Super Smash Bros. Melee Review

Review - Nintendo's cutesy fighter is a darn sight more relevant than you'd think

Version tested: GameCube

Iconic

'Super Smash Bros. Melee' Screenshot 01b

Complete mayhem and pendemonium is never too far away

As the Melee part of the title suggests, Super Smash Bros. Melee is one of those games which really has to be played with others. It's a multiplayer fighter, but much more than a simple beat 'em up, or even just an update to its predecessor on the N64. SSBM is a dramatic reworking of the formula which now offers more of everything, providing a much more varied and enjoyable experience.

The game is a contest of might between two to four players, some of whom can be computer-controlled, and the objective is simply to batter your opponent and then knock him off the edge of the arena while he's vulnerable. The key to shunting your opponent into the ether is to batter him with attacks, take advantage of the level designs, which differ wildly from one stage to the next, and to make use of the power-ups and items that are strewn about the place. Instead of a health bar players have a percentage of damage which begins at zero and can go all the way up to 300 percent. Anything over the 100 mark leaves the player susceptible to being thumped into the stratosphere, so games tend to move back and forth, with one player on the defensive looking for an opportunity to strike and the other rampantly pummelling the pad in the hope of landing that decisive blow.

At the end of the round your various feats are totted up and the match is decided on points, with funky scoring categories to muse over before moving on. And that really is it. The joy of SSBM though is in the sheer variety of things you can get up to and the strategic elements of the game, not to mention all the minutiae and nuances you can feasibly imagine lurking just beneath the surface, and of course a boatload of memorable Nintendo characters to fight with.

Cute Yet Fearsome

'Super Smash Bros. Melee' Screenshot 02b

Pika!

Your control system is as simple as the game's premise. The A and B buttons are your main attacks, with an option to make A the only attack command - perfect for nippers. Using the analogue stick and these buttons in conjunction you can perform all the moves in the game, even charged special attacks and other nonsensica, but none of them is essential to victory.

You can still lose quite easily to a newcomer if you overdo it in an attempt to flaunt your skills, but the accessibility of the game really does count in its favour - it's the perfect party game, for example, with wacky characters and bright colours for drunken people, and options geared towards après-pub players who want some alternative to bouts of arm-wrestling. A quick and handy training mode will guide you through the basics if you don't trust your intuition, and there is a fully-fledged single player adventure game aspect to help you hone your skills.

Experienced players can introduce a degree of subtlety to proceedings by using the pad's three shoulder buttons, which help you to perform evasive manoeuvres and protect yourself from enemy onslaughts. You can also take advantage of the game's 31 odd power-ups and items, which can be anything from harmless to deadly. Some super-size you, whilst others endow you with little more than a humble fan. However, any given power-up literally has the potential to blow up in your face, adding a factor of risk to the whole shebang.

Comprehensively Cuddly

'Super Smash Bros. Melee' Screenshot 03b

That's one of the stages - you actually fight on that

Players can take up the mantle of fourteen of Nintendo's most popular characters, and with a bit of effort another eleven may be unlocked to supplement that total. Characters are wondrously designed in typical Nintendo fashion, and although many come from games with extremely different artistic styles, they all seem to fit together nicely.

Stages are thoroughly detailed with a tremendous amount going on. Sometimes you can fall prey to environmental hazards, with Donkey Kong's riverhouse sinking 'neath the surging water now and then, and many levels feature rotating platforms, traps and sometimes just an awkward layout. The Star Fox stage atop an Arwing is a superb level, with players leaping between the wings and sometimes coming unstuck from below, or hopping onto nearby speeders, and the F-Zero track-based level is also a hoot. Many of these will have you rubbing tears of nostalgia from your eyes.

