Update: Ninja Gaiden 3: Razor's Edge is dated for 5th April on Xbox 360 and PS3, publisher Tecmo Koei has announced. It will be available both as a retail title and as a digital download.
Original story: Ninja Gaiden 3: Razor's Edge is no longer a Wii U exclusive.
Razor's Edge, an expanded version of Ninja Gaiden 3 - designed specifically for Nintendo's new console - will be released with more content for PlayStation 3 and Xbox 360.
Australia's first R18+ game has been named as Ninja Garden: Raise the Hedge, err I mean Ninja Gaiden: Razor's Edge, on Wii U.
Director's cuts are nothing new to games. The practice of returning to and revising an already released work, something commonplace in cinema, is now an established part in the life-cycle of some games, providing an opportunity to tinker, toil and, most importantly, resell existing products.
It's something that's not entirely new to Team Ninja, either. Each entry in the modern-day Ninja Gaiden series has been restored and remastered, adding extra characters, extra weapons and toying with the game's famously taut difficulty level.
Ninja Gaiden 3: Razor's Edge, which is seeing a belated release for the Wii U in Europe this week, is different though. To call it a director's cut would be slightly misleading, though it does reveal a certain truth: Team Ninja's problem these past few years has been a lack of direction, the result, no doubt, of Tomonobu Itagaki's departure in 2008.
It's very rare that we come across a console conversion that radically improves the experience to the point where swathes of text in the original review - not to mention the score - no longer seem relevant, but that's exactly the state of affairs we encounter with the release of this new "Razor's Edge" edition of Ninja Gaiden 3.
Simon Parkin quite rightly scored the original game at a risible 4/10, citing the dumbed down gameplay mechanics, button-bashing auto-combos and the emphasis on QTEs - a monotonous combination that amounted to a complete betrayal of the series' focus on tough-but-fair gameplay and intricate, technical combat. The review also pointed out the complete lack of skill progression, the pared-down weaponry and the omission of combo counters amongst other classic Ninja Gaiden staples.
Also receiving paragraphs of criticism was a particular scene found at the beginning of the game where the player has no choice but to cut down an unarmed, surrendering enemy opponent driven to begging for his life after witnessing Ryu Hayabusa annihilate his colleagues. It's the most blatant, heavy-handed example in the game of an attempt to make the player consider whether Hayabusa is a hero or a mass-murderer, but actually serves no other purpose than to make the protoganist look like an arsehole mere minutes into the action while highlighting just how little control you actually have on the narrative. In true "No Russian" style, nothing you do alters the inevitability of the scene.
Console transitions can be awkward affairs at the very best of times. They're even weirder when the platform release dates don't overlap very cleanly - and when one of the machines comes with an inventive set of features.
How powerful is the Wii U really? Is it less powerful than the PS3 and Xbox 360? Is it as powerful? More powerful? And how will it compare to the next generation? What quality of graphics will we see from Wii U games?
The standard definition encode of this video is rendered at 60FPS - use full-screen playback for a smoother experience.
3DS franchise revival Kid Icarus: Uprising flew to the top of the Japanese software chart in its first week on release.
FIFA Street has scored a second week on top of the UK all formats chart. It managed the feat despite a 44 per cent drop in sales.
Tecmo Koei has announced details of Ninja Gaiden 3's collector's edition.
Ninja Gaiden 3: Razor's Edge will launch alongside the Wii U some time next year, publisher Tecmo Koei has announced.
The news comes out of documentation released with the publisher's quarterly financial report released today, as reported by Andriasang.
There's still no word on whether the Wii U version will differ in any meaningful way from the PlayStation 3 and Xbox 360 version of the game, due for release on 4th February.
Get a fresh slice of the action.
Team Ninja live on stage.