Dead Rising: Chop Till You Drop

Key events

Dead Rising: Watchtower comes to Xbox a week early

Despite it being on Sony's streaming service Crackle.

Dead Rising: Watchtower, the live-action film based on Capcom's popular open-world zombie series, is coming to Xbox consoles a week early, Xbox Live director of programming Larry "Major Nelson" Hryb has announced.

Watch the Dead Rising film's debut trailer

Dead Rising: Watchtower, the film based on Capcom's open-mall zombie series, has received its first trailer.

Starring comedian Rob Riggle (The Daily Show, 21 Jump Street) and Academy Award nominee Virginia Madsen (Sideways), Dead Rising: Watchtower will debut on 27th March on Sony Pictures Television's streaming service Crackle. Other stations will air it episodically.

Director Zach Lipovsky (Leprechaun: Origins) said he wanted to make the movie like "Indiana Jones with zombies" in terms of tone.

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The Dead Rising movie gets a March release date

The Dead Rising movie gets a March release date

Some stations will air it episodically.

Dead Rising: Watchtower, the live-action film starring funnyman Rob Riggle, will debut on 27th March on Sony Pictures Television's streaming service Crackle.

After its Crackle release, Dead Rising: Watchtower will eventually come to other digital services and physical media. According to GameInformer, some video on demand distribution channels will air the movie episodically instead of as a feature film.

Director Zach Lipovsky (Leprechaun: Origins) has previously compared the upcoming horror comedy's tone to "Indiana Jones with zombies" with "fun, scary, dramatic action".

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Dead Rising: Chop Till You Drop

Dead Rising was a game about zombies, but it was also a game about shopping, the game's fierce appeal lying not with the moaning undead loping towards you so much as the shiny new golf club you had carefully selected in order to lamp them. One of those handful of special experiences that emerge early in a new console's lifetime, where the exotic new capabilities of the system are briefly, by themselves, enough to guide development, Capcom's mall-brawling ode to the joy of head injuries gleefully built itself around a simple technological challenge: how many enemies could the developer get on-screen at any single moment, and how many different items could it then offer you to do them all in with?

From that premise emerged a strange blast of brain-splattered whimsy, a panicky comedy with the stylings of a Romero movie and a mission structure that wouldn't be entirely out of place in Crazy Taxi. The conspiracy theory storyline may have been dead on arrival, but the kitsch expanses of the game's open world were more than capable of reanimating the corpse, giving you a playful chunk of action built from a chain of amusing choices: rescue or loot? Strip completely, or dress as Mega Man? Wade in with the frying pan or try your luck with the Telecaster instead? Now, thanks to the Wii, Dead Rising's back again, fuzzier, clunkier, and with fewer features and more parrots than ever before.

Actually, that's not an entirely fair assessment. Built from the same engine as the Wii version of Resident Evil 4, and co-opting that game's over-the-shoulder firing system, Chop Till You Drop sees Dead Rising's beating heart surviving the platform transition relatively intact, if not entirely without trauma. You'll still play as Frank West - an endearingly oafish photojournalist whose name suggests a suave air of Hitchcockian mystery that his lumbering body and hamster-on-steroids face brilliantly contradicts - and you'll still uncover the disappointingly rubbish truth about the zombie outbreak that grips Willamette Mall, while facing off against an undeniably magical range of weirdoes including a paranoid gun-store survivalist and the world's least suitable children's entertainer.

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Capcom reveals more release dates

Capcom reveals more release dates

Dead Rising and MotoGP Wii in diary.

Capcom has announced a few definitive dates for early 2009 releases, putting seven titles on the horological map for the start of the year.

Alien-based sheep-herding puzzler Flock! is coming in February, and will hit PC, PSN and XBLA all at once. At the opposite end of the spectrum, as we already knew, bully-faced beat-'em-up Street Fighter IV slots itself into shelves on the 20th. At least for 360 and PS3 - PC dates are as yet unconfirmed.

The Wii's very own zombie splatter-fest Dead Rising: Chop Till You Drop has nailed its bloody flag firmly to the forehead of the 27th of February, where it will be joined by Neopets Puzzle Adventure on Wii, PC and DS.

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SF IV and Bionic dates unconfirmed

SF IV and Bionic dates unconfirmed

Retail guidance, not release schedule.

Capcom has told Eurogamer that release dates for Street Fighter IV, Bionic Commando and other titles which appeared in the British trade press yesterday were retail guidance rather than confirmed launch dates.

It also denied that a PC version of Resident Evil 5 will be released on 13th March alongside the PS3 and 360 versions, reiterating that it has not announced a PC version of the console game.

Trade magazine MCV reported the guidance list, which is distributed to retailers to help them plan for Q1, and which claimed SF IV will be released on PS3, 360 and PC on 20th February.

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Capcom officially unveils Dead Rising Wii

Capcom officially unveils Dead Rising Wii

Uses Resi 4 engine and is out this winter.

Capcom has said the Wii version of Dead Rising will be subtitled Chop Till You Drop and will be out this winter.

It'll use the Resi 4 Wii engine as a foundation, so you can point your Wiimote at zombies and shoot them in the face. The game will lose a little visual flair so it can handle to amount of baddies on-screen.

There are also slashing and bludgeoning gestures to be done, plus you can "shake off" zombies, which may sound a little rude but we're sure is harmless. Or maybe even armless.

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Dead Rising sequels likely

Dead Rising sequels likely

"For years to come".

Capcom's Mark Beaumont has said that the company will produce Dead Rising games "for years to come".

The original game, an Xbox 360 exclusive, has shipped over one million copies worldwide as of 31st December 2006.

Speaking exclusively to our sister site GamesIndustry.biz, Beaumont attributed some of the game's success to punters' willingness "to take more of an experiment in what games they'll try" at the start of a hardware cycle.

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