Variations on the simple multiplayer game help to extend SSBM's lifespan, although I had actually been playing the game with a few friends for hours before we even tried them - it's addictive in no small way, so make sure you don't overlook anything! Turbo mode is a bit of a laugh, if only because it's practically uncontrollable, while Sudden Death mode is a nerve-wracking experience. As you will soon learn, the game has no trouble recording all of your feats and mishaps, with leaderboards and statistical readouts stored on the memory card for up to 30 players, so make sure you protect yourself from lunatic rounds with completely uncertain outcomes!

Fiddle With Me

'Super Smash Bros. Melee' Screenshot 04b

Bowser shifts a load

It's not just varied multiplayer modes either; you can customize virtually every aspect of the playing experience. You can limit the amount of power-ups in play or turn them off altogether; you can choose health limits and whatnot and tinker with the play mechanics until the game barely even resembles itself. And if you're a man (or woman) of ambition, you can fight to win some of the two hundred or so awards on offer, try to collect trophies throughout the game, or even head to the mini-game stadium and win some points that way.

As you can probably tell, this is one of the deepest and most vibrant examples of a beat 'em up for many years, highly deserving of its countless awards and sterling sales record. It looks great and moves swiftly, has a huge soundtrack of classic Nintendo tunes, and although the PAL version lacks a 60Hz mode it runs at virtually full screen. You can be as good or as bad at it as you can be bothered to be, and you'll still be able to play competitively with newcomers or cope with seasoned opponents. I've also yet to meet somebody who doesn't like it…

Overall it's an exotic cocktail of entertainment for Nintendo fans, who will slurp up every last drop, and if you want to talk about longevity, I've had this game on import for about six months and I still haven't finished it. People talk about killer apps and games that sell systems, and if you can put aside any preconceptions of this as a kiddie title or a game for beat 'em up virgins only, then you will have one of the finest videogames ever to issue forth from the caring hands of a developer. One to be remembered, and definitely one to own.

10 / 10

Read the Eurogamer.net scoring policy

Comments (92) Latest comment 6 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Errol #1 10 years ago

    Xbox looking punch-drunk now. Gamecube closing in for the decisive knockout.
  • Pirotic #2 10 years ago

    "and although the PAL version lacks a 60Hz mode it runs at virtually full screen."

    i read an interview saying they have included a 60hz option.. as its 'cheaper' than doing a full-screen conversion or something equally confusing. u sure you guys are holding down the B button on start-up :p
  • skalmanxl #3 10 years ago

    Xbox looking punch-drunk now. Gamecube closing in for the decisive knockout.

    Well, one can pass a judgement now, or one can wait a while and see how things turn out.
  • Grom #4 10 years ago

    fucking gamecube fanboys are worse than Xbox fanboys
  • skalmanxl #5 10 years ago

    fucking gamecube fanboys are worse than Xbox fanboys

    That's actually not true, whenever I broswe the TeamXbox forums (I don't do it by free will mind you) I get scared of the people in there...THEY are truly console zealots.
  • Pirotic #6 10 years ago

    looking at the E3 games its clear that the xbox is considerably more powerfull than the gamecube, and with Rarewares surprising lack of games on display makes you worry about the future for the gamecube, it can't just live off Nintendo 1st party games can it ?
  • Blerk #7 10 years ago

    I’ve also yet to meet somebody who doesn’t like it…

    I hate fighting games 'cos I can never be bothered learning the combos. Would I like this? Or is it, despite its cute loveliness and novelty options, still a normal fighting game underneath? :-/
  • otto #8 10 years ago

    Blerk, my question exactly. I really, really don't like fighting games. I'm assuming I shouldn't even think about getting SSBM. Right?
  • skalmanxl #9 10 years ago

    As someone said earlier, I'd rather have a real fighting game like Tekken 4 or Capcom v SNK 2.
  • bystander #10 10 years ago

    What this got more than Halo you GC fanboy! *coughs* ;)

    Edit: looks like someone beat me to it.
    Edited by 1 at 23/05/02 @ 09:44
  • st3ph3n #11 10 years ago

    It's 34.99 on play, not 38.99.

