No F1 2010 demo, says Codemasters
Deadlines mean "it will not be possible".
Codemasters has confirmed there will be no playable demo for PC, PS3 and Xbox 360 racer F1 2010.
The news comes via the Codemasters forum. Moderator SynGamer quotes community manager Ian Webster as saying, "Due to the nature of the game, and its layers of licensed content, it will not be possible to make a cut-down, limited content sample that would serve as a demo for F1 in 2010 within our production deadlines."
F1 2010 is due out on 30th September. You can find a hands-on preview plus all manner of screenshots and videos over on the gamepage.
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Comments (44) Latest comment 2 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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Oh Dear! I just cancelled my pre-order
I expect the reviews will come out after release as well, du to "deadlines"!!!
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I'm just waiting for the review which is ALWAYS written for the lite-racers out there and never makes any comments much more than "you can dial down the assists to give you more of a challenge" and miss the point and doesn't actually convey how authentic the driving actually feels to anybody who can actually drive a car round the track in GT without going off or doing tank slappers.
Hmm, so far I've heard and seen nothing but positives about this game and Codies have said the right things about moving to a more complex racing physics engine and so on, plus it looks like the first truly authentic F1 game which captures all the surrounding atmosphere as well as authentic looking tracks and cars... just PLEASE don't have an overly easy to drive game and please allow the handling to be taken to a good sim level....
I mean.. racing games should require you to actually be able to drive round the track, get close to the racing line and brake in good time for the corners... I hate how most racing games these days basically are about smashing into other things and the whole point of a driving game seems to have gone out the window.
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Indeed, I found it got worse as the cars got faster-which doesn't bode well for an F1 game.
*handling with all driver aids off
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An F1 car is an absolute breeze to drive IF you are an f1 driver, which is what this is supposed to simulate
What an f1 game needs is Depth not difficulty
I want to win a race by seconds due to a smart strategy, not lose it by miles whilst uncontrolably donuting in a gravel trap
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/remains hopeful
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An F1 car is an absolute breeze to drive IF you are an f1 driver, which is what this is supposed to simulate
What an f1 game needs is Depth not difficulty
I want to win a race by seconds due to a smart strategy, not lose it by miles whilst uncontrolably donuting in a gravel trap"
What you *really* want is Ridge Racer F1 edition.
I for one agree with all comments re GRID, didn't like the driving model at all, even at the beginning, and abandoned it shortly after (... paying full price for it). Something along the lines of Gran Turismo/Forza would make me a happy camper.
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Just wait for reviews. Simple as.
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Plenty of companies are avoiding demos lately. Not sure I buy the argument thats its due to time/schedule though.
There has been a lack of hands-on previews of this game in the media lately - a bit worrying - but I still think its in very good hands with the Codies. F1 license was prob v expensive, so they'll need this to be a big hit.
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Just trying to think what the licence issues are here. Are they based on a date or something?
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I've still got hope for this game but am not preordering it, no sir.
This is one busy driving season though, September has TDU2 and f1 2010, WRC in October, November has GT5 and NFSHP and there's also possibly a Motorstorm game coming this holiday season (unconfirmed release date).
No wonder Driver delayed to next year.
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overreaction much?
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An F1 car is an absolute breeze to drive IF you are an f1 driver, which is what this is supposed to simulate "
LOL this is possibly the most stupid comment I have ever seen on EG, F1 cars are a breeze to drive if your an F1 driver.....
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I thought my rationale was clear! Without a demo I cannot decide whether or not the game is to my liking. Therefore, to buy the game at £40 is more of a gamble than to buy it at approx £20 in a few months time. I'm not prepared to risk the extra £20 on a game I may not like.
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I love it when life is straightforward
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No, the important distinction is that they make it look easy.
The game can never be 'correct', as much of the sensation is due to g-force...and anyway, none of us have ever driven an F1 car so it's very hard to comment either way. They can make it 'feel' right though, and with Ant Davidson on board I would hope that they nail that side of it quite successfully.
Let's be honest, 99.99% of us don't want the situation where for the car is an uncontrollable mess because we can't pull away from the line, or get it going fast enough for the downforce to work (as Richard Hammond discovered in the Renault), as long as they make it challenging enough that those final few tenths of a second are only extractable by somebody who really puts time/effort in and understands racing lines to perfection, it should be ok.
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what does that even mean?
@spaceinvader - sorry i didn't read the rest of your post
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F1 drivers are the best of the best
They are some of the best open wheel drivers in the world, well the top half of the grid anyway who don't pay for their seat. Many an F1 driver has tried their hand at tin-top racing or rallying and got their asses handed to them.
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You can't just jump into a car and be fast. F1 drivers no matter how good they are cant just jump into anything and compete with the drivers drive those cars full time. Also remember that tin top racing, well any form of racing actually, a lot of a drivers speed comes from a great setup. Setting up a car takes experience also.
So F1 2010?.. Its too close to GT5. If it is brilliant I'll pick it up. IF it is brilliant. Come november, F1 what?...
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And using wheel/pedals (Logitech G25) only made things even worse than with a controller.
Not so with DiRT 2 though. It was definitely not a full blown sim, but the handling was vastly improved over GRID, with no trace of "pivot point physics". And in this case using a wheel worked as it should and made the experience many times better than the already competent gamepad experience.
I'm obviously hoping F1 2010 takes a cue from DiRT 2 rather than GRID.
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The real trick is managing to have confidence under braking so you brake super late, but don't lock the tyres up. Doesn't help that the brake pedals are bastard hard and it takes an age to get used to them. Also, learning to ease off the steering when exiting the corners as you increase the throttle input it quite handy too, because if you don't you'll end up spinning like a top.
EDIT: Although obviously in a real F1 car you'd need to take physical matters into consideration, such as proper G-Forces.
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Halo
CoD/Modern Warfare
Assassin's Creed
Mass Effect (yes, I know the sequel now has one)
Killzone 2
Half Life 2
Sorry... should I go on?
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Until I find out they've done right by an F1 game, they aunt getting my hard earned.
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So why not release it on live?
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It would be complete shit, but it seems to be the thoughts of some of the bigger publishers
http://www.xboxer360.com/news/ea-to-char...
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Your list only shows that there are a number of games that didn't have demos that were all quite good. If somebody like Metalangel can show you a list of games that weren't good, obviously that means that everyone else is right and that no demo means a bad game. CAN YOU PLEASE STOP TRYING TO CONFUSE METALANGEL WITH FACTS? Facts are so hard to get your head around. It's better to have an opinion and stick blindly to it in the face of mounting evidence to the contrary.