-3 to flail about in. In a standard sized room that's even harder than getting the Drumkit out of storage. Same for Move but more so, you need about 5 foot square to freely swing your arms, but you won't have to move the table and most games you can just play sitting down as normal.
  • Moribundman #42 1 year ago

    @Zomeguy 7.5"? Hahahaha. No. Try 7.5 feet.
  • makeamazing #43 1 year ago

    Apparently Pre-orders in the USA have reached 100k, so it doesnt look like this is damaging Kinect in the USA... I dont believe the 1/2 million pre-order quote someone was saying for UK (I think it was) a month or so ago though.
  • Alf-Life #44 1 year ago

    I live in an apartment in Amsterdam, and playing Heavy Rain with the volume up at noon on a Saturday caused my asshole neighbour living under us to come complaining about the noise.

    I dunno, maybe he's a trucker, or a doctor (he looks like a bum, so probably not) and works strange hours, but I can't see someone in that situation being happy about something like Kinect where the people in the flat above are basically jumping around on the carpet/floorboards.
  • Zomeguy #45 1 year ago

    @Moribundman: LOL yes, why can't we all just use the metric system :).

    math: 7.6' = (6'/2) / tan(43°/2)
    Edited by 1 at 03/09/10 @ 13:10
  • Spydy #46 1 year ago

    "Spydy dismisses Kinect".

    In a recent statement to Eurogamer, Spydy, a regular poster to the comments section, has dismissed Kinect as being "laggy, overpriced and generally a shitty piece of hardware, no matter what MS or Rare say".
  • theonlyix #47 1 year ago

    WTF, im pretty sure Kinect wont land in Sweden this year.. =(
  • des #48 1 year ago

    England has space?
  • kangarootoo #49 1 year ago

    @Alf-Life

    "I live in an apartment in Amsterdam, and playing Heavy Rain with the volume up at noon on a Saturday caused my asshole neighbour living under us to come complaining about the noise."

    Sort of off subject, but if he complained about the noise, that surely suggests he could hear the noise. And that makes him an asshole, why? Because he had the audacity to ask you to turn it down?

    So you are the neighbour that makes noise, he is the neighbour that complains about the noise, and he is the asshole. Interesting logic.
  • Alf-Life #50 1 year ago

    @kangaratoo

    Because it's noon on a Saturday... and because it wasn't even that loud.

    He's a creepy fucker. Are you a creepy fucker too? Do you complain to your neighbours? :p
  • sneetch #51 1 year ago

    @kangarootoo

    Who the asshole was really depends on just how much noise was actually being made and other circumstances. Maybe the volume was quite low, or the guy downstairs has a newborn baby who needs to sleep during the day, alternately maybe he had proven himself to be an asshole on several previous occasions over several different things and this was just one more? :)

    Edit: ahhh. Creepy fucker complaining about a little noise, not "my death metal band needs to practice somewhere!" level of noise.
    Edited by 1 at 03/09/10 @ 13:53
  • kangarootoo #52 1 year ago

    @Alf-Life

    "and because it wasn't even that loud"

    If you neighbour can hear it through the floor, some would say that by definition it is too loud.

    Maybe he has a baby that was sleeping, you don't know. Or just maybe he thinks that listening to the sound of your video game coming through his ceiling isn't the way he wants to spend his Saturday afternoon. If that is what you define as creepy, you must meet a lot of creepy people.

    Or maybe its just me, and maybe a bit of noise through the walls is par for the course. In which case, you would clearly have no issues if he decided that the way he wanted to spent his afternoon was shouting "shut the f*ck up" at the top of his voice.

    Seriously though, if you could hear whatever he was up to coming through your floor (lets assume for balance it wasn't a sound you like, a band you hate on repeat for example, or him screwing your sister*). You would be cool with that? I guess so.




    * I know, I know. That was uncalled for... but it did strike me as a funny, and a good way to make a point.
  • Lee_Morris #53 1 year ago

    So Kinectnamils will only be sold in the US, South America, UK and Japan then if it is primarily drive by voice commands? MS have only got themselves to blame over all this confusion. They have given out so many mixed messages with this.
  • Lee_Morris #54 1 year ago

    So Kinectnamils will only be sold in the US, South America, UK and Japan then if it is primarily drive by voice commands? MS have only got themselves to blame over all this confusion. They have given out so many mixed messages with this.
  • Alf-Life #55 1 year ago

    I don't want to hijack this thread, or perpetuate this... but, lame sister jokes aside, no he doesn't have a baby or anything like that, and exactly - as sneetch said, it's a guy in a videogame "talking", not a death metal band rehearsing. Just some sad old man. Maybe he even posts on Eurogamer comment threads.

