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Lost Odyssey Review

Xbox 360 Review by Dave McCarthy

12 February, 2008

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Given the involvement of hotshot RPG superstars like Final Fantasy creators Hironobu Sakaguchi and Nobuo Uematsu, it should come as no surprise that Lost Odyssey is utterly, utterly traditional. There's no fannying around with real-time combat here, like there was in Final Fantasy XII, just reams and reams of random battles, exploration and cut-scenes. Over the course of its 40-odd hours, it progresses at a glacial pace, taking a good few hours after you fire it up just to reach the barest semblance of a plot (which, just so you know, involves an immortal called Kaim trying to discover why he's been alive for so long).

In this, it is identical to every single other Japanese RPG to have ever existed. Indeed, there is little here to address the many failings of the form. Characters enter battle with earnest catchphrases like 'only the strong survive', and leave it only after punching the air to celebrate success. Battles are random - very random: playing through one stretch of the game twice triggered about seven encounters the second time after precisely none the first time. You'll spend at least half of the game searching through bins and rifling through strangers' drawers while they watch you without caring. The hero is - and I've forgotten how many times we've seen this before - an amnesiac. And the story, which is spread across four discs, frequently veers into saccharine sentimentality.

'Lost Odyssey' Screenshot 1

Lost Odyssey contains everything a good JRPG should, including a pointy-nosed stompy monster.

There are the inevitable stealth bits, treasure hunts, and item auctions, assembled into what could only be called bite-size chunks if you have a planet-sized mouth. Don't even think about sitting down to play Lost Odyssey if you haven't got an entire hour to play it: most save-points are between 20 and 40 minutes away from each other, and many of them are nearly an hour apart. Then there are moments of utter absurdity, like the bit where a queen flashes her chest at some armoured guards to secure safe passage to a foreign king, or the bit where you're forced to play through a series of funeral-based mini-games. Technically, it's all over the place, with neat tricks like depth-of-field effects offset by minor glitches like a smattering of eye-hurting frame-rate stutters. Even for what is a resolutely traditional Japanese RPG, cut-scenes are noticeably long, and there are lots of them.

Yet, for every head-scratchingly bonkers bit, there is an equally astonishing eye-catchingly awesome bit, like a sky full of flying ice shards, dealing all sorts of cold-based destruction, or the bits where various gargantua stomp around laying waste to cities. And the cut-scenes may be long, but in general the story they tell is a decent one, and they're jazzed up by the extensive use of 24-style image-in-image and split-screen editing techniques. The dialogue is respectable, and it's backed up by voice-acting that's generally good, with Kaim's immortal ennui encapsulated in a monosyllabic Keanu-Reeves-in-Point-Break monotone.

'Lost Odyssey' Screenshot 2

It also includes plenty of cut-scenes, spiced up by a bit of image-in-image action.

You can even forgive the problematically spaced save-points, because you'll be spending mountains of time playing Lost Odyssey anyway; in spite of all of its ups and downs and traditional failings, it's very difficult to turn the game off. Just when you think your patience is wearing thin it'll reel you in with another teasing narrative thread, or ensnare you with another new skill or item, or it'll throw a new game mechanic for you to play with.

Given the involvement of Mistwalker's hotshot superstars, it should come as no surprise to find that it's superbly polished. Its production values are universally high. The main musical theme, for example, treads the same doleful ground as Michael Galasso's soundtrack to In the Mood for Love. The character design and environments are superb. And over the course of the game, Kaim uncovers various 'dreams', or short stories, that are written by award-winning Japanese novelist Kiyoshi Shigematsu, and translated by Jay Rubin, a Harvard professor who is better known for his translations of Haruki Murakami.

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Comments: 1-50 of 122 in total | next 50 »

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menage
12/02/08 @ 13:41
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Nice. Didn't see that coming.
Inquisitor [mod]
12/02/08 @ 13:42
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Might pick this up, though I have an innate fear of JRPGs after final fantasy 7, the genre probably just isn't for me to be honest.
Edited 1 times, most recently on 12/02/08 @ 13:42
Emortal
12/02/08 @ 13:42
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Spot on :)
quantumsheep
12/02/08 @ 13:42
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/waits
kissthestick
12/02/08 @ 13:45
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Good score, i'll def get this after my ps2 backlog is done :)
Darren
12/02/08 @ 13:47
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Somehow I just knew that EG would give the game an 8... dunno why... LOL

Anyway I'm intrigued by this game because it's an RPG and I love to play games with deep characters and a damn good story. Only thing putting me off this slightly after the wondrous charms of Final Fantasy XII, Blue Dragon and Eternal Sonata is those random battles, it seems such an outdated and clumsy way of doing combat in RPGs these days, not to mention mildy-to-extremely annoying. How bad are they?
Nylkran
12/02/08 @ 13:49
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Very, very good, if this doesnt come out for the PC. I might have to eventually get all 3 consoles. Anyone has a 360 second hand they want to sell cheap? :p
Edited 1 times, most recently on 12/02/08 @ 13:53
Xephon1970
12/02/08 @ 13:49
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I'm still not convinced and I love my JRPGs. A mixed review, but a good score.

