MotorStorm 2 demo before launch
Game to be locked at 30fps in 720p.
Evolution Studios plans to release a playable demo of MotorStorm Pacific Rift prior to the game's launch in autumn.
"Yes, there'll be a downloadable demo on the PSN Store before launch," Evolution creative director Paul Hollywood told Eurogamer at Sony's PlayStation Day event last night.
Asked to elaborate, he said: "Autumn 2008 is when we're coming out. I don't know the date or what we're going to do with the demo - that'll be forthcoming."
Hollywood also explained that by the time the game launched, it would be locked at 30 frames-per-second in 720p, which wasn't the case with the 40 percent complete, pre-alpha code on display at PlayStation Day.
We'll bring you the rest of our chat with Paul Hollywood and a hands-on report for MotorStorm Pacific Rift soon.
In the meantime, check out the first MotorStorm Pacific Rift screenshots.
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Comments (44) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I love arcade racers but the first game was very poor.
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Not to mention terrible rubber band AI, gameplay which consisted of bouncing off one surface to the next hoping you don't crash or fly down a cliff. Wank vechile selection and music, eugh, basically the whole ambience of the game was wrong or just hadn't been added. If I remember there was an option to watch a virtual music festival through the menu. What the fuck and why?
It was feature light, under developed piss.
Arcade racers are suppossed to be 60fps, skill orientated and gorgeous (art/bells and whistles). Doesn't sound like Motorstorm to me.
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It is a arcade racer which actually takes skill to master and learn which routes to take for each vehicle type - a bit like Waverace on N64 in many ways. Obviously yoiu didn't give it a chance. Shame.
The first game also ran at 30fps so I can easily live with the same in the sequel if it's smooth and without tearing
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As for squarepusher, he obviously knows best unlike the majority of the gaming press!!
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I actually quite liked the ambience. In fact it was one of the things I liked most about it.
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MotorStorm was great - even my wife liked it. Real shame that the AI was so pants that I couldnt be bothered to finish it. Would never say it was a bad game though.
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I gave it a chance. It wasn't very good. This skill you speak of? Does it include factoring in how best to beat the rubber band AI?
Of course pretentious, of course, yeah it was good apart from all the stuff I and Beano mentioned which is enough to ruin other games but apparently motorstorm ftw.
@IronGiant: Just lol. Pendulum and Motorstorm are obviously a match made in mediocre heaven.
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Well lately it is, considering the attack of sub-720p games on ps3:MGO,Gta 4,Haze
But if they would drop the rez a little for 60fps...
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Nope... just the same Bizzarre said before PGR3/4.. "locked at 30fps". I quess only developers of PS3 games are not allowed to specify that. Gee!
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If it is, it's hiding it VERY well and far from the jag-fest of GTA4 (PS3), Halo 3, COD4, etc.
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Beyond3d-1024x576 no aa
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edit: actually, PAL is 576 lines in SD, isn't it? Interlaced, of course.
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1024x576 is just PAL resolution...
Link?
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]http://fo rum.beyond3d.com/showthread.php...[/link]
Post 812
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Yet another PS3 game not in full HD or 60FPS, how embarrasing.
"The essence of the Playstation DNA is real change and the consumers are ready" kaz hirai, sony press conference
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And who is he and what's the source for the claim?
I seriously doubt Haze only 576p... it would have massive jaggies which it doesn't have. Have you even seen it?
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des is a troll who appears in every PS3-related comments thread. Don't take him seriously.
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He is the "pixel counter" it started with halo 3 and so on...
Eurogamer consults with him also,he is reliable
There are many ways to fight "jaggies"(selective edge blurring,low contrast colors aka shades of gray....),hardware aa is just one of them(but it costs).
Basically its unsolved problem in computer graphics
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In a post GTA world it is
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Dude.. if this guy on beyond3D claims 576p it almost certainly is 576p. He is pretty famous for this (and alway right
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I am very pleased that split-screen multi-player is available and there will be twice as many tracks as the original; playing £3.99 or however much it cost to download an additional track isn't my idea of fun - I paid £34.99 for the full game and I at least expect some free content.
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No that is 3u60gamer picking out the part that is important to them... as soon as they dump the euro bit and just change to 360gamer, stop reporting on anything but 360 (in a positive light at least) the better. At least we know what we are going to get when we come here.
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I love off roaders rather than circuit racers.
Interesting about Haze, I have 720p unticked in my menu and it defaulted to 576p on my TV for some reason (its done this before with the likes of Oblivion too).... will check it and see if there is visible difference at 720p.
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On paper games like GTA4, Halo 3 and COD4 should look better (reg. jaggies) since they use a higher resolution framebuffer, but they don't. Maybe I've just been playing to much GTA4 on PS3 and has gone "jaggie-blind"
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Rubbish!! The game was average and fun but nothing special, You could say I'm hardcore but the people who played it with me certainly are not and guess what, they thought it was crap.
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Last time i checked, Gears, halo 3, GTA IV and ME were all barely 30fps (and sometimes lower). why must there be a fuss about it ?
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Whats is it with you calling everyone Microsoft trolls on every thread.....
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"Maybe I've just been playing to much GTA4 on PS3 and has gone "jaggie-blind"
Hehe, yeah even the Wii looks ok now on my HDTV. Jaggie-blind strikes again!
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At anything approaching a decent framerate? wish on.
Especially as you wont notice the difference unless you've got something like a 100" tv.
As for all these kids moaning about the 30fps or 720p..
Show me a decent 360 racer running at 60fps at 720p...
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Not that halo even ran at 720p either..
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*Cough*
Gran Turismo is miles better looking than Forza imo, and I have both.