Shin Megami Tensei: Devil Summoner

Shin Megami Tensei: Devil Summoner

Wait! Before you scroll semi-interestedly to the conclusion, check the score and alt-tab away (leaving us feeling yet more numerically exploited), hear this: Devil Summoner is best described as Phoenix Wright meets Pokémon meets The Exorcist . You might just like it.

Reviewing the latest game in the Shin Megami Tensei series poses an immediate problem. The off-putting, impenetrable Japanese title, the off-putting paranormal-based scenario and the off-putting kind of fans who surround and obsess over such grimy, otaku-ish RPGs, mean most readers are unlikely to stay past the first sentence in any critical rub-down. They'll need some introductory comforting videogamey point of reference to pique interest - preferably one beloved for its inherent and enduring merit rather than any LOL Japanese-ness.

Conversely, any such cheap referencing will likely irritate those few long-standing fans who'll claim it's misleading and ill-representative of their beloved series. Such geekier-than-thou readers, to be honest, probably don't really want you near the game anyway as the niche is all the charm.

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Koei sizes up 2007

Wheels out new games.

Koei has revealed that it will release eight games this year, unveiling some previously unheard of titles in the process.

SMT: Devil Summoner for Europe

PS2 RPG in April.

The next game in the Shin Megami Tensei series will be coming to Europe courtesy of Koei, who has announced a 27th April release date for the PS2 RPG.