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Monster Madness demo News

Xbox 360 News by Robert Purchese

12 April, 2007

A demo for Monster Madness has invaded Xbox Live today, gobbling the brains of all those who stood in its way. Like Tom. Horrible Tom.

It's a weighty package at around 434MB, but it will give you a good idea of what to expect when the full game is released next month.

Monster Madness is in development at Artificial Studios, and was originally shown as far back as E3 2005, when Microsoft first unveiled the Xbox 360.

It's a b-movie and comic book inspired top-down shooter that gives more than a subtle nod back to classics such as Zombies Ate My Neighbours.

You take the role of one of four teenagers as you attempt to hack and shoot your way through swarms of graveyard ghoulies, upgrading your death-dealing capabilities as you go. However, the real fun of the game will come in multiplayer mode, where you'll be able to romp through the campaign co-operatively with up to four pals, or duke it out in 16-player deathmatches on Xbox Live.

Monster Madness is due for release on Xbox 360 and PC on 25th May. Head over to our Monster Madness gamepage to cast an eyeball over the latest trailers and screenshots.

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Comments: 1-19 of 19

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Dizzy
12/04/07 @ 10:42
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Argghhh.. stuck at work!
Wash
12/04/07 @ 10:51
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damn it, my 360 is in HAVANT somewhere being looked at by some grubby muppet before they send me out a refurb no doubt.

Seemed like good fun from the videos and co-op sounds nice
S.J.Rogers
12/04/07 @ 11:04
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Interesting Stuff..!
Baronen
12/04/07 @ 11:07
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76%, come ooon Monster Madness... Not quite sure what to expect, I mean it's a cool concept but you can tell it's gonna be a clumsy mess just by the artwork at the download screen.
Phattso
12/04/07 @ 11:12
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There's no satisfaction from killing the bad guys, and that's more than half the fun in a game like this. Shame, I had high hopes for this one. :(
Eraysor
12/04/07 @ 11:22
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434mb really isn't weighty for XBL.
Lukus
12/04/07 @ 11:29
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There's far too many crappy top down shooters on live arcade. I'm bored senseless by them. Live needs more variety and originality.
Bertie [staff]
12/04/07 @ 11:29
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Apologies. MM is out on 25th May. Sorry.
Phattso
12/04/07 @ 11:38
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Lukus - this is a full commercial game. It's not a Live Arcade release.
Lukus
12/04/07 @ 11:52
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Oh right! Oops. Then it's even more puzzling to me. Oh well, I'll give it a go. I may be pleasantly surprised.
Mildew
12/04/07 @ 11:55
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Didn't enjoy this at all - bit of a mess really - anyone expecting a Zombies Ate My Neighbours will be sorely disappointed.
McBradders
12/04/07 @ 12:23
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I was expecting EXACTLY Zombies ate my Neighbours.


Bah.
Baronen
12/04/07 @ 12:25
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Aaand I was right. For shame, Monster Madness. For shame.
spookyzombie
12/04/07 @ 13:50
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What a damn shame! Love the look of it - and the idea in general, but absolutely hating the control system. Wish it was similar to Baldur's Gate.
bonker
12/04/07 @ 17:15
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What are you saying then boys?

5/10?
BBIAJ
13/04/07 @ 02:42
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Agreed, the control system really is an absolute shambles, and has turned this from one to watch, to one to forget.

I can understand why the controls are the way they are, but they need to be customisable, with something similar to Robotron 2084 dual stick control.

Not to mention they've moved this to come out on the same day as Forza 2? Clever...!
Scimarad
13/04/07 @ 07:22
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Gold users only AGAIN, I see...
Aloominum_man
13/04/07 @ 12:45
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I'm instantly repulsed by the repetitive, poorly-delivered voice 'acting'. Did someone really sit down and test this game without realising just what a chore they make it?
Dan_Mathews
13/04/07 @ 18:37
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3/10

Comments: 1-19 of 19

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