New NPC race revealed for EVE
Sleepers will need team effort to take on.
More details of EVE Online's imminent Apocrypha expansion have emerged from a developer blog - this time of a new, much tougher breed of NPC opponent to be found in the new unexplored space.
The Sleepers will be the source of the components for the production of the new Tech 3 modular ships. But they will also provide something developer CCP feels EVE is lacking - stiff NPC opposition that requires co-ordinated team play.
"More often than not, PVE interactions in EVE are quite limited, merely consisting of watching the NPC explode after a few volleys," said the CCP staffer Ytterbium in the post. "We are not satisfied with that. We want to offer our players true PVE challenge, requiring real team effort and proper gang coordination."
The Sleepers will fulfil that role by being "radically different from the regular pirate factions you are used to", and have attributes comparable to those of players, meaning they "require variations of PVP fits to engage". Much more advanced AI is also promised.
Plenty more on Apocrypha and the EVE universe in general at the EVE Online gamepage.
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Comments (9) Latest comment 3 years ago
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I read something about KZ2's AI being "clever" and now this...
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But the AI in recent games has been of a generally high standard, and to me having enemies act smart is one of the best bits of this gen.
I really wish they'd stop doing Eve stories though, I can't afford to re-sub but every story has me wanting to play.
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So I'm putting you all on my List of Enemies, and shall endevour to take you all down with my Titan!*
*If List of Enemies means List of M.Corp members, take you all down means run away from, and titan means rookie frigate.
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Plus these threads would feel empty without some M.Corp pimping. Never give up
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Seriously though, this patch sounds like it's going to be great, can't wait for it! M.Corp is also signing up for the JumpGate Guild beta test, that looks awesome too...
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There's a flaw somewhere in that plan.