VF5 360 gets online multiplayer
Plus analogue control and more.
SEGA has revealed that the Xbox 360 version of Virtua Fighter 5 will come complete with Live multiplayer when it's released in August.
And that's not all. We now know that it will boast the latest arcade update and have optional analogue control and vibration support. There's also more fighters to face-off against in the Quest mode, as well as items to collect and emblems with which to customise your appearance.
You'll even be able to earn in-game money to spend on lots of bits and pieces in a fancy shop, lending a little more incentive to head-to-head battles over Live.
The DOJO mode has some new tricks, too, in the form of leaderboards and more training settings to help you get to grips with it all.
Virtua Fighter 5 earned a firm place in our hearts when we played it on PS3 earlier this year, earning itself a much deserved nine out of ten. Thanks to Richard Leadbetter's detailed comparison article we know the Xbox 360 version will look almost identical, and with its new additions could see itself reaching the much coveted score of 10. We shall see.
Virtua Fighter 5 is due for release on Xbox 360 in Autumn.
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Comments (43) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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So basically they were bullshitting because it wasn't possible (for them) on the PS3.
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Until someone brings out a better controller, these games will always be better on other consoles. The d-pad on the 360 controller is bloody awful and analogue just doesn't cut it I'm afraid, not fast enough imo.
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Hopefully Hori release a joystick for it because I'm not playing with that pad.
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For a 2 player online game like VF5, dedicated servers will not be a benefit. Peer-to-peer is better for VF5.
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followed by...
Virtua Fighter 5 is due for release on Xbox 360 in Autumn.
?
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But hey, at least we'll have the ESSENTIAL analogue control and rumble. Just like the arcade!
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The 360 controller looks great in images and feels comfortable to hold but it's just not responsive enough for fast, precise input that fighting games tend to require. How anyone can screw up a d-pad as much as Microsoft have is beyond me, but they have. It feels like an old PC controller, stiff and inaccurate.
The Dreamcast controller was a little poo for fighting games also but it was much better than the 360 controller, mainly due to the responsive and accurate d-pad. I personally used pad adapters when playing these games on Dreamcast, or a really good arcade stick.
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Nice try though Janitor.
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I have the PS3 VF5 and playing it on the gamepad is a frustrating experience.
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Edit: The 360 d-pad is barely good enough to scroll through menus. Trying to play Street Fighter or Mortal Kombat (and without doubt VF5) is comical at best and down right annoying/frustrating the majority of the time. Anyone who thinks the pad is acceptable is fooling only themselves and obviously doesn't play these types of games or is in major denial.
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Sure...
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SEGA never said it was impossible on PS3, they said that VF was too accurate to be played online, and therefore not worth it. So now it must be worth it. In the form of Yen, probably.
Best news in ages though.
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The Xbox 360 version of Virtua Fighter 5 is a LOT better! It is BY FAR the BEST version of the game!
The Xbox 360 version will even have a cool new ARCADE STYLE JOYSTICK released when the game is released.
The Xbox 360 version is also custom designed in a way for the Analog thumbad to work in a digital way. That should be great! But anyone who truly loves Virtua Fighter knows that if you are a complainer, then you NEED a JOYSTICK anyways! And that is why I'm so happy there is now going to be a JOYSTICK controller for the Xbox 360!
All of the websites and magazines have confirmed the Xbox 360 version of the game has more polygon detail, better lighting, and higher quality textures with sharper resolution that is upconverted to 1080p on the Xbox 360.
It has also been confirmed that the Xbox 360 version of VF5 has characters with much better Artificial Intelligence. The Xbox 360 CPU opponents react intelligently; they don't just let you kick the crap out of them, like the stupid PS3 version.
The PS3 version of VF5 wasn't even as good as the PS2 version of VF4 in terms of the way the custom outfits were handled. On VF4 for the PS2, you could create characters with custom outfits, save them on your memory card, and then let your custom characters fight against the custom characters of your friends when you went to their houses.