    Looking forward to getting this tomorrow. Oh yes.
  • eviltobz #12 10 years ago

    I'm a bit of a tekken pro, master of the ten-string and all that, but I cant wait for this to arrive.

    mmmm, pre-orders
  • Jeex #13 10 years ago

    I suddenly had a horrible vision... imagine if Nintendo were to follow Tecmo (DOA3) and create Super Smash Bros. Melee Beach Volley! The thought of Pikachu or Mario in a bikini is very worrying...
  • bystander #14 10 years ago

  • deepmenace #15 10 years ago

    ack....godamnit.

    Do i get playstation chipped or buy a gamecube ?!?!?!?

    games like this make such a choice difficult.

    Will ps2 EVER have party games to rival the gamecube?
  • terminalterror #16 10 years ago

    I really hate traditional fighters (tekken etc.) but SSB on the N64 is my favourite game. If you are in any doubt over this game, try it first, but its very hard not to love it (unless you absolutely suck)
    Edited by 1 at 23/05/02 @ 10:03
  • Alastair #17 10 years ago

    If I place an order for this at play.com, is it likely to arrive tomorrow?
  • Blerk #18 10 years ago

    If I place an order for this at play.com, is it likely to arrive tomorrow?

    No chance. They're good, but they're not exactly 'lightening quick'.
  • skalmanxl #19 10 years ago

    Will ps2 EVER have party games to rival the gamecube?

    Not likley with only two controller ports.
  • Alastair #20 10 years ago

    "If I place an order for this at play.com, is it likely to arrive tomorrow?

    No chance. They're good, but they're not exactly 'lightening quick'."

    There's still an arguement for going to the shops then!
  • st3ph3n #21 10 years ago

    Amazon are preparing mine for Dispatch. It will arrive tomorrow. They are also 34.99 (or at least they were, and I've got it at that price). I would order from Play usually, but with games they tend not to have them available for launch delivery. DVDs though, sometimes 2 weeks before release.
  • st3ph3n #22 10 years ago

    Go to shops - hand over 44.99 - get game and that smug satisfaction ... no wait.

    Go to shops - hand over 44.99 - look at shop keeper having the smug satisfaction they've screwed you out of a tenner.
  • terminalterror #23 10 years ago

    Alternatively you could go to your local independant games retailer (Vision Games in my case) who charge £34.99 for all gamecube games (including Rogue leader that everyone else charges £44.99 for some reason)
  • fernandoweb #24 10 years ago

    I love the game, but interestingly in the Guardian review of it this morning (which gave it four stars out of five), it said that it suffered the same muddy textures as Luigi's Mansion, "textures obviously being a problem for the console." I've never seen anything else about this before - does GC have a poor texture memory? Dreamcast still does by far the most stunning textures imho - sorry, this is beginning to sound boring.
  • Nemesis #25 10 years ago

    EG liked it then!

    I'll be picking this up tomorrow.
  • st3ph3n #26 10 years ago

    Not sure what my local indy sells them at. Whilst I'm working through here in Edinburgh I tend to just get games delivered or (in worst case scenario) visit EB. I don't know any independants through this way that are easy to get to (from George IV bridge, on the mound) and well priced.
  • Nemesis #27 10 years ago

    I personally wouldn't read the papers to form any view on any game on any console. They're universally rubbish.

  • Blerk #28 10 years ago

    I mentioned the other day that our local paper reviewed Obi-Wan on Xbox and gave it "5/5 - best Xbox game yet!". That tells you all you need to know about newspaper games reviews.
  • fernandoweb #29 10 years ago

    Yup, I know, but the Guardian's won awards in the past because it's the only national newspaper with decent games reviews by people who also write for the actual dedicated gaming press - people like Steven Poole and Nick Gillet. They're normally pretty good.
  • bystander #30 10 years ago

    I love the game, but interestingly in the Guardian review of it this morning (which gave it four stars out of five), it said that it suffered the same muddy textures as Luigi's Mansion, "textures obviously being a problem for the console." I've never seen anything else about this before - does GC have a poor texture memory? Dreamcast still does by far the most stunning textures imho - sorry, this is beginning to sound boring.

