Shadowrun dated
Cross-platform debut in June.
Microsoft today announced that Shadowrun - the first Xbox 360 and PC shooter to feature cross-platform multiplay - will be released on 1st June in Europe. The PC version has a suggested retail price of GBP 29.99, while the 360 version comes in at GBP 39.99.
Developed by FASA Studios, Shadowrun is a multiplayer first-person shooter loosely based on the old-days SNES RPG of the same name. Players join either the megacorporation RNA Global or the resistance group The Lineage, picking from Human, Elf, Troll and Dwarf races, each of which has certain advantages in battle.
But the game's biggest feature is the ability for Xbox Live Gold users to play against subscribers to Microsoft's new Windows Vista-only "Games for Windows - LIVE" service in 16-player battles. Few games with cross-platform support have been announced so far, unless you count UNO, which won't launch on PC for a while anyway.
As for what the game's like, it just so happens that we've seen it, played it, talked about it and even videoed it - all of which you'd know if you had stopped by the Xbox 360 or PC gamepages. You can also get an exclusive look at the game and cross-platform play in action on the latest Eurogamer TV Show.
You may also like...
-
Mass Effect 3 Demo: The First 20 Minutes
-
Face-Off: Final Fantasy 13-2
-
Retrospective: Star Wars Episode I Racer
-
Why Devs Owe You Nothing
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Game of the Week: Catherine
-
Who Killed Rare?
-
Gotham City Impostors Review
-
App of the Day: Ascension: Chronicle of the Godslayer
-
Face-Off: The Darkness 2
-
Kingdoms of Amalur: Reckoning Review
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
The Darkness 2 Review
-
Grand Slam Tennis 2 Review
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
EA evaluating FIFA Street features for FIFA 13
-
One Piece: Unlimited Cruise SP Review
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Catherine Review
-
Sony admits "dropping the ball" with Demon's Souls
-
King Arthur 2 Review
-
Skyrim patch 1.4 now live for Xbox 360
-
Metal Gear Solid: The "Lost" HD Remasters
-
Mass Effect 3 FemShep trailer debuts
-
Skyrim patch 1.4 performance tip: make a new manual save









Comments (28) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Surely you mean the FASA pencil table top role-playing game? I hope you were joking...
Comment below viewing threshold Show
Is that really the biggest feature? Doesn't bode well for the game...
Comment below viewing threshold Show
Comment below viewing threshold Show
Im on the fence till reviews
Comment below viewing threshold Show
Comment below viewing threshold Show
muahahahahahahahahahahahhhaaha!
Comment below viewing threshold Show
I don't care for that feature. However, I have read several handon's from pc and general gaming magazines and they seem pretty much positive about the subtle gameplay (it seems to quite a bit different from normal online fps games).
This might be a sleeper hit but then again, it could just as well be a 7/10.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
PCGP (big pc games magazine in the benelux) wasn't able to tell the difference from who he was playing during the handson. But yes, the reason that console games are so much more expensive is stupid (yeah I know about the whole manufacturer cut).
Comment below viewing threshold Show
Comment below viewing threshold Show
Anyone who got in on the beta care to post a concise account on how it plays, just in case?
Comment below viewing threshold Show
The reason why console games are always more expensive than pc games is because of the royalties they need to pay the manufacturer.
Also i heard that the console dev kits can cost a bomb
Comment below viewing threshold Show
You're right, but FASA perhaps wants to reinvent itself as a video games creator, it's probably better for attracting investors. Pencil and paper RPGs haven't been big business for a while now, even TSR went bust.
Comment below viewing threshold Show
Wow, and you only have to pay £40 pa useless live subs on your PC for the privilege? Sign me up!
Sorry, but this isn't even a new feature. Quake 3 and UT on the dreamcast let you play against PC players... and Sega was even nice enough to let you use a keyboard and mouse, if you wanted to. Sometimes, it shocks me how far online consoles have stepped back since 1999.
Comment below viewing threshold Show
Comment below viewing threshold Show
It has been there since the day's of doom.
Comment below viewing threshold Show
Comment below viewing threshold Show
Bring it on
Comment below viewing threshold Show
And there are only very few PC games that use auto-aim, and those that do tend to have a console-type feel to them.
Comment below viewing threshold Show
If so, isn't it going to be virtually unplayable when all its players migrate to Halo 3 in October ?
Comment below viewing threshold Show
That's one advantage of throwing PC players into the mix I suppose. Though how many of those players will be paying the subscription to play cross-platform, I'm not sure.
Comment below viewing threshold Show
Anybody that didn't get in to the beta, might also want to see a Beta Montage, to see what it was like?
http://ww w.gametrailers.com/umwatcher.ph...
http://ww w.firingsquad.com/news/newsarti... also offered their hands-on impressions.
edit: crazy coding calamities, batman!
Comment below viewing threshold Show
To be honest I'd probably prefer bots to most Xbox live players !
Comment below viewing threshold Show
Also, can PC gamers play 360 gamers without having to pay for XBL?
Comment below viewing threshold Show
As I understand it, (if it's any help) your Xbox Live account from Xbox 360 will carry over to the PC. So, if you have a LIVE-Gold 360, you'd be LIVE Gold on PC, automatically.
If you've only a PC, then you must pay the forty a year for LIVE Gold to enable cross-platform play. Although, according to the article, Shadowrun's Vista only, so that's another factor to consider.
Comment below viewing threshold Show
In theory they could claim that they lose money on the 360 hardware so they have to charge more for the games in order to make the money back.
In truth, I think MS has already announced they're breaking even on the 360 hardware, and the price difference is largely to do with the lack of competition on closed software platforms. You can't buy just any old game on 360, it has to be MS approved, so MS (like all other console makers) slaps an extra charge on top of the game's actual price.