PES 2011 announced, detailed
Master League Online, new anims, more.
Konami has announced that PES 2011 will be released for PC, PS2, PS3, PSP, Wii and Xbox 360 this autumn and promised "the most radical revamp in its history".
Yeah yeah, they always say that, but to be fair the press release is packed with things that sound like substantive changes to the developer's approach.
For a start, the game has all-new animations - over 1000 of them - developed from over 100 hours of motion capture.
It also sounds harder and more simulation-orientated than its immediate predecessors, which had started to drift into the FIFA series' slipstream.
Plus Konami is introducing Master League Online, changing team management options, and has come up with a new commentary recording process.
The difficulty has been increased, and you won't be able to rely on the AI of team-mates as much as before - passes will not automatically go to the nearest player, and you will need to react manually to threats.
New AI routines mean defenders will hold their shape better, and it will be harder to break them down thanks to tougher dribbling and close control. Konami suggested clever runs and passing triangles would be very important.
Individual players will have their own power bar to define exact strength and placement of passes and shots. They will also have shot and stamina meters to measure levels of fitness, and by the sound of it performance will drop off more than ever if you simply tape down the sprint button.
The pace of the game has been rethought, with Konami promising a "more considered pace of play, which varies dependent on situations", coming to life on the counter-attack, for example.
On the control front, it should be closer to 360 degrees of movement and distribution than ever. "Balls can now be spread absolutely anywhere with utter precision," said the press release, "with long balls into space, short passes to feet and intricate one-twos allowing the player to dictate play and control the tempo of a match."
It will also be possible to re-map your favourite feints and turns to specific controls, rather than having to learn a complicated language of tricks to call upon in the heat of the moment.
On the team management front, there will be some sort of drag-and-drop mechanism for looking after your charges across squad management and elsewhere.
There isn't much more detail about Master League Online beyond it being the Master League mode with an online element: Konami said it will have "players bidding against each other for the world's best players, and attempting to build a squad that can compete with the best against online peers all over the globe".
"We've continued to work closely with the fans to pinpoint what it is about football that PES didn't do," European PES Team Leader Jon Murphy said. "Total freedom was the priority and all-new animation a must."
Other details include reworked refs and goalies (visually and otherwise), Lionel Messi on the cover and motion blur during replays. Ace.
Check out the announcement trailer below and look out for more on the game very soon...
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Comments (37) Latest comment 1 year ago
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Konami will have to come begging at my door crying for forgiveness, for me to bite this year.
>
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/pedantry
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Hopefully they'll hire a good team for the netcode, because that's the main problem in my opinion.
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Online ML? Sounds like something I'll try for a bit, then go back to single player ML - that's definitely the meat and bones of the game.
Also loving the sound of new animations which, as stated above here, hasn't been changed much from the PS2 versions.
All in all - very optimistic about this.
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2010 was on the right lines but still a long way to go.
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I never play football games without a friend (almost always co-op Master League, with the occasional competitive match thrown in) so it's unfortunate that the last few sports game releases (not just PES) have treated co-op gamers as cheats and not allowed achievements.
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Another thing I like is how they're saying the game will be more difficult. Right now, Top Player is a breeze, and we're not even using top-name players (even tho most players we use have an average of 80+).
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If they can do this and come back with a better product, I'd invest in it.
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FIFA is not perfect, the referees flippin give you yellow cards for mundane challenges, but right now it is a better representation of football in a simulation context than PES.
Konami really has to come up with something special if it wants to beat FIFA and make me want to buy a PES game again.
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Not only that, but it was far too fast and just frustrating to play. PES games have never had the licensing but always had the gameplay. That's what kept the hardcore choosing it over Fifa. Even the editing became a feature of the game itself. Now Fifa has the gameplay and the licenses. It even has decent editing options. Fifa 09 was the first time in a decade I picked up a Fifa game. In all honesty, it would have come earlier but I stuck with reviews that were praising PES 08 based on history rather than the game itself. Never again though. PES now just feels like the first love that treated you badly and forced you on to another one. One that understands you, listens to you, and treats you right. Thats what Fifa has become.
I'll always have a soft spot for PES, but I can never see myself returning. The team at Konami just doesn't seem to have anything innovative up its sleeve. With sales being so mediocre since the current gen began, I can see PES becoming a dead series within the next few years.
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"The game of football attracts fans" Really!? - Thanks for pointing that out.
"Freedom to express is the heart beat" - Are you talking about football or sculpting?
"The difficulty has been increased, and you won't be able to rely on the AI of team-mates as much as before - passes will not automatically go to the nearest player" - It doesn't do that in 2010, you're lucky if you can even kick it in the right bloody direction as your team mate.
In short: Tone up keeper AI, Take out the unescapable player to ball lock on, make through balls actually work, go back to the old formation/stats setup from circa PES 2010 backwards and change the fucking penalty camera, in fact completely improve penalty taking all together as it sucks, sucks HAAAAAARD.
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This will be the first year I've not bought PES. I bought it last year and managed about 5 games before going back to Fifa. They've seriously blown it.
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@ coderkind
Pro Evo 2009 was basically Pro Evo 5 with Hi-Def graphics.
So they've tried that before and it didn't work out.
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PES 2009 was nothing like PES5! In fact, there has not been a game in the whole series that was as far removed from the pinnacle of PES5/6.
coderkind is right - Konami need to go pack to the PS2 series, specifically PES6, to remind themselevs of what made the series great. In short, it was striking that balance between simulation and excitement. Too much realism and random elements makes a game boring and frustrating (a la FIFA 10). Too much engineering of fun creates an arcade game. You need a bit of both.
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