Jump to navigation
Advertisement

Prince of Persia 3 trailer News

PC PlayStation 2 GameCube Xbox GameBoy Advance
News by Ellie Gibson

11 July, 2005

A new trailer for the third instalment in Ubisoft's Prince of Persia series is now available on Eurofiles. You can also see some new screenshots here.

Prince of Persia: Kindred Blades sees our hero returning to Babylon with the lovely Kaileena, only to discover that war has ravaged the land and everyone hates him. Cast out onto the streets and hunted as a fugitive, the Prince soon learns that the spirit of a deadly Dark Prince is beginning to possess him.

Which means, neatly, that you get to play as two different characters, each with unique fighting styles and weapons. As you might expect there's lots of jumping across rooftops, defeating powerful enemies and messing about with time to be done, with a bit of stealth action thrown into the mix.

Prince of Persia: Kindred Blades is due out on PC, PS2, Xbox, GameCube and GBA this autumn.

Advertisement

Are you excited about Prince of Persia: The Two Thrones on PlayStation 2/GameCube/Xbox?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-16 of 16 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
groovychainsaw
11/07/05 @ 10:55
#1
0
You buried this comment
Comment below viewing threshold
Show
meh - if they can get back to the platforming and sheer style of the first one, I'll be interested, but if they can't get the combat to match the glorious god of war (which ive been playing all weekend!) then count me out.
drumbaby
11/07/05 @ 10:55
#2
0
You buried this comment
Comment below viewing threshold
Show
M E H
Kiigan
11/07/05 @ 11:03
#3
0
You buried this comment
Comment below viewing threshold
Show
I'd also like to contribute a "meh", if I may. Too late, Warrior Within broke my heart.

Oh and having a "dark version" of your character seems to be the new lens flare. Pretty contrived excuse to inject some new features into a stale series, really.
Now, if dark prince was going around town spraying graffiti, and nice prince had some kind of water-shooting backback of some kind...
Galvanizer
11/07/05 @ 11:29
#4
0
You buried this comment
Comment below viewing threshold
Show
GBA!

Really? Why not DS?
11/07/05 @ 11:43
#5
0
You buried this comment
Comment below viewing threshold
Show
Meh

The name Price of Persia is now officially rinced...
Horse
11/07/05 @ 11:43
#6
0
You buried this comment
Comment below viewing threshold
Show
Actually, it'd be good if the dark version was the prince from Warrior Within, and the light version was the prince from the first game. Then he could defeat the dark version and the light version we all knew and loved could be the one true prince! Yay!
Artemus
11/07/05 @ 11:52
#7
0
You buried this comment
Comment below viewing threshold
Show
meh - if they can get back to the platforming and sheer style of the first one, I'll be interested, but if they can't get the combat to match the glorious god of war (which ive been playing all weekend!) then count me out.

Agreed.
Edited 1 times, most recently on 11/07/05 @ 12:54
kangarootoo
11/07/05 @ 11:54
#8
0
You buried this comment
Comment below viewing threshold
Show
I join the queue of disinterested parties I'm afraid. The style of the first one was fantastic, and the sequel just took that all away. The screenshots look pretty much along the same art direction as no.2, and if the music and dialogue are along the same lines it will be a real shame. In particular that "14yrd olds idea of what a tough guy sounds like" type dialogue in the first battle with your female nemesis was just awful.
El_MUERkO
11/07/05 @ 12:24
#9
0
You buried this comment
Comment below viewing threshold
Show
I'll not get excited till the EG review is in as the second one is best described below:

"I wouldn't bother. The dreamy, billowing pastels of the exquisitely crafted "1001 nights"-style setting is supplanted by generic, dreary architecture, the charm of the protagonist is twisted into sneering adolescent wangst, whilst some wailing metal cacophony drenches everything in its suffocating excrescent soundscape. It's so appalling that it breaks the boundaries of time/space and retroactively besmirches the memory of the Sands of Time. The only good point is a second play-through yields some clever-clever time-travel trickery in a similar vein to Back to the Future 2 (not that I've ever summoned the intestinal fortitude to play it a second time, or even finish it a first time for that matter, but someone sent me a .wav recording of how it culminates)"
Spiral
11/07/05 @ 13:40
#10
0
You buried this comment
Comment below viewing threshold
Show
Actually, it'd be good if the dark version was the prince from Warrior Within, and the light version was the prince from the first game. Then he could defeat the dark version and the light version we all knew and loved could be the one true prince! Yay!

It's looking to be the other way round actually...
Derblington
11/07/05 @ 13:47
#11
0
You buried this comment
Comment below viewing threshold
Show
Well I'm looking forward to it. I liked both the previous games and I don't see why this'll be different. I also don't think the combat in GoW is all that. It works fine but it's not exactly a breakthrough in gameplay, or any better then Warrior Within if you ask me. In fact I reckon the combat in WW is better.
Artemus
11/07/05 @ 17:50
#12
0
You buried this comment
Comment below viewing threshold
Show
^ So wrong.

I'd rather no combat at all.
scorp
11/07/05 @ 20:54
#13
0
You buried this comment
Comment below viewing threshold
Show
sigh. just look at the screenshots to get an idea of the focus of the game: every single one is a combat shot!

loved the first, steered clear of the second and it looks like I'll be doing the same again. what a shame.
Sko
11/07/05 @ 23:57
#14
0
You buried this comment
Comment below viewing threshold
Show
*watches trailer*

Well, there's some combat, some more combat, some jumping that leads to combat. Oh, and a chariot bit.

*has flashback from when vehicles were introduced to the Tomb Raider series*

Oh bugger.
tpfkanep
12/07/05 @ 05:44
#15
0
You buried this comment
Comment below viewing threshold
Show
Ubi fucked up a great and legendary series. They should just get it over with and join EA. Actually, there is no need for that now.
kangarootoo
12/07/05 @ 08:52
#16
0
You buried this comment
Comment below viewing threshold
Show
"In fact I reckon the combat in WW is better."

I will say that I thought the combat in WW was better (a bit) than the appalling respawning boredom fest that was the scrapping in PoP. That said, the combat was the only improvement I saw in WW. And I never really thought of PoP as a combat game, rather it was much more about hopping about on the outside of an extraordinary palace or inside a cave almost bigger than my imagination can cope with.

P.s. "sneering adolescent wangst" Is that a typo? I sincerely hope not, as "wangst" is a word I would like to use more often.

Comments: 1-16 of 16 in total

Want to comment on this article? Log in, or register!

X View gallery