    That's interesting, all the articles I've read point to Flipper as being an extremely competent texturing unit. Perhaps it's a texture compression problem?
  • Nemesis #31 10 years ago

    Ahhh, I don't read the Guardian see. One you've been exposed to The Metro style game reviews you lose faith in the whole system.

    ;-)
  • Blerk #32 10 years ago

    But grown men trying to hit eachothers with caracters like pikatchu and yoshi and stuff is basicly not right at all.

    Here we go with the 'it looks like a cartoon hence it can't be any good' argument again.
  • Nemesis #33 10 years ago

    Cmon FeZZ chill, Rallisport got 10/10 also.

    Pika!
  • Psi #34 10 years ago

    First game was great in multiplayer used to come in drunk wi mates and at 3 in morning is as complicated a game as anyone can handle...

    "yeh mate that buttons jump and thats kick iz fuckin head in..... press fuckin start then, I'm dry grab me a can girl!" lol
  • Nemesis #35 10 years ago

    Chri$t Psi, that's the worst Irish accent I've heard in a long time..........
  • binky #36 10 years ago

    Is this as much fun and long lasting in Single player mode? or is it purely a multiplayer thing?
  • Pirotic #37 10 years ago

    i heard its good fun in single, takes about 10 hours to unlock most of the good stuff... then again i heard it has a 60hz mode so i dunno if i trust the newsgroups anymore :)
  • terminalterror #38 10 years ago

    Well Wave race and Luigis Mansion both didn't, so its very likely that SSB:M doesn't have 60Hz mode.

    Did someone forget to tell whoever converts Nintendo games for Europe that PAL gamecubes have 60Hz?
  • Pirotic #39 10 years ago

    like i said earlier, i read an interview with somebody from Nintendo Europe saying that while the initial release titles were only PAL optimized, starting from SSBM all future nintendo inhouse titles will feature a 60hz option as standard.

    probably the same way nintendo service centre said i dont have to pay a thing to get my gamecube repaired.. only to then go on and say you have to pay for postage and packaging yourself... huh?
  • otto #40 10 years ago

    "8 games and three contollers in total, now that's costumer service"

    heh - FeZZ, you Mr Benn? ;)

    Anyway, are there even 8 games worth having?
  • Kylun #41 10 years ago

  • mal #42 10 years ago

    Crikey - that's a bit of a different review from the usual 'fun when you're drunk but ultimately shallow' review opinions I see. Not that it isn't worth getting just for the characters alone, but I find it hard to believe it can be that deep from unlocking extras only, what with the actual play seeming so simple.

    It looks like I might be pleasantly surprised when I actually get around to picking up a Gamecube.
  • mal #43 10 years ago

    Pirotic: No need to use Nintendo for repairs. It's the shop's fault for selling you faulty goods, so they're legally bound to replace or repair (usually up to a year after purchase, except for perishables). The only time you need to use the manufacturer is if they give you a longer warranty period, or if it needs to be repair, not replace (like repairing a DC so it keeps the same machine identifier for PSO).

    Disclaimer: That's the UK situation as I understand it, and I am most definitely not a lawyer!
    Edited by 1 at 23/05/02 @ 13:07
  • Pirotic #44 10 years ago

    Thanks MAL.. so if i just dump the cute/pad/power supply and scart thing back in the box and take it to EB they'll gimmie a brand new one ?

    (yes i have the receipt, but i lost all the manuals and stuff.. im guessing they send it back to nintendo anyway tho)
  • Bad Ambassador #45 10 years ago

    Not sure if this has been mentioned already, but the PAL version *does* have a 60Hz mode. I hold it in my hands right now, and I've seen it first hand. It asks you when you boot up if you want to display it in 60Hz or not.