Four discs and forty hours gameplay? And I'm sure I read somewhere, there are around twenty hours of FMV. There's not enough hours in the day.
GamesConnoisseur
12/02/08 @ 13:50
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an 8, that is better than I anticipated, still planning to get this. Just need to make time to finish the Eternal Sonata first (also got 8 from EG). X360 owners is a bit spolied for choices for JPRG what with Blue Dragon (7.7 from Gamers compared to measly 5 via EG) and The Enchanted Arm. Strange that X360 JRPGs are not that appreciated in Japan!
Guv
12/02/08 @ 13:52
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I want to like this... but I'm afraid I nowadays hate random encounters with passion.

Oh well... perhaps when it's cheap.
GamesProgrammer
12/02/08 @ 13:53
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Looking forward to this one i dont buy many games for 360 but this one is a definate get for me. Glad it got a good review.
Lukus
12/02/08 @ 13:54
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This sounds excellent from the review. I haven't played a JRPG since FFVII and VIII, the latter of which I gave up on before completion, but this sounds very appealing. I even looked up 'elegie'.
JediMasterMalik
12/02/08 @ 13:59
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This is really the kind of game that would make me pick up a 360 earlier rather than later, it looks great. I do wish they'd been a bit more ambitious as far as change goes.
Lorka
12/02/08 @ 13:59
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Meh, 'traditional' turns me off.
GamesProgrammer
12/02/08 @ 14:01
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Fecking Hell it comes on 4 Disks, theres a reason for Blu ray right there. Must be chocked full of long sutscenes tho if its only 40 hours long.
Bertie [staff]
12/02/08 @ 14:03
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I started playing this last night and at the moment it feels like Blue Dragon with new clothes on. And random battles. And less children.

Will persist, but not over the moon. Still, seeing an 8 is promising.
M83J01P97
12/02/08 @ 14:03
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I've heard a great deal of this game feels more like an interactive movie and that there really isn't the vast re playability that a lot of JRPGs have. I for one prefer my RPGs and JRPGs to be games that you can play through at least more than once and find new things to do, but this one still seems kind of interesting... I do fear the days of good old turn based combat are over though, but thats just me.
woodnotes
12/02/08 @ 14:12
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Woah, was expecting a 6/10. Good stuff.

/preorders
FabricatedLunatic
12/02/08 @ 14:14
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I want to like this... but I'm afraid I nowadays hate random encounters with passion.

I hate them too. But the encounter rate in Lost Odyssey is reasonable compared with some other games in the genre. The battles, however, take longer than they should, what with the camera panning around the battlefield, the characters' posing, and the ever-so-slightly too long battle animations. But at least it's pretty.
ParanoidZombie
12/02/08 @ 14:16
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I suppose you can extend the game's 40 hours by a great margin if you do all the side quests... I managed to squeeze 83 hours of gameplay out of blue dragoon, and this one didn't have that many sidequests - defeating king poo required a lot of levelling, though-.
kincaide
12/02/08 @ 14:16
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Blerk is going to *EXPLODE* when he reads this
alimokrane
12/02/08 @ 14:20
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I am currently at Disc 4 and it's BRILLIANT ... very likeable characters,a very nice story and bloody hell one of the Best JRPGs AI EVER ... most battles put up a different challenge. Bosses so far are really varied! definatelty a hard JRPG and I love that!
Grayvern
12/02/08 @ 14:26
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Lets not forget that Final Fantasy XII had way more monsters to compensate for the lack of random battle padding of most final fantasies, the load times were also too long between areas, which makes the beginning of it torturous.

Shin Megami Tensei Lucifers call proved to me that I didnt hate random battles I hated the mindless nature of them in most games.l Lucifers call had weaknesses that actually mattered to occupy the mind, which meant I enjoyed it (also really quick battle animations)
Edited 1 times, most recently on 12/02/08 @ 14:30
Hughes.
12/02/08 @ 14:27
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Another 4-discer from Mistwalker?

Remeber folks, no game will ever need BRD capacity this generation!!
Raziel
12/02/08 @ 14:35
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Still waiting for my delivery from Play-Asia. Just over 2 weeks now, could be stuck at customs :(
woodnotes
12/02/08 @ 14:36
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Blue Dragon and Lost Odyssey are the only games to do multi-disc, and to be fair there's a lot of time (10 hours+) spent on each disc before changing. And the Final Fantasys of the PSX generation were on 4 discs too.
Pulsar_t
12/02/08 @ 14:37
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For years I've tried to get into (J)RPG's, but only FFX has managed to convince me to keep going, and having chosen the grid sphere (didn't know what I was doing lol) I reached the end boss 20 hours short on levelling-up. I prefer lesser-RPG-more-adventure titles like Shenmue and Yakuza which don't have intricate battle systems.

