Alpha Protocol uses Uniloc DRM
SEGA explains PC approach.
SEGA has told Eurogamer that spy role-playing game Alpha Protocol will use Uniloc DRM on PC.
Uniloc came under fire in November 2008 when Football Manager 2009 owners had trouble authenticating games online. SEGA said that was due to high demand and a small key-printing hiccup.
Actual solid details on how Uniloc tools work are hard to find on the company's website. However, we're promised a "polite" and "unobtrusive" DRM solution that will run "without compromising [your] experience".
Alpha Protocol, developed by Obsidian Entertainment, will be released on 28th May. Eurogamer played the game in March; our hands-on impressions contain our thoughts.
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Comments (48) Latest comment 2 years ago
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Bertie, can you politely tell them to fuck off, please?
Seeing as it's SEGA, I thought it'd be Steamworks.... Why bother with additional DRM, then?
Anyone remember Battelefield Bad Company 2 launching with SecuRom on Steam? They backtracked on that pretty sharpish! Cos no-one likes that crap on their PC! No one!
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That line means nothing - even Ubisoft have tried to use it.
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That had more to do with the fact that Steam already has DRM in place. (and I quite like Steam's DRM, never had problems with it. Would take it over any other kind of DRM anytime)
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It's a shame really as this is one of the few titles where I'd be tempted to "double dip" and grab both versions, oh well.
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No DRM + Legitimate buyer = happy player
Rubbish/draconion DRM + Legitimate buyer = Annoyed buyer or No Sale
Pirates unaffected in either case, sigh...
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If not, is it only the retail copies that'll have the Uniloc DRM? Or would Steam version also include it?
[link url= http://community.sigames.com/showthread.php?t=150248
]http://co mmunity.sigames.com/showthread....[/link]
See the first post on this thread re: Football Manager 2010 on Steam! It got rid of 2009's Uniloc, even though othe versions of FM2010 had it (e.g. D2D, GamersGate, Impulse, etc.)
I'm not overly concerned with any other version but the Steam one, seeing as how SEGA seem to have a close relationship with them.
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This is getting out of hand it's not like any DRM actually does anything to stop piracy, just concentrate on stopping alienating everyone who pays with this constant DRM lark. DRM is affecting my buying since back on PC last August and I know I'm not alone there, surely the chase for make believe sales is not worth actually losing REAL custom?
Still as long as it's not like the Ubisoft crap I'll be OK, speaking of those scum buckets guess who's game is on torrents already....and not on PC but for a certain console. Hmmm.....
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However wouldnt the lost sales of PC versions merely lessen the viability of the platform on top of the piracy, that would makes consoles platforms much more attractive to the publishers?
I had said previously, but I think the future for PC gaming is perhaps more safer with online purchase/drm system like Steam and abandoning the optical retails as a no hoper. That would reverse the above supposition.
Unless actually over the counter releases are still that profitable?
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Does UniLock have an offline mode?
Does anyone know? I'm really looking forward to Alpha Protocol (amongst other things, it's my Splinter Cell "replacement"
@cianchristopher
There's no mention of this third party DRM on the Steam page... yet... they might just not have been informed yet but we can hope. Depending on the details of this DRM I'd probably be willing to buy it on Steam to avoid it, the same goes with Ubisoft's games: if they produce a copy on Steam that doesn't require constantly being online I'd buy them there and damn the increased cost.
[link url=http://store .steampowered.com/app/34010/
]http://store .steampowered.com/app/34010/
[/link]
@bad09
Yeah, in their rush to lock down the PC they seemed to forget that console torrents aren't exactly rare.
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Oh yeah and if there's anything else than a cd-key I have to type when I install the game, I won't fucking buy it. If Tropico 3 could do it like that anybody should too.
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I read an article stating retail still acounts for 20% in N. America and Europe. Still a big chunk to off it for now, but then some predict it will be gone a couple of years. Hell round my way it already has gone!
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However wouldnt the lost sales of PC versions merely lessen the viability of the platform on top of the piracy, that would makes consoles platforms much more attractive to the publishers?
Yes. However the publishers will be aware that it's the DRM that's hurting their sales; for one thing they have people watching the community and they simply have to look at the market to realise that other companies with less obtrusive DRM are doing better with their titles. Obviously it's a bit more complex than just lost sales due to DRM but if, as an extreme example, your big title last year without "bad-DRM [tm]" were to sell twice as much as your big title this year with "bad-DRM [tm]" and the PC market is the same size or larger than it was then then you can be sure "bad-DRM [tm]" was a significant factor.
