New MechWarrior game announced
Series reboot with RPG twist.
Piranha Games and Smith and Tinker are working on a brand new MechWarrior game, confirming reports yesterday.
Known simply as MechWarrior, it's a restart for the series on PC and Xbox 360 - platforms with the power to motion-capture robots for more believable action, according to an interview on IGN.
The pair are currently searching for a publisher and so have no idea when the game will be released, but their plans are ambitious: a single-player campaign, co-op for four and a full suite of multiplayer pursuits. They're even considering cross-play between PC and 360.
There's an RPG mechanic underpinning the game, where experience can be poured into learning certain types of robot, as MechWarrior will avoid the usual race from fastest to the heaviest.
The story, meanwhile, follows an idle nobleman called Khol, who is convinced to put his MechWarrior training to use after an invasion leaves his entire family dead. Why is it never about balloons and dancing.
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Comments (32) Latest comment 3 years ago
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]http://www.pi ranha-games.com/Games.html
[/link]
Hmm. Not exactly an inspiring line up. Let's hope they don't balls up such a great potential.
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Not cynical me though, oh no
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But also, co-op play with RPGesque stuff going on... colour me interested.
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Didn't Pirhana do Gothic, or have I got confused?
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Ah well
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My bullshitometer just exploded, and I don't even own a PS3.
Very excited for this, though.
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For anyone not really aware of Mechwarrior, I recommend hunting down Mechwarrior 2: Mercenaries - my favourite of the series.
Keep in mind that these games are pretty old, so do drop by here to help wrangle the game into a working state on your shiny modern PC!
Yay! Massive Fucking Robots!! ^_^
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Then looking at the games the company made previously and we have a royale frak up right there. As for the experience to learn a mech. What the heck is that about. You build mechs in mechwarrior. You decide if you are equiping LRM, SRM, Flamers, LongBows etc. etc. to the limited hardpoints and then simply aim and shoot. What exactly would an experience points system add to that?
Man I had such high hopes for this game but, now I'm seriously worried.
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Come to think of that, don't pinch me. I don't want to wake up
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Don't you see? They are building an army of mechs to take over the world with, and they will use live footage to motion capture them. Hehe.
Seriously though, I think the roleplay element might work similar to mech commander 2, where your pilots were gaining ranks, and could learn new skills with each rank making them better at specific tasks. For example, you could make one better at piloting light mechs, using light lasers and short ranged missiles, which means that person, while piloting light mech will have much easier time moving and evading enemy fire, and accuracy with chosen weapons goes up also. It worked in mech commander 2, so the potential is there. Of course, it depends on the implementation, so far they didn't say anything really.
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[link url=http://www.classicbattletech.com/inde x.php?action=products&mode=full&id=198
]http://ww w.classicbattletech.com/index.p...[/link]
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Thank you very, very much for this link
If it's indicative of the game, it's finally real mechwarrior game I was waiting ages for
Hopefully after microsoft squandered the setting, now it's going to be restored
Strangely though, the new trailer looks similar to the one from mechwarrior 3, a game I really enjoyed..
http://www .youtube.com/watch?v=nm76b8tzzWI
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MechWarrior!! YEAH!
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No chance of a PS3 version then. Damn the format wars!
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