Riccitiello: "I personally don't like DRM"
But says 99.8 per cent don't notice it.
EA boss John Riccitiello doesn't like PC DRM, but reckons 99.8 per cent of people don't even notice it.
"We're still working out the kinks," he said at a conference watched by Yahoo.
"We implemented a form of DRM and it's something that 99.8 per cent of users wouldn't notice. But for the other 0.2 per cent it became an issue, and a number of them launched a cabal online to protest against it.
"I personally don't like DRM. It interrupts the user experience. We would like to get around that, but there is this problem called piracy out there," he added.
This "cabal" specifically targeted DRM software SecuROM, which infamously limits Spore users to just three installations of the game.
However, compromises are being made; BioWare rethought SecuROM features in Mass Effect PC, and Red Alert 3 on PC will adopt "more lenient" DRM measures.
But fan feedback has been so vehement that EA faces a lawsuit for not properly educating shoppers about the inclusion of the third-party SecuROM software that apparently "secretly" installs itself on their computers and cannot be removed.
The community has also pointed out that SecuROM does nothing to stop piracy, as Spore was cracked before public release. Instead, they argue, the real target is the pre-owned, trade-in market.
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Comments (52) Latest comment 3 years ago
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Also - I think it's a little more than 0.2% who were displeased with DRM. Just looks at the reviews on Amazon, for example!
I think they need to balance out what is worse - piracy or lost sales & bad press. Also, isn't Spore on its way to becoming the most pirated game ever?
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Cucking Funt.
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I sincerely hope that "ironing out the kinks" involves dropping SecuROM in favour of a better solution. One fool proof way to do this is to "design out" the value of piracy. If your product has a significant and rewarding online element to it, piracy is defeated by nothing more heavyweight than a unique identifying code per user. A minority will pirate your game and play it offline, but the majority will want the full experience including the online elements, and will thus make a legit purchase.
Of course its not as straight forward as I make it sound, but its a direction that should be considered (and EA are almost certainly considering it, 'cos lets face it they know far more about this stuff than I do).
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'Oh I pirated Spore because I am taking a stance against DRM bolloxology'
or
'DRM is causing piracy'
or
'Don't blame the the pirates for the piracy blame the DRM'
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----
Seconded.
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That said, I'm not a big fan of DRM in general, particularly when it's associated with music files (I now buy DRM-free MP3s) as I've had some annoying experiences in that department. As far as games go though I can't say DRM has ever interrupted my experience particularly although I did find the protection on Colin McRae Rally 2005 irritating in that it took too long to validate the disc and didn't always detect it! A No-DVD file sound put paid to that however!
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]http://ww w.gamepolitics.com/2008/10/15/e...[/link]
"I personally hate DRM. I don’t like the whole concept; it can be a little bit cumbersome. But I don’t like locks on my door, and I don’t like to use keys in my car... I’d like to live in a world where there are no passports. Unfortunately, we don’t – and I think the vast majority of people voted with their wallets and went out and bought Spore...
Everyone gets that we need some level of protection, or we’re going to be in business for free... [But it was] a minority of [anti-DRM] people that orchestrated a great PR program. They picked the highest-profile game they could find. I respect them for the success of their movement.
I'm guessing that half of them were pirates, and the other half were people caught up in something that they didn’t understand. If I’d had a chance to have a conversation with them, they’d have gotten it... There are different ways to do DRM; the most successful is what WoW does. They just charge you by the month."
I think it's hilarious that he thinks it's the pirates who were upset by DRM when they were pretty much completely unaffected!
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Trouble is I really want Far Cry 2, but I could never buy it as it is being sold, so I will probably download a cracked version instead.
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No I don't but I not falling for this DRM is causing piracy bollox either. It's being used by a lot of people as an excuse to pirate plain and simple. If you don't like the DRM then it's simple don't buy it. That isn't an excuse to pirate it.
Do I like DRM? Fuck no. Would I prefer to see it gone? Fuck yea. I hate the fact that some of my music collection is DRMed to fuck by Apple.
Is there an easy solution to this nope.
Sure as hell doesn't mean I am going to go off and grab the game from a torrent site.
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Far Cry 2 will have a revoking tool, Spore will get one of that as well apparently. It's not good atm but it's not the end of the world either... at least for now, I don't want to know about all the incompatibilities these kind of copy protections will have with future OS's and hardware, the previous generation of DRM (Starforce, Tages) showed they weren't future-proof at all for Vista for example.
