New console RTS from Total War team
Stormrise for PS3 and 360 next year.
SEGA has unveiled a brand new real-time strategy game built solely for Xbox 360 and PS3.
It will be built by Total War developer Creative Assembly and be in the shops some time next year.
Dubbed Stormrise, the big idea is "verticality", where you control your troops underground, on the ground, on rooftops and in the air from the front line. No sitting back and ordering people around.
We're promised a console-focused control system that will be simple, fast and precise on a pad, so you will be able to carry out your plan without screaming.
Stormrise is set on a tattered earth ravaged by an ancient war, where the Echelon and Sai factions still battle to survive. The Echelon are clever and have fancy technologies, while the Sai are tribal and have learned to live with the harsh environment.
The cumulative effect will "revolutionise the genre on consoles", promises the marketing blurb. We've never heard that one before.
Creative Assembly most recently delivered us Viking: Battle for Asgard, which struggled to meet the critical acclaim usually attached to the Total War instalments.
We'll be seeing the game at E3 next week. So look out for our thoughts soon.
Head over to our Stormrise gallery for the very first screenshots.
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Comments (17) Latest comment 4 years ago
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Why they haven't done a fantasy TW for geeks like me, i'll never know.
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The plebs (including me) demand it!
Ps: preferably with the warhammer license
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(See also: Section 8, for another example of trying to innovate on an existing genre.)
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What i mean is TW with spells, new unit types (Monsters, special abilities etc). Stuff you 'can't' do in a historically accurate game. It would give you a hell of a lot more tactical options in the battles and strategic options on the map, and that is what these guys are great at implementing.
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I was playing some kind of other console RTS recently and the control system was really slick and well-implemented - best ever for a console. Shame the actual game was boring, ill-thought out and poorly executed. Oh and ridiculously unbalanced, too.
*Don't press me for details - if you have a clue about what I'm referring to, good for you. If you don't - welcome to the mushroom kingdom!*
Edit: Also, the descriptions of the Echelon and Sai (hi-tech/lo-tech) for some reason really made me think of KKND. Now THERE was an RTS that knew how to have fun. Heh - used to keep an old Win95 machine hanging around just for that, the original Z and War of the Worlds. Good times.
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And you decided we wanted to know that...why?
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A game like KKnD was all about blowing shit up with mammoths wearing bazooka bikini's and that seems the way to go for console RTS's as well (not the mammoths part probably). Console RTS's, not the PC-to-console ports, are moving more towards the Real-Time Tactics (RTT), ditching the basebuilding/grand strategy stuff. A shame imo but if that's the only way to properly experience something resembling a strategy game on your TV then so be it.
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I don't want a console RTS. I want a new Total Warrior.