Sony Europe has told us this morning that the Blast Factor: Advanced Research add-on will be available sometime in October - not 20th September as ThreeSpeech suggests.
The day before today we told you that PlayStation Network title Blast Factor was getting a sequel. We even gave you some details.
And today we're giving you more. You might have even already seen the exclusive video over on Eurogamer TV, or had a look at the exclusive shots in our Blast Factor: Advanced Research gallery. If you haven't, do.
It shows the revamped game in action; your little microscopic ship blasting nasty virus cells using all manner of clever tactics.
Bluepoint Games boss Andy O'Neil has revealed new details for Blast Factor: Advanced Research, and Tom ordered me to write about them even though they're a bit crusty and old now. He's so pushy.
It's a pseudo-sequel to the PlayStation Network arcade shooter from earlier in the year, which put you in control of a tiny ship tasked with destroying bad virus cells. A bit like Innerspace, where Dennis Quaid and submarine were shrunk and accidentally injected into a hypochondriac's head.
New to Advanced Research are completely revamped visuals and audio, as well as new bosses, enemies and specimens. There will be a monthly online high score table, too, and a practice mode so you won't look silly when your friends come round and watch.