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or
'DRM is causing piracy'
or
'Don't blame the the pirates for the piracy blame the DRM' "
Eh? I don't think anyone said that. But the point is, I pay for games, why should my experience be less than someone who doesn't? Ergo, my pov is to boycot any DRM solution. It's very simple, they have all the right in the world to use DRM and I have all the right in the world to buy another product.
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I'd like for EA to compensate he people whose computers have been screwed up by the SecuROM shit they have on games like Spore and Sims 2 Bon Voyage.
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So yes they do need to rethink there "protection"
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Once more then: DRM sucks!!!
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On the other hand, 100% of pirates don't notice DRM at all, so they're obviously winning that battle...
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edit: and I bet they will remove the drm thing like with bioshock after 1 year. I mean they should.
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Heh... torrents are for kiddies. Real pirates use Usenet/Newzbin.
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The informed customer will do the opposite.
"Heh... torrents are for kiddies. Real pirates use Usenet/Newzbin."
Apparently real pirates "kidnap" freighters full of military equipment. I wonder if it also comes with DRM?
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Thing is with the DRM methods currently in use is it can only be killing sales. Spore proves it does bugger all the stop pirates, nothing whats so ever. And it may be a small number, but there are few people out there who refused to buy the game because of this. So DRM likely gained them NO lost sales from pirates, and lost some sales to legitimate buyers.
Kangarootoo has the right idea, I have been saying for ages the they need to come up with better ways to stop pirating. Simply treating the people buying your games like pirates makes bad business sense.
Good to see EA might be getting sued. Securom is underhand dirty stealth tactics.
Also the car and door locks analogy is a bad one. I DONT HAVE to lock my doors if I choose not to. I am offered no such choices, or even made aware of the fact that additional software is being installed to my computer and my use is severely limited.
Finally is it even legal to try and stop second hand sales. Surely I am within my rights as a consumer to sell on my copy/license of a piece of software.
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Good.
"The community has also pointed out that SecuROM does nothing to stop piracy, as Spore was cracked before public release. Instead, they argue, the real target is the pre-owned, trade-in market."
Presumably even promotes piracy.
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I own plenty of games and music without DRM - and a few games with not so restrictive DRM, there's always something else out there that will make me just as happy for the same amount of time, that is accessible, works in all my equipment, and doesn't interfere with my other software.
Just my 0.2%.
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Blaming everything on piracy has become the gaming industry knee-jerk reaction to every possible foul up instead of admitting to poor marketing or that someone has just release a plain crap game.
This could in the long run produce two results, no DRM or no PC games (conspiration teorists is two doors down on the right). Why? Because now all issues with these various "protection schemes" are coming into the light and my perception is that a lot more that 0.2% would object if they really knew what was in the box.
Previously this was never talked about or (it still is to be honest) hushed away by closing threads with weak mumblings about various laws forbiding poeple to talk about is, how illigeal is it to _talk_ about drugs?? Anyways, this time the objectees wont go away and publishers must either come clean about what their intentions are before release (hello bioshock) or skip this fools game all together.
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add one to the 'couldn't give a toss and will buy the game if it's good regardless of DRM' party.
I don't have the time or the energy (or the English propensity for constant whinging) to invest in getting worked up about this or getting on my moral rocking horse and make a stand not to buy spore until the drm is removed (rather, I won't buy it because it seems a bit naff - games like spore are always scored based on what they represent rather than what they actually achieve). Life is too short.
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As I said I've never had any issues with DRM in games only copy-protected music files but I can now purchase DRM-free MP3s from the likes of Play.com now so this isn't an issue anymore.
If I do come across a game that has annoying DRM issues then I'll be sure to let you know...
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"I'm liable to pirate any game that uses DRM, because fuck that. Even if I won't notice it, I think it's garbage and a slap in the face of the consumer."
BartonFink's prediction comes true
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Is that because it breaks their DVD drive before they can install the game?
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Paradox, Stardock and others don't.
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At the time of purchase often not, because the companies selling them the DRM-ed shit don't exactly advertise it. They think they can use their music or other media files just like they can use an audio cd and when after a year or two they're getting a new device they find out that all the stuff they paid for won't work on their new player...
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Or something else just a stupid as what she said.
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