    EDIT: Oh, and you don't have to hold down 'B' to get it either.
    Edited by 1 at 23/05/02 @ 13:20
  • otto #46 10 years ago

    "Oh, and you don't have to hold down 'B' to get it either."

    In fact, do you *ever* have to hold down 'B' to get it? You don't for SMB & RL either.
  • BartonFink #47 10 years ago

    So when are $ony going to cop on and give us proper PAL conversions??
    M$ can do it and Nint€ndo can do it why not $ony??
  • Alastair #48 10 years ago

    'In fact, do you *ever* have to hold down 'B' to get it? You don't for SMB & RL either.'

    I think you do the first time. I reckon it saves it on the mem card that you used 60Hz and so prompts you for ever after....
  • mal #49 10 years ago

    No problem PIROTIC - not sure about the manuals and stuff, but you have a contract with the shop for them to supply you with goods that are fit for the purpose intended, under the UK consumer goods act or something. They probably do just end up going back to Nintendo though - after all, what are EB going to do with a broken console?
  • eviltobz #50 10 years ago

    'In fact, do you *ever* have to hold down 'B' to get it? You don't for SMB & RL either.'

    RL didn't give me an option of 60Hz when I first started it up, but it offers it in the options screen, and subsequently prompts me each time I load it up now.
  • otto #51 10 years ago

    Cheers lads, that must be it (also explains why I took ages to work out that SMB had a 60hz option)
  • Nemesis #52 10 years ago

    Good nominations FeZZ!

    I've got my two to claim, which will be DOA and RS. I couldn't get on with Munch when I played the demo. F1 is on this months OXM so I'll have a muck about on that tonight.

  • otto #53 10 years ago

    "Good nominations FeZZ!"

    Three racing games, two xtreme sports sims and a beat-em-up? Would anyone really have spent £150 on three racing games if they weren't getting them for free?

    Even if you like those kinds of games, I think it's a bit far-fetched to say that those 8 are worth spending 400 quid on.
  • Nemesis #54 10 years ago

    I dunno, some people might, but I personally wouldn't. If you're into the driving genre, for example, you get Rally, Street racing and Formula 1 and that's quite a spread. I have PGR and (did have) RS and they were significantly different to warrant the purchase.

    They are not identical games.

    Also, you could get Amped, JSRF and THPS3, all again a similar genre, but different enough to warrant purchase.

    Individually all good games, with the exception of (IMO) Munch which has a sucky camera and ruins anything good about the game. J&D ruined my perception of platformers forever!
    Edited by 1 at 23/05/02 @ 14:04
  • skalmanxl #55 10 years ago

    Calling F1 2002 a racing game isn't correct. It's a slideshow sim.
  • AnotherMartin #56 10 years ago

    RE: 60hz - It seems to me that if you have the RGB it will prompt for 60hz. RL seems to propmt you anyway but I'm sure SMB only started promting me when I got my RGB lead (even thou you could force it by holding 'B'). This could explain the confusion of the RGB lead being advertised as being needed to enable 60hz.

    RE: SSB-M - I have been orderd by my Nephew to buy this (I wanted it anyway) but I'm worried he will kick my ar$e as he had the N64 version and played it to death. I've pre ordered it from GAME but went and bought an extra controller yesterday as I can see these being in short supply once SSB hits the stores.
  • Gestalt #57 10 years ago

    "F1 2002"

    Have you played it? The game chugs and looks nothing at all like the screenshots EA gave us pre-release.
  • FWB #58 10 years ago

    fucking gamecube fanboys are worse than Xbox fanboys

    Well then don't fuck them. Use some self control and keep your pants on.