    :p
  • Skurmedel #56 1 year ago

    Hehe, I bet this will rock in Japan with their giant apartments... oh wait. Many Japanese have roll out beds, which I guess means even their beds are too big. I guess it's less of a problem if you live in a rural area.
    Edited by 2 at 03/09/10 @ 14:20
  • Toothball #57 1 year ago

    @coolbritannia

    Thanks, but fortunately others seem to believe in my sofa-moving abilities so I'm already in the clear.
  • Retro_ #58 1 year ago

    I feel sorry for Rare, a once great developer. They must be gutted they now worth under the thumb of MS and have to develop for the Kinect.
  • M_of_the_sys #59 1 year ago

    it's a guy in a videogame "talking", not a death metal band rehearsing. Just some sad old man. Maybe he even posts on Eurogamer comment threads.

    Must've been pretty loud if he can hear a guy in a videogame just talking. You're either hard of hearing or you have paper thin floors.
  • Moribundman #60 1 year ago

    @M_of_the_sys I think he lives in one of those glass walled cubicles with the red lights... ;-)
  • Grayvern #61 1 year ago

    If you care about where you view your TV from especially for hi def or upscaled films and are in any way familiar with THX your tv will be too close to your sofa for playing kinect games that require standing. If I was using a sofa not my bed and could move it would I really want too.

    That and of 360 owners who among them who isnt a bachelor or bachelorette suffers the hell of having the console in the living room to begin with.

    Edited by 2 at 03/09/10 @ 15:45
  • 00.00.01 #62 1 year ago

    @ sneetch 03/09/10 @ 13:01
    Am working on a Move-title a.t.m. and at some point it requires the user to stand in front of the camera and spread both arms. Stand too close to the camera and a message will pop-up that not both spheres can be seen.
    Advisable distance will be +2.00 meters when standing.
    But what a cool device that Move®Controller is ! !

    @
    M_of_the_sys 03/09/10 @ 14:53
    It's Amsterdam, good chance his house has got wooden flooring and was build in 1821 or so. But then again, if I get neighbours complaining I always walk with them to their house to 'experience the level of terror' myself.
    Or I invite my neighbour over to enrichen his/her life with some BFBC2 on max volume.

    *edited for M_of_the_sys*
    Edited by 2 at 03/09/10 @ 16:02
  • arcam #63 1 year ago

    Doesn't the move controller only have one sphere? What's it looking for in the other hand?

    And am I the only one who has my TV at eye level when sitting on the sofa? If I stand up the the TV will be at groin level and pretty difficult to look at.
  • RedSparrows #64 1 year ago

    I hate every news article about Kinect for bringing out all you tools.

    :(
  • Phishfood #65 1 year ago

    despite living in England I don't want to move my 360 from my room in to the living room. I am not getting the Kinect for that very reason.
  • el_pollo_diablo #66 1 year ago

    @ arcam

    Yep. I agree. In fact I have this problem now, every time I decide to play Guitar Hero. After all you just can't sit down on a chair to rock out. It's not the done thing.

    edit: unless you're Eric "wanker" Clapton.
    Edited by 1 at 03/09/10 @ 16:50
  • Stroller4 #67 1 year ago

    I get my picture through a projector and I'm guessing this will cause Kinect to fail. Has anyone heard anything to the contrary?
  • arcam #68 1 year ago

    I don't see why it would. Unless you put Kinect alongside the projector behind you...
  • sneetch #69 1 year ago

    @00:00:01
    @ sneetch 03/09/10 @ 13:01
    Am working on a Move-title a.t.m. and at some point it requires the user to stand in front of the camera and spread both arms. Stand too close to the camera and a message will pop-up that not both spheres can be seen.
    Advisable distance will be +2.00 meters when standing.
    But what a cool device that Move®Controller is ! !


    2m? I probably won't be able to play your game then. :(

    At 2m I'm standing on the couch. I suppose I could rotate the TV and PS Eye (and Kinect) and play lengthways down the living room but that would involve moving the table the TV sits on too to get a decent angle, also the coffee table and probably the couch a bit too to get some room so that's not ideal. However, most of the Move games I'm looking forward to are the point and click style (like Sorcery and shooter games) that I can sit on my ass/couch and enjoy.
  • Phantom_Dynamite #70 1 year ago

    The Queen lives in England too doesn't mean I live in fucking palace.
  • aphexstwin #71 1 year ago

    can someone from eg please explain to us why you are still publishing news about kinept? very few of us want it, its too expensive blah blah blah... or are ms and their dev teams sliding a few benjamins under the table for you? because every piece o news about kinept is basically damage limitation.
  • alcides #72 1 year ago

    I live in France, in a place that used to be Germany that used to be France that used to be Germany.

    Before that, I lived in the Channel Islands, and before that, Wales.

    "England", WHERE the heck is that?
  • RexRunti #73 1 year ago

    "England", WHERE the heck is that?

    It's the country where Rare is based.

    Also Kinect will be a failure because I personally don't like casual games, just like how I never listen to music on the move so the iPod was a complete failure and because I'm not that sporty so football was a complete failure.

