Sony has announced the accessibility features of the PlayStation 5, confirming you can turn off the DualSense's haptic feedback and adaptive triggers.
In a post on the SIE (Sony Interactive Entertainment) website, the company confirmed you can reduce or disable the force of haptic feedback and adaptive triggers on the DualSense wireless controller.
The DualSense's haptic feedback and adaptive triggers are pitched as two of the PS5's more significant new features (Digital Foundry's John Linneman is certainly impressed). The tech locks down the triggers when your weapon gets jammed in Arkane's upcoming immersive sim Deathloop, simulates the fatigue of the athletes on the court when playing NBA 2K21 (as players get more tired, you get more resistance when pushing on the sprint trigger), and the controller even imitates the feeling of spider-sense in Spider-Man: Miles Morales.
But the tech had sparked accessibility concerns from some, so confirmation it can all be turned off is welcome.
Meanwhile, Sony said the PS5 also includes improved audio enhancements to give players better spatial awareness. The PS5 has a voice dictation feature that lets users quickly input text without the need for a virtual keyboard. All you need to do is speak the words and they appear on-screen.
The PS5 also has a screen reader, which provides blind and low vision users with options to hear on-screen text. Deaf and hard of hearing users can type text messages that are then spoken out loud to other party members.
And finally, the PS5 supports colour correction in addition to the PlayStation 4's button assignments and closed caption.