  • otto #59 10 years ago

    Oh FeZZ FeZZ FeZZ...

    tut
  • Stackler #60 10 years ago

    But will it play on my Atari 2600? because that has real power and you know it!
  • Pirotic #61 10 years ago

    going have to trundle all the way to gloucester and see if they'll replace my gamecube for me, only got the damn thing to play smashbrothers on :p
  • terminalterror #62 10 years ago

    I'm personally looking forward to playing as Mr Game and Watch (a secret character)
  • Pirotic #63 10 years ago

    erm.. the only one i remember which was 'dodgy' was the one near the bus station, and is now out of business.
  • terminalterror #64 10 years ago

  • sup4 l33t h4x0r #65 10 years ago

    I'm not a fan of fighters, but I bought SSB:M earlier today and I have to say it's brilliant. Nothing will prepare you for some bits which'll probably make you giggle like a schoolgirl while filling your mind with nostalgia. The Starfox levels on the Adventure mode are so very, very special...

    Only complaint is that getting into the control system takes a while, especially since the training video seems to whizz by so quickly.

    Hats of to HAL Laboratory for such a fine game, and thanks to them for adding a 60Hz mode and making the end credits a really fun experience.
  • mook #66 10 years ago

    I think the americans were here overnight... left a nasty stench.
  • Nemesis #67 10 years ago

    So, anyone picked this up today? Any comments?
  • Stackler #68 10 years ago

    if you get it from TRU you get a free memory card with it. I expect it will be a shiter of a memory card but its free non the less.
  • eviltobz #69 10 years ago

    I've got a copy in my car, waiting desperately for work to finish so I can go and play it. And today just happens to be the start of the estimating process for a huge fixed-price development project, so its probably going to be a late one :...(
  • Blerk #70 10 years ago

    me n m8s r having a blast right now

    And you're still typing? How many arms have you got? :-)
  • Nemesis #71 10 years ago

    Wahoo I got paid, so I'll of to get it 2nite!
  • Alastair #72 10 years ago

    There was a demo running in GAME in Slough.
    Didn't play myself, but the spotty oik said it was 'Awesome' or something.
  • st3ph3n #73 10 years ago

    Amazon delivery yet to show up. Only 2 visits left by the Postman. Not good. Not good at all.
  • Stackler #74 10 years ago

    Just back from TRU and they even dug out a purple mad catz mem card for me to match the one i bought at launch. well after half an hours play (in single player) its quite addictive and bonkers to play. Looking forward to getting the mates round with a few beers. Oh BTW you soon forget its cartoony graphics cos to are too busy beating the shit out of someone.
  • Stackler #75 10 years ago

    i dont see how any game can score 10 out of 10 anyway because no game is perfect.
  • AnotherMartin #76 10 years ago

    "i dont see how any game can score 10 out of 10 anyway because no game is perfect"

    maybe they employ the Spinal Tap method of scoring?
  • st3ph3n #77 10 years ago

    It's 17:16, I'm still at work. The alst postal visit of the day has been and there was no Amazon package in it.

    There Next Day delivery is never next day for me.

    BAR STEWARDS
  • terminalterror #78 10 years ago

    What is the point of a scale out od 10 if you can never use 10 out of 10, otherwise it would a score out of 9


    gizmo: with a massive picture of mario on the front or some WWF freak.


    WWE get with the times
  • FWB #79 10 years ago

    personally i dont see how melee got 10/10, but then again i dont see how rallisport got 10/10

    1) When you read a review your are reading someone's opinion. Your best bet is to read a variety of reports on a game from different sites.

    2) I assume 10/10 means it is a good game. It doesn't mean you can judge it next to others of a different genre, but it stands by itself; a nice well rounded package.

    I played the N64 version and it was entertaining, although rather MOR. I am really trying to decide what GC package I'm going to go for, so does anyone have any suggestions on places to go for deals. I'd like the console, two pads and 2-3 games (Tony Hawks and Super Monkey Ball are musts. I'm going to be buying it mainly for multi-player aspects). Is there anyone doing such a package that really is "cheap", or should I be going to different places and getting everything seperately?

