If you've seen the excellent video game documentary The King of Kong then you'll have heard of Billy Mitchell, the cocky long-time champion of Nintendo's arcade classic Donkey Kong.
The Donkey Kong world record high score has changed hands multiple times over the years. But perhaps the to-ing and fro-ing is about to end.
One of the world's top arcade game players has lost a legal battle with Cartoon Network over its depiction of him as a giant floating head.
Hiroshi Yamauchi, ex-Nintendo president and boss of the company as it entered the video game market, has died aged 85, Japanese newspaper Nikkei reports.
Last year a man won the "father of the year" award in the hearts of many a gamer when he changed all the pronouns in Wind Waker to transform the androgynous-looking Link into a girl so his daughter would have a positive female role model. This year another father has followed suit by reskinning Donkey Kong protagonist Jumpman (aka Mario before he was Mario) into Princess Pauline, while the moustachioed carpenter is now the dude-in-distress.
"I don't have time to play download games". It's a remark I hear frequently these days, but it's one that I find amusingly contradictory.
The very fact that you don't have much time to play games probably means that you should pay more attention to what's going on in the download scene.
Whether on your handheld console, mobile, tablet or laptop, there's no shortage of quick fix games out there that - in their own way - can be just as satisfying as the bloated big budget epics that pile up on your shelves, unresolved and, in some instances, unplayed.
Tempestuous Donkey Kong high-score champion Billy Mitchell has opened his own arcade in Orlando airport, Florida, US.
New York plastic surgeon Dr Hank Chien has taken back the Donkey Kong high score world record from Steve Wiebe – the gritty everyman hero of awesome 2007 documentary King of Kong.
Videogames were still finding their way when this Japanese answer to American trends appeared, proving a success on many more levels than high volume coin guzzling.
Donkey Kong was a brilliant concept that provided genuine motivation alongside a feeling of well-earned achievement. Going up against swarms of nameless, faceless, alien invaders is all well and good, but the overwhelming odds leave players feeling as though the greatest achievement is simply a matter of staving off an inevitable death for as long as possible. Stubborn Gorilla (as the Japanese-only speaking Mr. Miyamoto originally intended his game to be titled) consummately pitted man against beast, brawn against brain, fury against composure, and strength against agility.
An ordinary man thrown into the role of relentless hero, armed only with his boundless courage, quick-footed cunning and an endless love for the distressed damsel, Mario’s debut appearance introduced the world to the wonder of Nintendo. Quite why the massive monkey chose Jumpman's gal to carry off to those vertiginous heights we've never been told, but luckily for her, the man who'd later be rechristened after a warehouse landlord (who Nintendo of America had been unable to pay) knew no fear, and was unrepentant in his commitment to reclaim Pauline from her simian assailant.