Jump to navigation
Advertisement

Namco hints at Tales of Vesperia 2 News

Xbox 360 PlayStation 3 News by Robert Purchese

19 October, 2009

Namco Bandai has revealed that there is serious consideration for making a sequel to Tales of Vesperia, a well-received JRPG that appeared on Xbox 360 (and will soon be on PS3).

Publisher general manager Makoto Yoshizumi said even staff had asked after a follow-up instalment, to which he replied: "Don't talk like a fan!"

"It appears that [within the company] there's a desire to make part 2," he then admitted, according to andriasang (via VG247).

Yoshizumi was speaking at a Q&A session after the theatrical release of Tales of Vesperia: The First Strike in Japan. He hinted that a film sequel wasn't out of the question, either.

Add an enhanced PS3 port of Tales of Vesperia to those plans (European date TBC), and Namco Bandai clearly has big plans for the IP.

Check out our Tales of Vesperia review to find out more.

Advertisement

Want to comment on this article? Log in, or register!

Comments: 1-15 of 15 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
andywilkie35
19/10/09 @ 09:38
#1
0
You buried this comment
Comment below viewing threshold
Show
Yes please. I'd prefer a completely new Tales game but more Vesperia is still great
alimokrane
19/10/09 @ 10:16
#2
0
You buried this comment
Comment below viewing threshold
Show
I am playing this currently and I have to say, it's without a doubt the best JRPG on 360 so far. It was really a very pleasant surprise.

Question, apart from the new pirate girl playable character. is there anything else new on the PS3 version ? I recently bought a PS3 and I am thinking about which games I will need to re-visit on PS3
Vanmunt
19/10/09 @ 10:27
#3
-5
You buried this comment
Comment below viewing threshold
Show
don't bother....... tales of vesperia is absolute durge. (regardless what ever console you play).. keep pressing X, again and again and again, again, again again again again again... honestly I think I wore the button out.
alimokrane
19/10/09 @ 10:45
#4
0
You buried this comment
Comment below viewing threshold
Show
@Vanmunt

LOL! you obviously were playing the game completely wrong!
Vanmunt
19/10/09 @ 10:51
#5
0
You buried this comment
Comment below viewing threshold
Show
@ali

probably.. it was the cut scenes that did my head in, having to advance them by pressing a button was too much for me.
alimokrane
19/10/09 @ 11:20
#6
0
You buried this comment
Comment below viewing threshold
Show
@Vanmunt

that bit is annoying. I will give you that.
penhalion
19/10/09 @ 12:19
#7
0
You buried this comment
Comment below viewing threshold
Show
They bloomin' well better is all I can say!
GreyScale
19/10/09 @ 13:45
#8
+1
You buried this comment
Comment below viewing threshold
Show
The cutscene button thing is definitely annoying yes, as is not being able to skip them compeltely.

But as for the rest of the game, by far the best JRPG on 360 so far. Better than Blue Dragon, Eternal Sonata and Lost Odyssey, and MUCH better than Star Ocean (zzzzzz) and Infinite Undiscovery.

Not sure why, but for me it makes a huge difference not to have a protagonist who is a whiny 12 year old. Even though Yuri is a bit of a mug, even just having an actual male adult doing this voice makes it approximately 600% less irritating.
alimokrane
19/10/09 @ 14:12
#9
0
You buried this comment
Comment below viewing threshold
Show
@GreyScale

Couldnt agree more :)
Notez
19/10/09 @ 14:13
#10
0
You buried this comment
Comment below viewing threshold
Show
More of this would be welcome. I was put off by the skits and the overall feel of the game in the beginning, but I have to agree that this is the best JRPG on the x360 so far. It started to really pick up around the 20 hour mark (which shouldn't really surprise me) and the story is more intriguing than on the other JRPGs so far. On top of that there seems to be some decent exploring to do outside the main storyline and some optional challenges, which should put all the (over) complicated combat maneuvers into good use.
des
19/10/09 @ 14:23
#11
0
You buried this comment
Comment below viewing threshold
Show
What if they make a Wii spin-off?
Magellum
19/10/09 @ 18:54
#12
0
You buried this comment
Comment below viewing threshold
Show
They'd better not pull a Sega and put it on a handheld console like what happened to Valkyria Chronicles 2.
Loghorn
19/10/09 @ 19:38
#13
0
You buried this comment
Comment below viewing threshold
Show
I hope this comes out true & will be released simultaneously on both PS3 & X-Box 360. It's a great JRPG.

@ Magellum

I hope not. Not that I don't own a PSP, but still.
Edited 2 times, most recently on 20/10/09 @ 00:48
Sorb
19/10/09 @ 19:52
#14
0
You buried this comment
Comment below viewing threshold
Show
Wake me up when the PS3 version gets out here.
/Gets back to cryosleep
NegativeZero
20/10/09 @ 00:12
#15
0
You buried this comment
Comment below viewing threshold
Show
@alimokrane:

apart from the new pirate girl playable character. is there anything else new on the PS3 version?

More of the game is voiced. There were big chunks of the 360 one left unvoiced due to space constraints. There's two new permanent characters - Patty, the pirate girl, and also Flynn becomes a permanent, customisable party member. The plot has been enhanced, new side-quests added, new cutscenes added, big chunks of the game reworked to improve them and to allow for Patty to interact with everyone rather than just making her feel like a tacked-on extra. The actual core plot is expanded. Extra attacks, skills, etc. Ability to skip cutscenes. A bundle of extra side content like new costumes. Also apparently there's some kind of connectivity with the PSP Tales of VS game, dunno what that entails exactly.

Also there's the fact that being on PS3 means it's on Bluray, so there should be no way that Namco can argue they lack space to make an english-language version with dual language options (i.e. English and Japanese dialogue options) for the weaboo crowd.

All this is why all the owners of the game on 360 in Japan have been whining about how they ended up as Namco's beta testers. The new content is pervasive enough that it couldn't be patched into the 360 release as DLC, either.

Comments: 1-15 of 15 in total

Want to comment on this article? Log in, or register!

Get Games.  Download Great PC Games!

X View gallery