Escape-the-room visual novels Nine Hours, Nine Persons, Nine Doors (or 999 for short) and its sequel, Zero Escape: Virtue's Last Reward, are coming to PC, PS4 and Vita in Q1 2017 as a bundle called Zero Escape: The Nonary Games.
Sci-fi thriller Zero Escape: Zero Time Dilemma has appeared on Steam, a mere two days after its Vita and 3DS launch earlier this week.
Zero Time Dilemma - the third entry in the Zero Escape series after 999: Nine Hours, Nine Persons, Nine Doors and Virtue's Last Reward - will launch on Vita and 3DS on 28th June in both Europe and North America.
The Zero Escape series (999: Nine Hours, Nine Persons, Nine Doors and Zero Escape: Virtue's Last Reward) is getting a real-life spin-off with a licensed Escape the Room experience coming to Los Angeles.
Spike Chunsoft's visual novel Zero Escape: Nine Hours, Nine Persons, Nine Doors (aka 999), is getting ported to iOS on 17th March, sort of.
The team behind cult DS adventure 999: Nine Hours, Nine Persons, Nine Doors is working on a new title for both 3DS and Vita, Chunsoft has announced.
The visual novel should be the ideal gateway drug for non-gamers. Particularly on DS, it seems a natural step up from a Kindle, and a couple of paces behind chat-heavy graphic adventures like the Ace Attorney series and CiNG's Hotel Dusk or Last Window.
Chunsoft, developer of 999: Nine Hours, Nine Persons, Nine Doors, has enjoyed some success in the East with its Sound Novel series, most notably with the SEGA-published 428: Fusa Sareta Shibuya de which earned a rare 40/40 score from the popular and influential Famitsu magazine. Yet 999 is the first of its kind to be released in the West, perhaps because its occasional puzzle interludes make it feel less like a traditional visual novel and more like a Professor Layton adventure – at least if Hershel and Luke had watched a lot of Saw films recently. Within the first hour, someone's insides have decorated a corridor courtesy of a bomb in their small intestine, which is admittedly a touch less genteel than Nintendo's flagship puzzler.
The victim, along with player character Junpei and seven others, is part of a bizarre experiment known as The Nonary Game. Each character has a bracelet on his or her left wrist, primed to detonate if they break any of the game's rules or if their heart rate flatlines. The ultimate object is to reach the door marked '9', passing through a series of numbered rooms along the way and solving the puzzles set by a number-obsessed, gas-masked sociopath known simply as Zero.