    People on this site need to realise that Kinect is probably not aimed at them unless they have young kids, this doesn't mean that Halo:Reach and Gears of War 3 won't be released nor does it mean that the Joneses won't be buying Kinectimal's for their little darlings at £290 or that their girlfriend won't pressure them into getting Dance Central.
  • VTurk #74 1 year ago

    well i am a core gamer. and i have played kinect am i thinks its great fun. kinect sport is alot of fun i can see my self playing that alot. at the end of the day i am a gamer i play game as they are fun and enjoying. and all you need is 6 foot from the tv thats not much.
  • makeamazing #75 1 year ago

    Seriously though, if you are a core gamer, how long do you think running on the spot, waving your arms around would it take until you are bored. Sorry but us core gamers are generally a difficult type to please, and i cannot see how longevity exist in those games to keep any "core" gamer happy for a few hours max. I have the same issue with the price and initial move games (sports/mini games), they are expensive for what they are trying to achieve and i see them being traded in pretty quickly. The move does have the benefit of support AAA games such as LBP2, HR, Socom, KZ3, which means that they will provide for the core.

    So i guess we both use the term Core differently :D
  • Arwin #76 1 year ago

    I've tested my living room, and being 1.92m (6'4";) and using the PS Eye camera (yes, I have both consoles), I can get myself into the picture from the knees up. That wouldn't be enough for Kinect, would it? My space in front of the TV is 1.60m (5'3"?). So yeah, people in the UK have small living rooms, but I guess they are also tiny so that works out. :D And the point obviously wasn't only the distance, but as it needs to see your feet, if you have a coffee table that needs to be out of the way also.

    I can extend the arm and tilt my TV to get more distance, but then I'll have the smaller area that connects two parts of the living room to worry about, as I've seen standing close to a wall doesn't help with Kinect's motion detecting either. So this is going to be a tricky affair for me to set up, I think.
    Edited by 1 at 04/09/10 @ 11:20
  • Rajin #77 1 year ago

    @Alf-Life

    I concur, Utrecht is generally the same with a old lady living next door whining at every laugh from people that might penetrate our flat walls(which is almost every noise/sound move) Though i am speaking about my brothers apartment and not mine, he's the type to play these kind of party games/systems.

    And no.... 1 meter from your television in a small apartment as a student is generally NOT normal because of lack of space(his apartment is about 2.5 by 3.5 meter.

    Edited by 1 at 04/09/10 @ 16:53
  • smelly #78 1 year ago

    Sounds to me like it has some of the exact same problems the eyetoy had.. which is no surprise really is it?

    As for the guy going on about the projecter earlier, what he means is his console is at the back of the room (plugged into projector), therefor the cable for the kinect will have to be VERY long for it to reach around to the front of the room to pick him up. I had the same problem with the wii.
  • arcam #79 1 year ago

    No problem - buy an official extension cable for just $50!

    http://ww w.techradar.com/news/gaming/off...
  • immateriaux #80 1 year ago

    Playing the Wii is already a bit awkward in my living room, playing the Kinect is out of the question. There simply is not room for two people to stand side by side waving their arms around. I've always considered the Kinect something of a niche product for that reason
  • TRUTH #81 1 year ago

    Kinect now has lower resolution and less processing power. A calculating processor chip also now been removed...this is not the original design for Kinect as was 1st originally previewed by MS - making it less powerful in all areas, esp with response times - making it awkward and fiddly to control, not as accurate now, slow and suffers lag, not responsive at times, concerns about distance, voice control concerns reported, not able to use sitting down, no sense of accuracy depth and control due to physical control...Kinect is no more then a experiment test for a better version for MS next-gen console, so probably be short lived with a lot of dumb shovel ware games.

    if you don't belive me - go to London Gallery (Check 1st it's still there)...People used it a few minutes and got fed up with it. I experinced it and it's nothing like MS false happy families claims dem0's showed to the world - it's not even close!
    Edited by 2 at 05/09/10 @ 20:04
  • Bluetooth #82 1 year ago

    Hehe, this is so going to fail
  • woodyrulesok #83 1 year ago

    Just measured my living room out of interest.
    My couch is just under 6' from my tv, to stand comfortably and move around I would have to stand about 5'6" from the tv and I am about 6'2", it would be a squeeze but probably doable.

    I checked my ps eye and that gets me head to toe standing up.
    Edited by 1 at 05/09/10 @ 22:02
  • aphexstwin #84 1 year ago

    ps eye has 2 views, twist the lens. handy for small rooms! does inept have this ability? yanktoffsintheirmahoosivehousesfail.
  • BuddyChrist #85 1 year ago

    I'm glad they've noticed that people in caravans play the xbox..... Caravans, flats, maisonettes and all the other tiny box variations we have in this tiny, expensive country. Yay.

    Loose more British dignity (if you haven't already lost it all) with Kinect
  • lauralouise90 #86 8 months ago

    I had so much trouble with finding the space to play my Kinect - I still am!
    I'm playing standing on the sette and huddled in the doorway - it's a nightmare

    I've just come across this though ( http://ww w.gamingzap.com/nyko-zoom-xbox-... and wondered if anyone had heard of it or had one? Are they any good?

    Thanks