Riddick: Dark Athena will be 20 hours long
Atari reveals details as March launch nears.
Atari has confirmed that the new Riddick: Dark Athena campaign will indeed be 11 hours long, after suggesting a similar figure to uslast December.
That will be on top of the remade Escape from Butcher Bay story, which lasts nine hours. Atari will hope this further justifies that Dark Athena be considered a full game rather than 'revamp with new bits'.
Atari also fleshed out the six multiplayer modes: Deathmatch, Team Deathmatch, Capture the Flag, Butcher Bay Riot, Pitch Black and Arena.
In reverse order, Arena puts players, or teams of two, head-to-head. All weapons are available and up to eight people can face-off at once. Winner stays on.
Pitch Black and Butcher Bay Riot are more unique, and we've heard a bit about them before.
Pitch Black casts five people as mercenaries who have to hunt and kill the person playing Riddick. Manage to do so and they become Riddick next round.
Each level will be played in the dark, meaning torches for the mercenaries and an advantage for Riddick, who can see in the dark. Mercenaries get to pick either a shotgun, SMG or Assault Rifle at the start, but the strong the weapon, the weaker the torch.
Butcher Bay Riot, meanwhile, splits 12 people into three teams: Guards, Prisoners, Mercenaries. They're identical in ability, and need to grab and deliver the map's powercell to an opposing base to win. Weapons are bought before the round starts, and cash can be earned by killing people or winning games.
Deathmatch, Team Deathmatch and Capture the Flag also support up to 12 players.
Pop over to Eurogamer TV for a brand new Chronicles of Riddick: Assault on Dark Athena trailer
to find out more.
Alternatively, head over to our hands-on impressions of Dark Athena.
The Chronicles of Riddick: Dark Athena will launch for PC, PS3 and Xbox 360 in March.
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Comments (14) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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p.s. Eraysor, if only it were more so. Like a direct rip off. ;(
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No game has yet matched the awesomeness of grabbing a guard's gun and twisting it up while he's still holding it so he blows his own head off!
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You said it. Couldnt agree more.
I also rather play 2-3 different short quality games than 1 long game of equal quality.
"Multiplayer sounds great, but The Darkness online was broken to hell! "
Thats why they shouldnt include it this time around. 20 hours is good enough value as it is. A broken mutiplayer can only drag the experience down imo.
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Dark Athena: 11 hours
Butchers Bay: 9 hours
11+9 = 20 hours. Get it!!!!
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"OK, which is it? 20 or 11? "
Dark Athena: 11 hours
Butchers Bay: 9 hours
11+9 = 20 hours. Get it!!!!
Damn, I'm dumb after 9 at night.
Missed the Butchers Bay thing completely. Thanks for explaining it in simple terms to me.
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excellent game
so so movie