Obsidian: Aliens RPG was "ready to ship"
"That's how close we were," says developer.
Developer Obsidian has revealed that its canned Aliens RPG was very nearly finished.
"Oh, if you had come in and played any of the last builds we were working on, you would have said it was a finished game," boss Feargus Urquhart told Joystiq.
"That's how close we were. It looked and felt like it was ready to ship."
Urquhart explained how the Aliens RPG was played from the perspective of a Colonial Marine, whose ranks were broken into varying playable classes. Combat was turn-based and the mood was tense and jumpy. There was also apparently lots of gear to collect and tinker with.
Obsidian confirmed that work had halted on the Aliens RPG last summer. SEGA, the publisher, backed this, explaining that a step back was taken to "carefully consider the type of [Aliens] game we want to release".
Concept art from the Aliens RPG project.
The Aliens RPG was announced by SEGA in 2006, alongside an Aliens FPS - Aliens: Colonial Marines - to be developed by Borderlands maker Gearbox.
SEGA insists the latter is going ahead, but said nothing would appear until roughly six-to-12 months after Aliens vs. Predator was released (February 2010).
Obsidian, meanwhile, is busy putting the finishing touches on spy RPG Alpha Protocol. It's the first original IP the studio has handled, having previously worked on BioWare-created IP Knights of the Old Republic and Neverwinter Nights. Obsidian is also developing Fallout: New Vegas for Bethesda.
Alpha Protocol will be released on PC, PS3 and Xbox 360 on 28th May.
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Comments (51) Latest comment 2 years ago
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Cause a scary rpg isn't the type of game worth releasing?
What, potentially too intelligent for your supposed alien fanbase?
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What, a sub-standard FPS? :-/
That said, for a game that was ready to ship, there really was little known about the game, wasn't there?
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Something here doesn't really add up.
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If the RPG game was nearly finished and would only require a little bit of an extra outlay to get it out there and generates income.I mean franchise such as Aliens would always brings income and if its as good as (or I should say as bad) as Rebellion's Aliens vs Predator then would easily brings in a lotta money.
Instead what happens is that all the money spent on the game is now down the hole and game canned. SEGA worried about other competitng RPG? Why focus on FPS when market is so saturated and overflowed with FPS?!
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Its a pity they cancelled the wrong game.
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Plus after the more real-time Mass Effects, I'd like to see another turn-based-combat sci-fi RPG.
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Turn based games aren't necessarily going to be jumpy scary, but they do tense really well. It just means that when you're backed up into a corner with limited ammunition and limited firing opportunities you get to see every one of your mistakes play out in slo-mo.
disgaea battles can be tense when they're closely run and they tend to be peopled with cartoon penguins.
edit: @Atomicbanana - yup, good call.
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I wonder if Giger has seen that piece of art up there? I bet he'd scream, he famously hates what various redesigns did to his baby.
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Ah, there's the video.
Anyway, yeah, shame it got canned.
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Does not compute.
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I think it counts as turn based. You attack, the opponent attacks, you attack....
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The idea that the Xenomorphs absorb some dna traits from host creatures make this creature plausible if the host is a huge tank like species. Love it.
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Oh and whoever said they should re-skin L4D with aliens is a fucking genius!!!
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Turn based.
RPG.
FUUUUUUUUUU SEGAAAA
etc
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That would be a first for Obsidian no?
Huge shame though, but really this sounds like the kind of thing you decide at the start of a project, not at the end. Something else must surely be up.
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"don't like the alien in the concept art at all. Aliens are supposed to be thin and creepy"
That depend on the host. They have a consept art of a chameleon like Alien too that looks more like the alien that come out of human hosts but is from a humanoid with chamelon like features. The Alien from the original film is creepy, the Queen is degraded to a big insect.
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You may want to look up a game called X-Com . . .
Yeah, few things are as tense as walking your last guy around a corner and into a bazillion aliens with rocket launchers. Or having your entire team spend a full round unloading everything they've got into some huge hulking alien who just keeps coming!
Turn based just means you have more time to dwell on the "oh crap" nature of the situations you get into. Just because it's more tactical doesn't mean you have to lose the tension.
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This.
Anyone who doesn't understand how a turn based game about fighting aliens can be tense is missing a major chapter in their video games education.
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I'm well up to speed on xenomorph biology, and how the inherit traits from the host, having read all the books as a kid
/pushes glasses up nose and stifles nerdgasm
What I'm saying is that from a "coolness" point of view, that alien looks shit. Kinda like that shitty mutant tortoise thing off the second ninja turtles film http://i167.photobucket.com/albums/u142/...
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Ok buddy i see your point. Tokka is based on a Alligator Snapper turtle not a turtoise btw.
[link url=http://www.google.no/images?hl=no&q=alligator+snapper&um=1&ie=UTF-8&source=univ&ei=CZDZS6-bB9HGOI34hLcP&sa=X&oi=image_result_group&ct=title&resnum=1&ved=0CBYQsAQwAA
]http://www.google.no/images?hl=no&q=alli...[/link]
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How about considering the type of game, before working on it until finish?
Fucking retards Sega are, I realized that when they liquidated the Sega studio from UK who made the excellent 2007 Revo Rally. It must be the only arcade racer I ever liked.
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/ wildly fires pulse rifle from a tense FP view, fighting back a tense horde of beardie RPG fans
Only joking! Sorry guys loved FPS aliens it since Alien Trilogy, sue me. Maybe Mass Effect type RPG lite/TPS like the footage linked (and why doesn't that look turn based?) but a turn based Aliens game? As much fun as an RTS AvP game if you ask me....
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Of course, the licence should not be restricted to FPSs, but with all the myriad of other genres the series would be suited to, a turn-based RPG is definitely not one of them.
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