Take Ubisoft for example, they know that their on-line DRM is hurting them at the moment, hence their recent PR piece about how the DRM is here to stay but will evolve and improve. Whether they expected people to react quite the way they did is another discussion but their own failure to provide a fully functioning and reliable service is hurting them and will continue to do so. If, for example, their sales of Conviction on the PC are down on their expectations then they'll look at the various factors that contributed to those lost sales (including DRM) and will react accordingly either post release or for future versions of their DRM. Whether or not they will decide to drop the PC version of future games is of course up to them, but it's obviously still a significant market or they wouldn't even be bothering at the moment.
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There's enough variables already present that can prevent a smooth ride but the publisher placing crazy restrictions on the game's operating environment? No thanks.
As already stated, 'there be pirates regardless, yar'.
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Agreed that the bad DRM is the issue and that its hurting sales more than drm free, but then that questions why UBI or certain publishers still attempts their version of DRM instead of choosing what is popular ie Steamworks? The extra costs that Valve charges for the services cancels out the benefits much?
I only raise this as Ubi are a business as does Sega, they would have been informed of the options and yet they still ploughs ahead with their approaches.
See what happens.
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I'll check it out.
Bertie, can you politely tell them to fuck off, please?
I might not do this one
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Just to clarify if the Steam version will also have Uniloc (as SEGA have set the precedent now by having Uniloc in some versions of FM2010 but not the Steam version)...
I think we all agree that 3rd party DRM on top of Steam DRM is idiotic!
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The problem is legitimate buyer is becoming more and more an endangered species on the PC platform.
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No DRM + Legitimate buyer = happy player
The problem is legitimate buyer is become more and more an endangered species on the PC platform.
Simply not true, game sales on PC are still growing. Up 3% in 2009 as a matter of fact, that may not sound like a lot but it's 3% of $13.1 billion ($393,000,000) and is the yearly growth during a recession.
http://pc .ign.com/articles/107/1076254p1...
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Assassin's Creed 2 was finally pirated and working fully. I dont care about Assassin's Creed 2 at all anymore but glad to see this. Simply cause it means that UBI will rather drop this fucking DRM method knowing they have unpleased gamers that pay with issues and bad servers and log in for something that has already been broken, like this damn DRM. They can't be this stupid to keep this thing up now that its broken.
It's weird that nothing has been said about it yet on this website. AC 2 has been fully broken for over a week now.
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Reading that report it would appear that the growth is not within the US and Europe but Asia. Here is a blurb that is very interesting
"The most notable trend in recent years has been the movement to digital distribution and payment for subscriptions, and the growing popularity with consumers of online games as a service," said Randy Stude, PCGA president and Intel director. "In 2009 we saw North America and Europe experience a rapid uptake in purchasing virtual items. This model is what drove growth in Asia and we think it is just starting to come to Western markets."
So online gaming is where the growth is. Games that are free but allow you to purchase virtual items is where the money is going. Another blurb from that report hits home why we continue to see so much DRM in retail PC games.
However, the biggest downturn was in retail boxed sales of PC games, which now accounts for less than 20% of total revenue. Nevertheless, the downturn in established markets was largely offset by the growth of digital distribution. Most countries in North America and Europe saw revenue declines in 2009 of only 10-15% from record highs in 2008
So yes there is growth in the PC market but not for retail games.
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Assassin's Creed 2 was finally pirated and working fully. I dont care about Assassin's Creed 2 at all anymore but glad to see this. Simply cause it means that UBI will rather drop this fucking DRM method knowing they have unpleased gamers that pay with issues and bad servers and log in for something that has already been broken, like this damn DRM. They can't be this stupid to keep this thing up now that its broken.
I do not know why you support this. Its like the war on drugs. Just because one side gets a win doesn't mean the other side will stop. Instead the violence will just increase. Once UBI fully implement their cloud system, its going to be impossible to break their DRM because the game will not be complete. You will have to log into their servers in order for the complete game to be streamed to your PC.
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So chances are it'll be tailored to null some of Alpha Protocol's features.
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Fixed.
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Reading that report it would appear that the growth is not within the US and Europe but Asia. Here is a blurb that is very interesting
Growth is growth. Asia is on the rise at the moment but it's not to say that the US and Europe are dying (although the recession has had more of an impact here than I'd first realised, it'll be interesting to see this years figures as we slowly climb out of the recession).
So online gaming is where the growth is. Games that are free but allow you to purchase virtual items is where the money is going.
