Harry Potter and the Deathly Hallows - Part 2

Harry Potter and the Deathly Hallows Part 2

The end credits of Harry Potter and the Deathly Hallows Part 2 are really quite lovely. It's a montage of scenes from all the Harry Potter games stretching all the way back to the quaintly cartoony Philosopher's Stone in 2001 - reminding us that while it may have been the books and films that got all the headlines, gaming has kept pace with the boy wizard as well. It's just a pity that the game leading up to this nostalgic indulgence doesn't feel more substantial.

As with last year's Deathly Hallows Part 1, this is purely an action game, albeit one without wretched Kinect control this time. Gears of Wands would be a good pithy soundbite, so let's use that. Harry (or one of many other characters) trots down a corridor level strewn with convenient cover items. Death Eaters, Voldemort's scruffy, gothic henchfolk, pour in from the other side and you pew-pew-pew with your wand until they're all dead. Or not so much dead as magically evaporated.

This is, as the genre demands, a very violent game. It's also a game for young 'uns, and EA's Brightlight Studio has been forced to tread a tricky tightrope in order to convey the apocalyptic danger finally facing Potter and his friends while also remaining suitable for older kids. The result is a game where Harry will quite happily blast a retreating enemy in the back with an explosive Confringo spell, only for the evidence of his brutality to literally vanish in a puff of smoke.

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Out This Week - 15/07/11

Harry Potter! Captain America!

Let's put it this way: I've seen Harry Potter and the Deathly Hallows Part 2. And I nearly cried. The film wastes no time getting to business - there's a bloody war going on. Potter 7 Part 2 packs a whole trunk of crash, bang, wallop. Perfect fodder for a video game. Only, don't expect the official Harry Potter and the Deathly Hallows Part 2 game to Wingardium Leviosa above the usual turgid memorabilia tie-in fare. We'd be Stupefied if it did.