One of the best-looking games on PS4 and PS4 Pro, WipEout Omega Collection revives a much-loved series for a new generation. Combining WipEout HD, Fury and 2048 in one package, developer Studio Liverpool's memory lives on in this excellent remaster. And thanks to the talent at Clever Beans, EPOS Game Studios, and Sony XDev Europe, we have a release that not only pays homage to a genuine classic, but also stands tall as a fully viable, modern PlayStation 4 release with some impeccable technical credentials.
It's also a fine example of scalability between PlayStation 4 and its super-charged Pro stablemate. Similar to Horizon Zero Dawn, the main difference really is in resolution, and visuals are otherwise the same for both. A regular PS4 renders at a native 1080p with 4x8 EQAA (Enhanced Quality Anti-Aliasing) - a proprietary AMD technology that has been deployed in both PS4 and Xbox One titles, including Forza Motorsport 6. PS4 Pro offers the same solution, albeit at checkerboard 2160p with motion blur enabled, or native 4K with the effect turned off. Despite older marketing suggesting that WipEout Omega Collection renders with a dynamic resolution, we can now confirm that it's native 1080p on base, 4K on Pro. Put simply, the final code doesn't need to adjust pixel-counts on the fly.
On top of that, not only is the framebuffer locked, the performance level is too. Even on demanding circuits with lots of weapons, neither console buckles from 60fps, even at the congested starting grid. It's a rock-solid line on either PS4 machine, with v-sync always engaged. 60fps isn't to be taken for granted in WipEout, and even the PS3 version struggled to hold that number at times. A weapons-fuelled slice of WipEout HD Fury action could see PlayStation 3 drop sporadically to 45fps. That's all completely ironed out on PS4 and PS4 Pro, and we're also happy to report that two-player split-screen also holds native 4K at the same rock-solid frame-rate - no mean feat bearing in mind that the console is processing two sets of geometry, one for each viewpoint.
Every Sunday, we bring you an article from our archive - and this week, to celebrate the original PlayStation's 20th birthday, we present the story of the studio behind one of the console's most iconic games.
Sony Liverpool was working on two PlayStation 4 launch titles, Eurogamer has been told by a reliable source.
UPDATE 3: Sony Liverpool has bid a tearful farewell to WipEout, the sci-fi racing series that defined a generation and helped PlayStation achieve its wonderful mainstream success.
Successfully embracing connectivity and community is the biggest challenge facing developers as they head into the next generation, according to Studio Liverpool, the outfit behind Sony's long-running WipEout series - and in 5-10 years the isolated single-player experience could well be in decline.
Studio Liverpool's had a history of generosity, whether that's in how it managed to hand over 1080p 60fps racing at a cut-down price with the original WipEout HD or how it followed up that incredible game with a full-blown sequel in little over six months.
The developer's spell on the Vita is displaying a similar spirit, although admittedly the foundations aren't quite as strong this time round. WipEout 2048 was always going to be a technical showcase for Sony's new handheld at the time of its birth, and the prequel of sorts to the long-running futuristic series certainly ticked that box well enough, hurling no small amount of colourful chaos onto that glorious OLED screen.
Lost in the noise, though, was some of the purity of purpose that had always marked out WipEout as a racer of class and distinction, the newfound focus on combat making for a game that some - myself included - felt fell some way short of the excellence for which WipEout is renowned.
WipEout HD and WipEout HD Fury content launches for WipEout 2048 tomorrow, 20th June, Sony has announced.
Those who already own the packs for PlayStation3 will be able to download PS Vita versions free as part of Sony's Cross-Buy feature. Players who buy the content for PS Vita will also be entitled to play on PS3 for free.
You can download WipEout HD to your PS Vita in the form of WipEout 2048 - WipEout HD Game Pack for £6.49. This includes 12 new tracks (including eight reverse tracks) and 12 new ships.
Sony has detailed its "one price" Vita/PS3 cross-play offers.
Cross-play is possible with PS Vita launch games MotorStorm RC, Hustle Kings, Top Darts, and WipEout 2048.
When you buy MotorStorm RC you will be able to play it on PS3 and Vita at no additional cost, Sony said.
Sony has extended the PlayStation Network Welcome Back offer to tomorrow afternoon.
Sony has defended its "Welcome Back" offer of free games after users criticised the titles available.
WipEout developer Sony Liverpool's after a senior designer to work on a "high profile, futuristic racing franchise". Whatever could that be?
Sony has decided to cram WipEout HD and WipEout HD: Fury onto one Blu-ray disc for the David-Dickinson-would-be-pleased price of £19.99.
Sony has told Eurogamer that the in-game advert causing an increase WipEout HD load-times has been binned.
Brand new WipEout HD in-game advertising may be causing load times to double before races begin.
It's one of the crown jewels of the PlayStation Store, and last week SCEE updated the brilliant WipEout HD with a brand new Fury expansion pack. However, describing it as a mere add-on is something of a disservice: the £7.99 download offers almost as much new content as there was in the original game, and while the core gameplay is initially very familiar, the execution of the new game modes really is WipEout as you've never played it before. The game scored an immense 9/10 on Eurogamer this week, meaning it is utterly unmissable.
It's rather disheartening that almost a year after its release, WipEout HD is still the only game properly delivering on the glittering promise of the high-def generation. 1080p resolution and 60fps should be the rule, not the exception, and returning to Sony Liverpool's ferocious future racer it still retains its power to impress. Even hours into a prolonged session, there are moments where you're distracted by some particularly lovely moment - some gracefully detailed track curve thrown past you at eye-watering speed that makes you sigh inwardly and wonder why all games can't look this good.
The lush visuals are nothing new, however, and we are gathered here today, dearly beloveds, to consider the game's first salvo of downloadable content. The Fury add-on has a lot to prove, not only maintaining the high standard of its parent but justifying its price, which, standing at a big and scary £7.99, is almost equal to what the full game costs.
You'd be forgiven for expecting the usual track pack, with a few new vehicle skins sprinkled on top. What we actually get is an honest-to-goodness expansion, a suite of three new game modes that transform and evolve the core WipEout experience in major ways. Some of the new stuff will be familiar from Pulse and Pure on the PSP, but blazing from a decent-sized LCD, it's meadow fresh.
Sony has updated the PlayStation Store with some actual content this week, including downloadable games Crystal Defenders and Shatter (Sidhe! GripShift represent!), and wallet-deflating expansions for WipEout HD and Killzone 2.
Sony has unveiled an expansion pack for WipEout HD on PlayStation 3 called Fury.
Inside are eight new tracks, 13 new ships and three new game modes - two of which can be played online. We're also getting new trophies, a re-styled front-end and better multiplayer functionality.
Sony wouldn't cough up much more than that, but did say the expansion will be at E3 this week, as will literally everything else in the world.