  • terminalterror #80 10 years ago

    some steroid-taking panda

    LOL, but there really isn't that great a distinction between steroid taking pandas and wrestlers
  • Nemesis #81 10 years ago

    FWB, the best bet is to shop around!

    Have a list of "must-have" games and see if you can get a bundle that incorporates most of this. Check out Amazon, Toys R Us, GAME, Play etc. But don't forget people like WH Smiths, who stock the GC as well.

    If you have stuff to trade, GAME may be your place to go if you can't be ar$ed selling stuff privately.
  • Sucram #82 10 years ago

  • Skeeve #83 10 years ago

    "I'd like the console, two pads and 2-3 games (Tony Hawks and Super Monkey Ball are musts. I'm going to be buying it mainly for multi-player aspects). Is there anyone doing such a package that really is "cheap", or should I be going to different places and getting everything seperately?"

    The pack I got from comet was the system, 3 games, an extra controller and a memory card and that was about £240.
  • Skeeve #84 10 years ago

    "5.5/10
    http://www.e pigamer.com/article.php?a=85"

    That review appears to have decided not to like the game and then scored accordingly e.g. graphics 5, people may not like the game but it clearly looks well above average.
  • FWB #85 10 years ago

    The pack I got from comet was the system, 3 games, an extra controller and a memory card and that was about £240.

    Cheers. I'll check it out. I gues sthat sounds pretty cheap.


  • Stackler #86 10 years ago

    FWB

    Toys R Us are even cheaper than that.
  • Pirotic #87 10 years ago

    Arrggg.. took my gamecube back, they didnt have any in stock so i took a refund, then everyother shop had sold out.. oh well, looks like i'll have to stick to xbox for a week.
  • Skeeve #88 10 years ago

    "Sorry! Must've missed the sign on the main page saying 'No Yanks Allowed'. Won't happen again, I assure you!

    Prick."

    You don't need to sign your posts as your name is added just above them. ;-)
  • bystander #89 10 years ago

    Just out of interest why are the GC screenshots so small?
  • peejay #90 8 years ago

    spoilers
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    to get giga bowser do adventure on normal or above and beat bowser without losing a single life... pretty easy
  • AtariMaxiToriyama #91 6 years ago

    Not saying anything about the review itself, except that I think it should be an eight, and not a ten.



    Take one point off because it's not as good as Super Smash Brothers, and take another point off because it's got no replay value. In fact, it RUINS the prospect of playing a fighting game for three hours everytime you even THINK about the game.


    It's like this: Ever had a game that you played SO MUCH that it got to the point you were just bored of it so much that when you THOUGHT about it, your life became a dull, boring pit of ashes?
    Well, that's how it is with Super Smash Brothers Melee. It just gets old-- now, Super Smash Brothers for the Nintendo 64.
    The first time I played that game was four or so years ago, and to THIS DAY I can play it and enjoy playing it for at LEAST an hour before getting bored.
    Then an hour or so later, I can pick up the controller and play it again.

    It's not like that with Melee... I just-- can't play it, it's boring. You know why? It's because nothing FEELS right anymore, feeling is 80% of a game.

    Example: In the original game, when you used Mario's tornado, anybody you hit was like "BANG BANG bANG! FWOOM!" WHAHAAA!

    In Melee, try using the tornado-- it's like, "fpppp" AGH GOSH! HE ESCAPED AND hIT ME WITH A CoUNTER!

    Hitting someone not only doesn't have the same powerful sound, but the feeling and strength is lost.
    Hit someone with a smash and it -- it just doesn't feel as if you've really HURT them unless they have 500 damage. And even then, you have to use the right attacks.

    It's just-- it doesn't feel NEAR as good as the last one, it lost all it's JUICE!
    I could EASILY go right back to the first game and forget I ever bought Melee-- can't believe this..... not enough trophies either....
  • rodpad #92 6 years ago