No, they say that a notable trend has been growth in "digital distribution and payment for subscriptions" as well as "virtual items". So subscription based games like some MMOs and a switch to digital distribution services like Steam or Direct2Drive, but not necessarily free-to-play games. I've personally bought items for WoW, for example (hey, I'm not proud of it, ok
Another blurb from that report hits home why we continue to see so much DRM in retail PC games.
... Quote ...
So yes there is growth in the PC market but not for retail games.
Again, they say there's a growth in digital distribution and a drop in retail sales. So its a growth in services like Steam and less sales in GAME or Gamestop, for example. This is better for the games industry but not the retail industry.
This is largely separate from the DRM issue though as DRM typically exists in both the digital download and retail versions of the game.
Edit: that's a bit long-winded so I'll just say that my point is that the PC industry as a whole is growing and that your original point that the "legitimate buyer is become more and more an endangered species on the PC platform" is not the case.
Edit 2: Cut out the quotes from the article to cut down on the length of this post.
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The best bit is that the main guy that developed the emulated offline server is someone that bought the game but couldn't use it due to an unstable connection in his East European country.
Well played Ubi you got owned by one of your customers.
And Alpha Protocol will be a 20 EUR buy when zavi or thehut will have it reduced.
More money Sega? Keep this shit out of your games!
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From the Uniloc homepage.
This sounds like they are actually sending data on how you play the game as well, we know Valve does it and doesn't exactly keep it a secret but Sega could at least inform us if they do too. I'm not overly sensitive to that kind of stuff but some are and furthermore it is not good for people on bandwidth limits.
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From the report it clearly shows that the PC growth is in MMO, Services, virtual items, things that cannot be easily pirated.
PC retail and digital distribution of the same games are just balancing each other out but you do not see any growth between the two. In other words one is declining as the other is growing but it doesn't appear that one is outstripping the other. If this was the case then digital distribution would be totally outselling retail box games and the two would show a combined growth for the industry.
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when will they learn ?
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yes they use DRM, but as long as it's not like ubisoft's crappy-drm I'm fine. Come on, people keep whining, but did anyone actually had trouble?
i'm playing DRM'ed games since as long as their existance, and never experienced any problem.
What's with all the crying, it's normal they try to protect their product, and if it's quiet as they say I'm fine with that.
I want to play that game and it's not a little spy checking my disk that will make me pirate it or whatever.
Grow up a little bit will ya.
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Actually looking at their website Uniloc does a lot more than check a disc, it says the DRM will relay information back regarding how you play the games, on what hardware etc. It can also be used for marketing and selling DLC.
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with Steam you know exactly what's going on, it's more like a full DRM system than a background DLL installed without your knowledge.
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This sounds like they are actually sending data on how you play the game as well, we know Valve does it and doesn't exactly keep it a secret but Sega could at least inform us if they do too. I'm not overly sensitive to that kind of stuff but some are and furthermore it is not good for people on bandwidth limits."
This sounds more like a nasty spyware >_>...
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I'm absolutly against permanent connection to play solo game, but that I'm ok.
They send info about how I play? well I don't care that much, should I? steam checks my hardware, and It's not like I have something to hide. As long as it's not intrusive or stop me to play it's alright
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When I buy a phisical disk, I expect to be able to install it for many a year to come - shit, I recently reinstalled Diablo 1 and 2 on my PC.
Unless they patch out their DRM as they go bust or close down servers, I will not be able to do this with the current crop of infested games, and the chances of them doing this is virtually nill!
Basically, anything that stops me playing a game I have bought is just wrong - especially when the pirated version doesn't have this problem.
Ubi are probably incentivising a lot of people, who wouldn't have otherwise, to seek out cracks and fixes to play the game they legitamately purchased due to the piss poor service Ubi offer through their DRM. These same people may just realise how easy it is to get pirated games running, and thus a newly converted pirate is born by the people supposedly trying to prevent it. Kind of perverse isn't it?
The basic rule of thumb has to be - will this DRM gain me more customers or less - if the answer is less then it's the wrong solution.
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Nothing justifies an online activation DRM on a single player game. Nothing. And that includes the retail version of Half-Life 2 and the popular Steam service.
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In the case of a company going under and you can't get your game to work just torrent the game. I happily buy most DRM riddled games (Though I do avoid TAGES, Starforce and Ubi games) knowing I can get a DRM free version IF these companies go under and I can't access my game.
Mind you now our government has voted itself the power to block sites (god are in Britain or China?) with the DEB I might be more cautious about my spend on DRM riddled games....
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