"After 10 years, you become pessimistic that nobody's going to buy the game," says Antti Ilvessuo, creative director at RedLynx, but with a laugh. He's talking about how he felt going into Trials HD, this summer's big success story on Xbox Live Arcade. He's relaxed because Trials HD has sold over 500,000 copies, which translates to about five million quid.
RedLynx has admitted that in order to market Trials 2: Second Edition on PC it leaked it to torrent sites for pirates on the same day it was released to paying consumers, GamesIndustry.biz reports.
RedLynx creative director Antti Ilvessuo reckons Trials HD will take the stunt-bike series to "the next dimension" when released on Xbox Live Arcade towards the end of July.
Eurogamer motorbike favourite RedLynx Trials 2: Second Edition has roared out of the garage with lots of new bits on.
There's 14 additional tracks, for starters, plus team-chat channels and European language support. Dialects can also separate off into channels, so Slovakians can go and bicker in Slovakian if needs be.
Voice-overs by real-life stunt bike maniacs Brandon DiCamillo, Art Webb and Rake Yohn have been added - not that we needed to hear more than our own strangled screams of perfectionist-frustration.
Eurogamer's cult game of the moment, RedLynx Trials 2: Second Edition, is now available on Steam - where it'll set you back a princely $9.99 for over 51 tracks of pure arcade game brilliance.
RedLynx Trials 2 has been updated and it has motorbikes in.
The update makes the fiendishly addictive stunt-bike game more compatible with a wider range of machines, and improves some technical bits and pieces like shaders and dynamic object physics.
Those of you with the full version will also be given five fresh tracks to master, although the real skill comes in earning the break every bone in your body achievement.
Playing this, I found myself thinking about comrade Dan Whitehead's tongue-in-cheek flame-bait intro to his review of the 360 Universe at War: Earth Assault. For those not into link-clicking, he was saying that whether you prefer a first-person shooter on the PC or console is a matter of preference rather than intrinsic superiority, leaving real-time strategy as "the last bastion of PC snobbery". Which isn't true, however you cut it. There's MMOs too, proper grown-up wargames and what remains of the real simulators. And as if PC owners need anything to feel snobbish about. It's all part of the fun of that big beige box.
But playing Trials 2 made me wonder whether the tide's reversing in another area. In the same way that PC owners used to be snobbish about consoles' attempts at FPS, consoles have sighed about arcade games. And...well, if I want actual arcade games, the PC's where I go to scratch that itch. And that's proper arcade games. Not bloated epics or ninth-version-in-series franchise servicing, but ones where people take an idea and fire it as hard as they can at the target. Perversely, they're ideal PC fodder. They're possible with small teams - even a couple of people. There's no corporation in the way to make you dance through hoops - the Xbox Live Arcade is very nice, but it's just a provincial arcade compared to the PC's Disneyland of distractions. From the insane freeware shooter scene to Audiosurf outselling Call of Duty on Steam for all of February, it's all kicking off.
Which is my long way of saying that this is another awesome arcade game, and if you've got any love for a pleasure that's pure, infuriating and brilliant, it deserves your attention.