The original Apple 2 source code for Prince of Persia (1989) has been found by Jordan Mechner's father during a spot of spring cleaning.

A chuffed Jordan Mechner will now try to convert the archaic disks into a readable format for today's computers. And then he'll share what he can of the original Prince of Persia code on his website.

"My dad called from New York to tell me he was doing some spring cleaning and had shipped me a carton of old games and other stuff of mine he'd found in the back of a closet," Jordan Mechner wrote. "The carton arrived yesterday. My jaw dropped when I saw what was inside.

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Apple 2 source code for the original, 1989 Prince of Persia.

"No, I don't mean the stacks of Spanish Drosoft versions of POP and Karateka," he added, referencing the picture. "I mean those three little plastic 3.5" disk boxes nestled among them, which appear to contain the original Apple 2 source doe of Prince of Persia that I've been searching for, off and on, for the past 10 years, pestering everyone from Doug Carlston to Danny Gorlin and everyone who ever worked at Broderbund, and finally gave up hope of ever finding [it].

"I knew it wasn't like me to throw stuff out!"

The original, Apple 2 Prince of Persia game was released in 1989. It was ported wide and far. But it wasn't until 2003, and Mechner's Ubisoft collaboration on Prince of Persia: The Sands of Time, that the brand gained the status it enjoys today.

Ubisoft released a not-rubbish remake of the original Price of Persia game for Xbox Live Arcade and PlayStation Network in 2007.

Mechner also wrote the story for the Jerry Bruckheimer Prince of Persia: The Sands of Time film, which aired in 2010.

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Robert Purchese

Robert Purchese

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Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.

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