"What bothers me about it most is that when people attribute the 'F#ck Konami' hashtag, they're thinking of me. I know that some people are typing it like, yeah, Tomm Hulett sucks!"
12th October 2013
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Think you're a big Silent Hill fan? Well you might be, but chances are you've got nothing on Whitney Chavis, whose Silent Hill collection is so big that it's actually set a Guinness World Record.
Before WayForward made the isometric multiplayer dungeon crawler, Silent Hill: Book of Memories, it had actually attempted to make a far more traditional Silent Hill adventure on DS.
This was back in 2006 before the studio worked on Contra 4. The developer didn't get beyond making a one-room prototype demo using the lead character and assets from Silent Hill 2, but you can get a vague feel for what it was going for by watching footage of this canned project on WayForward's Twitch video below (starts at about 5:30).
Watch live video from WayForwardTV on TwitchTV
Who can blame Konami's long-running horror series for fleeing its beginnings? Silent Hill was a fearful town of fog and bereavement, of radios incessantly crackling with cautionary static: stay away, stay away. In its close draw distance hid many of gaming's most striking horrors: faceless, stabbing nurses in short skirts and clicking heels, Dobermans gagging entrails from rabid mouths, pyramid-head executioners - and, very often, an absence of action.
Few game series are named after their locations, but then few locations are so memorable as Silent Hill: a town twisted into grotesquely personal shapes by the grief, guilt and lust of its viewer. A town that reflects its visitors' sins back at them - and, therefore, a town few can stand to roam for long. So the Silent Hill series departed its home town. Tentatively at first, with Silent Hill 3, and then more urgently with the fourth game.
For this Vita-exclusive spin-off, Silent Hill the town has been almost completely abandoned. The game instead takes place in a series of esoteric rooms joined by interlocking corridors in six abstract worlds drawn from the psyche of the player character. WayForward's extension of the Silent Hill myth departs more than just its stomping ground, also abandoning the survival horror execution in favour of a quick-paced, top-down exploration game that, for the first time in the series, allows four players to co-operate online.
Silent Hill spin-off Book of Memories will launch for PlayStation Vita on 2nd November, publisher Konami has announced.
Three separate Silent Hill titles all hit US shelves in March, publisher Konami has announced.
First up on 6th March is Silent Hill HD Collection on PlayStation 3 and Xbox 360, which offers remastered versions of Silent Hill 2 and 3.
That's followed on 13th March by Silent Hill: Downpour, again for PlayStation 3 and Xbox 360. It's the latest console release in the long-running survival horror series, and the first from new developer Vatra Games. Take a look at a trailer below.
Konami US has announced release dates for three upcoming Silent Hill games.
The Silent Hill HD Collection on PlayStation 3 and Xbox 360 (bundles remastered Silent Hill 2 and Silent Hill 3) will be released on 24th January 2012.
PlayStation Vita game Silent Hill: Book of Memories will be released in February.
Konami prepping PS Vita scarefest.
A brand new Silent Hill game, subtitled Book of Memories, is in development for Sony's NGP, publisher Konami has announced.