No Ass Creed 2 this year, confirms Ubi
Wants to build anticipation.
Ubisoft has confirmed we won't see a sequel to Assassin's Creed this side of Christmas.
That's according to a Forbes interview with Ubi US boss Laurent Detoc, who said, "When we bring [Assassin's Creed] back, there will be more anticipation for it."
The decision is nothing to do with sales figures, as AC has proved highly popular. More than 6 million copies of the game have been shifted since it was released last November.
In the meantime there's always the new Prince of Persia, due for release this winter. Apparently Ubisoft is keen not to repeat what happened with the last POP trilogy. According to Forbes, 2 million copies of Sands of Time were sold in the game's first month on release, and while the two sequels sold well they failed to achieve the same success.
Hence the decision to pull back production on the next POP game. "As we get bigger, we can give it more breathing room," Detoc said.
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Comments (38) Latest comment 4 years ago
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after a while, i went back to it and gave it a second chance.
If you play the game properly, and only stray of the roof tops to rescue a few peasants, and spend your time disgusied, blended whatever, its actually really good.
I also never bothered to do solve/find all the conversations as derekthe first time around. Second time, i tried em, which made those interludes far more interesting.
This isn't a hack and slash, play it properly, like an assassin, and its actually very good.
Could it have been improved, oh yes, but still a fantastic achievement.
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I've never minded repetition, I like Dynasty Warriors, grinding levels in RPGs and Iron Man.
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I dont think it was done to imply what it says. May be it was shortened to keep the title on just one line under the news.
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But yes: looks great, feels great, very promising, nice tech demo. Game please.
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Throwing a templar knight to the floor and killing him with a swift blade to the throat, then escaping via the rooftops with 10 guards giving chase for me just never got boring.....
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- see what you did there...
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Good luck with that. I thought the first one was utterly boring and bland in everyway. I will avoid this at all costs.
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Then another 3 months doing the same to whoever thought the tiny selection of lightweight investigative mini-missions would be good enough to be reused more than twice tops.
Which leaves 5 months to replace all that crap with something half-way decent, and a final month of follow-up beatings for the guilty parties to make sure they've got the message. If they've got enough blunt objects they should reserve a special seeing-to for whoever thought hunting down hundreds of small flags hidden somewhere in the entire holy land was a good idea too. I bet he thought he'd got away with that.
Don't get me wrong, I loved the game to bits - but it had some really piss-poor design decisions in there.
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Although may pick up the 1st preowned seeing as it's now around £15, i can do repetitive for that price...
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Edit - Here's an idea Ubisoft, why not have MP with MGO style action sneaking around the cities trying to take out people AC style. It could work....
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Find: raymond
Nothin'. I am shocked.
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After all the hype there turned out to be pretty much no game in there. If you removed the repetitive info gathering parts, most people would have finished the game in a few hours.
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Having read an article on the plot (on cvg I think) I think the series has a lot to of potential.
Needs something more though obviously.
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Good luck "building anticipation".
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+1
The hype machine is slowly killing our industry. I find it near on impossible to get excited about hyped games anymore. The posts I see on the forums seem to suggest I'm not alone in this growing annoyance with preview hyping followed by disappointing actual releases. Even at work I can see dev team members reading the latest marketting hype about our project and cringing (I've been told I do it too).
I think only Games tm and Edge magazine are starting to speak realistically about previews. The killzone 2 preview being a good case in point, where the previewer stated that when compared to things that have gone before there wasn't actually anything new in there to get worked up about.
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A good benchmark for technical achievement at this stage during this gen.
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Great setting for a game but the gameplay was rubbish.
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