But with the PS3 version of VF5, you couldn't save the custom created characters to any sort of memory card. The only way you and your friends could let your custom characters play against each other was if they were created on the same hard drive. THAT SUCKS!!!!!! because it means that you need to create the same custom characters every time you go to a different friends house.
The Xbox 360 has the best version of Virtua Fighter 5! You can create custom characters, and you can use them on the Internet to play against people from all over the world!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! That is AWESOME!!!!!!!!!!!!!!!!!!!
The Xbox 360 version of the game even has a special Dojo mode and a brand-new Quest mode that is FUN!!!!!!!!!!!!!!!
I am a BIG fan of Virtua Fighter, and there is no doubt about it, the Xbox 360 version is INFINITELY better because of the improvements in gameplay, graphics, and most of all the Online Mode!!!!!
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Alone with my ping I loose about 2-3 frames, and there is no data in there. In a fighting game where you need to react in 8-10 frames...
...it will be a mode for button mashers only.
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LOL... that's funny.
Sure the 360 apparently has slightly cleaner graphics (some say near identical) and overall updated to follow the arcade game improvemenets. But a LOT better than the PS3 version ?
I own both a PS3 and 360 and will not be buying the same game again since I'm not planning to play it online. If I didn't allready own VF5 on PS3, I honestly belive I would still buy the PS3 version since the 360 require to buy a arcade stick also - hard-core beat'em'ups like VF simply can't be played with the 360 controller.
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I think people sidestep around the real significance here though. On top of a whole bunch of new items, proper anti-aliasing, new training mode stuff and an extended quest mode with more AI people than before - this is based on the latest arcade release. It's the best tweaked version of VF5 to date, and *the* version of the game if you're serious about your virtua fighting in and out of arcades.
That's reason enough for the hardcore to shell out for a new stick and this version.
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Whatever, the previews I've read in various magazines have said that the 360 and PS3 versions are nigh on identical bar improved anti-aliasing, a better training mode, an online mode, which may or may not be good and rumble (presumably). Overall it's a tweaked game with extras that's benefitted from additional development time rather than a reinvention. I doubt it'll play or look much different for the most part but if people want to believe that then fine!
Edward_Gamer - "All of the websites and magazines have confirmed the Xbox 360 version of the game has more polygon detail, better lighting, and higher quality textures with sharper resolution that is upconverted to 1080p on the Xbox 360."
Rubbish... I've not read any such thing in all the articles I've read both online and in the dedicated 360/multiformat magazines so I don't where you got that... OXM360 by any chance?
The one thing that has been improved and which has been officially confirmed by SEGA themselves is the higher quality anti-aliasing but that is notably missing from your list of "improvements"!!! LOL
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Yes, the 360 is a great console, and I personally wont even touch the PS3 until they stop ripping us off with a trojan horse blu-ray player without enough decent games - despite having owned a PS2 since 2001, with a massive game collection.
BUT - could you take your tongue out of the 360s arse? You sound like a tosser 12 year old fanboy.
Microsoft have only just made amends for an awful console faiure rate, and still haven't fixed the din that the DVD drive makes while spinning, and the D-Pad is also completely inadequate for the majority of games.
Other than those issues, yes fuck PS3, go 360.
That is all.
ryz.
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Shit dude, just stick your cock in your 360 if you love it that much! Come to think of it, the jizz might stop it from overheating.
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Atleast they have made amends! I don't recall Sony doing any such thing when my three PS2s borked. I know the PS2 failure rate wasn't quite as bad but it was still appalling with the earlier models... Funny how some people seem to forget these things...
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Now E3 2007 is here and all fanboys are locked and loaded and ready for battle.
Nintendolts are eerily quiet so far but it's early.
Funny thing is Nintendo, Sony and MS are all winners, it's the fanboys who are the losers
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Lol...No son, they're not. One of the companies you've just mentioned is not 'winning' anything apart from poor sales at the moment...