The PS Vita version of Ratchet & Clank: QForce launches on the PlayStation Store on 22nd May, Insomniac has announced.
Insomniac senior community manager James Stevenson revealed the news on the PlayStation Blog.
If you have a PlayStation 3 retail copy of the game you can download the Vita version to your PS3 and transfer it to your Vita by accessing the "Disc Benefits" option from 22nd May. If you downloaded QForce on PS3 the Vita version will appear free on the PlayStation Store.
UPDATE: In addition to the Ratchet & Clank movie announced earlier today, there will be a CG-animated movie based on PlayStation 3 exclusive Heavenly Sword.
But unlike the Ratchet & Clank movie, the Heavenly Sword movie will be direct-to-video - that is, it won't release in cinemas.
According to Variety, Blockade is producing Heavenly Sword alongside Ratchet & Clank.
Sony will offer two free games to PlayStation 3 owners of Ratchet & Clank: QForce in response to the ongoing delay of the game's PlayStation Vita version.
Nestled in amongst the studio logos and copyright messages as you boot up Ratchet & Clank: QForce is a logo proclaiming 2012 to be the 10th anniversary of the sci-fi odd couple. The series has averaged one game a year across its decade-long lifespan, with the clumsily titled QForce marking the 11th outing for the quick-witted lombax and his mechanical pal.
Most game series have run out of steam after reaching this milestone, with the sort of 3D platform romps that Ratchet and Clank inhabit proving especially susceptible to the rigours of age. Perhaps that's why Insomniac's most recent entries have felt a little... desperate. Between last year's limp and chaotic co-op scramble All 4 One and QForce's attempt to inject mob strategy into the series, it seems confidence in the characters' core appeal is at a low ebb. QForce is a platform game that's apparently terrified of being a platform game.
Instead, it's a tower defence hybrid, and a sadly clumsy one at that. Each level is now a self-contained maze with a mass of generators at one end. If the enemy destroys all of these, it's game over. Access to this area is down two linear pathways, along which are scattered fixed points where you can place turrets, mines and barriers. Periodically, waves of enemies start marching towards your position and you must repel them by any means necessary.
Ratchet & Clank: QForce - or Full Frontal Assault as its subtitled in North America - is coming to PS3 next week, but its Vita version won't be available until January, Sony has announced.
Ratchet & Clank: QForce - or Full Frontal Assault as it's known in North America - has been given a 27th November release over there for $19.99.
Ratchet & Clank and Resistance developer Insomniac Games is in something of a transitional phase. It's done making Resistance games, it's got a new IP on the way with the just barely announced Fuse - formerly called Overstrike - and it just recently released its first Facebook game Outernauts.
Ratchet & Clank: QForce - or Ratchet & Clank: Full Frontal as it's known in the US - will introduce a new tower defense element to the series where you'll build and defend bases against throngs of foes, developer Insomniac has announced on the PlayStation Blog.
Ratchet & Clank: QForce launches on PlayStation 3 this Autumn, developer Insomniac Games has announced.
As revealed in a guest post on the PlayStation Blog from CEO Ted Price, it's a "fun-sized" adventure which sees Insomniac return to "the series' classic feel, camera, controls and weapons".
There'll be various online features included, offering "a whole new way to play Ratchet & Clank with your friends".