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Final Fantasy 14 director blames "my own selfishness" for Endwalker expansion's two-week delay

"I am truly sorry."

Square Enix has delayed Final Fantasy 14's Endwalker expansion by two weeks.

In a note to players, producer and director Naoki Yoshida apologised for the delay, which sees the hotly-anticipated expansion pushed back from its original 23rd November release date to 7th December.

"I am truly sorry," Yoshida said.

Early access to Endwalker now begins on 3rd December, before the launch proper on 7th December. Patch 6.01 comes out 21st December. Patch 6.05 is scheduled for release on 4th January.

The new launch trailer is below:

Yoshida said it was his own "selfishness" that caused the delay.

"The biggest factor behind the release date change was my own selfishness as the game's director," he admitted.

"Ever since I was placed in charge of the original FF14, I've continued the development and operations for FF14 over the past 11 years while always endeavoring to balance my position as the producer overseeing the project and the director in charge of development. It was my intention to work in this same manner as we approached the final stages of Endwalker's development.

"As I have mentioned previously in interviews and during live streams, Endwalker will be the largest expansion pack in the history of FFX14. It has been a huge undertaking, but we proceeded with development following plans that would allow us to make it in time for the originally scheduled release date, although admittedly everything would be down right to the wire.

"However, as we neared the end of development and I played through everything - from quests to battle content and the like - I just couldn't contain my desire to further improve Endwalker's quality, specifically because this expansion pack marks the first major culmination of events in FF14 so far.

"Even as we look beyond Endwalker, the FF14 story will continue for a long time and we hope to deliver many more enjoyable experiences in the game. However, it was precisely because Endwalker concludes the first major saga that I felt our team needed to push ourselves to the 'limits' that I envisioned.

"As a result, we remained firmly resolved to adjust down to the smallest nuances and ensure our writing covers even the finest points of the vast and intricate story that has spanned these past 11 years since the original FF14 to ensure that everyone can fully enjoy their adventure in Endwalker.

"Unfortunately, the consequence of this was that we ended up in a situation where we cut into the time required for final quality assurance checks due to this time spent on additional improvements.

"At this rate, there was a bigger risk of us reaching the release date without ensuring 'stability' as one form of quality, and for that reason, I have decided to postpone the release at this time. As we also anticipate large amounts of congestion across all game Worlds, I felt that even in this respect it wouldn't be right for us to release the expansion while lacking adequate 'stability'. I am truly sorry.

"When I look at my own career, up until now I have never postponed a previously announced release date (although I did once shift a release from spring to early summer...) and, when I also considered that many players had already made arrangements such as taking days off work in preparation for the original release date, I was incredibly torn between whether or not we should cut down the expansion pack's volume or even release content in installments. As such, I humbly ask you all to forgive me for the decision I've made."

Yoshida said he's confident Endwalker will now be up to scratch when it comes out next month.

"Once more I would like to convey my sincerest apologies for the inconvenience caused to our players and colleagues due to my own shortcomings," Yoshida added. "I sincerely apologise for this decision.

"We will continue to do our utmost to bring you the best experience not only in Endwalker but also through further updates and content that will follow, restoring your trust one step at a time."

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Wesley Yin-Poole avatar

Wesley Yin-Poole


Wesley worked at Eurogamer from 2010 to 2023. He liked news, interviews, and more news. He also liked Street Fighter more than anyone could get him to shut up about it.