Features (Page 11)
Feature
Digital Foundry | Steam Deck OLED doesn't just look better than LCD, it plays better too
Big input lag reductions on the new model.
Feature
The British Library's new fantasy exhibition opened my eyes to how important fantasy is
Lord of the things.
Feature
Supporters | Game of the Week: Taking the varnish off Mario
And a bit about cinema's most fragile hunk.
Feature
Why gaming is so important to players with chronic pain
"None of this is simply about being able to play a game."
Interview
Under the surface of Still Wakes The Deep
Inside The Chinese Room, as it enters a fresh era.
Feature
Digital Foundry | Starfield's new PC patch delivers the game we should have had at launch
The beta delivers DLSS, frame-gen and massive CPU/GPU performance boosts.
Feature
The making of The Making of Karateka
"If you ask Neil Druckmann what inspired him... you're going to get back to Karateka."
Feature
Supporters | Game of the Week: The return to Loot Lake
The haunting of the house on the hill.
Feature
Meet Larry Achiampong, the artist whose work engages in dialogue with video games
From Wayfinder to And I saw a new heaven.
Feature
Digital Foundry | Full-fat Resident Evil Village on iPhone is a captivating tech demo - but hard to recommend actually playing
The triple-A PC and console game ported to iPhone 15 Pro.
Feature
Digital Foundry | Alan Wake 2: a deep dive into Remedy's high-end ray tracing
Along with optimised RT settings.