Battlefield 3: Close Quarters Features

FeatureBattlefield 3: the state of play

Is BF3 now finally the game it should have been at launch? DICE discusses.

With the release of the latest, gargantuan patch, some fans believe Battlefield 3 is now the game that should have launched in October 2011. Now, they believe, half a year after EA unleashed the shooter upon the gaming public, Battlefield 3's promise has finally been realised.

Battlefield 3: Close Quarters Preview: An All-Encompassing Expansion

When DICE announced at its recent Battlefield/Medal of Honor event that its upcoming pack of DLC, Close Quarters, would focus on tight, indoor firefights, reactions were understandably divisive. "If you're going to focus on an indoor shooter, you might as well play Call of Duty," said one voice in the room. "This is great. The worst part about Battlefield 3 is that it took too long to find anybody because the maps were so goddamn large," said another. "A part of me died when I saw that Medal of Honor trailer," said another yet.

While there's no accounting for taste, DICE is doing its darnedest to try by releasing themed DLC packs catered to fans with divergent play styles. While Close Quarters will focus on cramped infantry-focused indoor affairs, the following DLC, Armored Kill, promises to have the largest terrain of any Battlefield to date with loads of vehicles and epic scale wars. There will be a third pack too, Endgame, but DICE remains cagey on the details there.

"We want to widen the spectrum of how we play these games. It comes back to the idea of having choice as a player," DICE general manager, Karl-Magnus Troedsson explained. It's a smart move, and a decidedly honest model that ensures players will only have to pay for the type of experience they want, without having to fork over extra dough to collect their favourite maps spread haphazardly across several nondescript map packs.

Read more