Vita, iOS and Android version will follow.
The upcoming horror game surpassed its $300k Kickstarter goal last February with $314,771. An alpha build was released for a limited time last month to backers, but alas, it is no longer available.
Clock Tower creator Hifumi Kono's return to the survival horror genre won't have any combat per se, but you will have to run away from seemingly invincible monsters.
The Grudge director Takashi Shimizu is co-developing the game as NightCry's creative producer. He'll work with Kono on the game's story and direct the cutscenes.
Other industry vets involved include Silent Hill creature designer Masahiro Ito, Final Fantasy 12 concept artist Kiyoshi Arai, Metal Gear Solid 4 and Halo 4 composer Nobuko Toda, and Castlevania: Symphony of the Night composer Michiru Yamane.
You can get a glimpse of how NightCry is shaping up in its new trailer below, and I've included a playthrough of its entire alpha beneath that. For better or worse, NightCry retains the Clock Tower series' point-and-click controls, awkward camera angles and mesmerisingly wooden voice acting. It's all very strange.