Can't wait for Sonic RPG though :P
Psychotext
12/02/08 @ 14:39
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This + The US Advert = Pre-Ordered!
bcolter
12/02/08 @ 14:46
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Eternal Sonata was my first voyage into JRPG's and I loved it. I'll be adding Lost Odyssey to my game collection.
Forebodin
12/02/08 @ 14:49
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Lost Odyssey is a great game, do buy. And that was a well-written review, though I must say the well-tailored Queen doesn't flash her breasts as implied, she just removes a necklace of sorts to reveal the glowing symbol of her chas- royalty.

Hughes, LO doesn't need Blu-ray - it would just be a convenience to those inconvenienced by having to arise once every 10-15 hours.
More to the point, as far as I know the extra discs are for the cutscenes, so you shouldn't have to swap discs when retreading old ground. : )
miiiguel
12/02/08 @ 14:51
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"Remeber folks, no game will ever need BRD capacity this generation!! "
Among the 300 360 titles, there's 2 with multi-disc..., and still whining. Anyway, kinda sad how can someone not apreciate a game if it's exclusive to the "oh my god, the evil console".


Blue-Dragon milti-disc aproach is great, one never needs to put a previous disc inside, even if a location is revisited. Great.

Pre-ordered, long, long time ago. I'll live every bit of its code.
Edited 3 times, most recently on 12/02/08 @ 14:56
xAx
12/02/08 @ 14:56
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ahh my nemesis pointy-nosed stompy monster, we meet again.
GordonCaladan
12/02/08 @ 14:59
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"Lost Odyssey's mechanics are unreconstructed and utterly old-school"

Pushing the boundaries!

"The plot [...] contains the usual mix of geopolitics, warring states, political intrigue, and magic technology."

So if that were the cover text on a book, you would buy it?

Am I doomed to replay Vagrant Story for all eternity or will ever a JPRG try something original again?
JediMasterMalik
12/02/08 @ 15:01
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I think you'll find FFXII was mentioned in the review just for people like you.
ChrisS
12/02/08 @ 15:04
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It's the kind of game that's a 9 if you fall for it and a 7 if the story just doesn't quite grab you. Either way, the combat mechanics are superb, and it looks glorious.
GordonCaladan
12/02/08 @ 15:04
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I think you'll find Vagrant Story more innovative than FFXII.
FabricatedLunatic
12/02/08 @ 15:07
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Am I doomed to replay Vagrant Story for all eternity or will ever a JPRG try something original again?

I get the impression that you've already made up your mind about the genre, but you might want to try Persona 3, released 28th February on PS2. My poorly-written reader review is out there somewhere :-)
redneon
12/02/08 @ 15:08
#38
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@GordonCaladan:

Agreed. Vagrant Story is truly excellent. Although I'm not sure if it would stand the test of time today... I might have to dig out my old copy and see...

Final Fantasy XII was an incredible disappointment. It makes me so sad to admit it considering how much I enjoy the FF series. I think there's only two of them I haven't finished...
space ace
12/02/08 @ 15:14
#39
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In the Mood for Love

ha, should a die hard fan of the film buy this rpg then? in a "went to hk to dine in the film's restaurant" kind of fan :)
squarejawhero
12/02/08 @ 15:22
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@space ace - where was the resteraunt?
MasterNameless
12/02/08 @ 15:24
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I don't know why people keep going on about the 4 disc thing... oh yeah, Blu-Ray would be SO much better for the occassional game that requires it.

After the first 20 hours of gameplay... I had to change a disc. Shock, horror! It was SO MUCH hassle, I almost gave up on the whole wonderful game! I mean, a 10 second disc change after all them hours of gameplay was simply too much!

/sarcasm off
miiiguel
12/02/08 @ 15:26
#42
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Fanboysm is so funny, let 360 have two more of these titles and all the suden for PS-ultras, jRPGs will be the worst thing ever.
Hurray FPS'es!
space ace
12/02/08 @ 15:30
#43
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squarejawhero- "goldfinch restaurant" - central, causeway bay, just behind times square - you can look up the exact address online
Les
12/02/08 @ 15:30
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"as far as I know the extra discs are for the cutscenes"

It is kind of ironic that so far the games with most prerendered cut scenes have appeared on the console of the pre-rendered cutscenes haters... ;)

Looks like a nice game though. Shame the guy hates Ken so there's no chance of it ever appearing on PS3...
Les
12/02/08 @ 15:37
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"I don't know why people keep going on about the 4 disc thing... oh yeah, Blu-Ray would be SO much better for the occasional game that requires it."

It's debatable whether just the occasional game could profit from the extra storage space (e.g. original soundtracks with all games) but anyway, I think the whole disc swapping is not so much about effort as it is about immersion. I for one hated having to stare at a black "swap disc screen" in the middle of the movie with the special extended editions of the Lord of the Rings for example. It's a minor inconvenience but it's still an inconvenience.
Cataferal
12/02/08 @ 15:43
#46
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Great review! I just might consider buying it if i see it for less than £25.
Edited 1 times, most recently on 12/02/08 @ 15:44
miiiguel
12/02/08 @ 15:44
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Disc-swaping, in the only game that has a multi-disc format on the 360 - Blue Dragon - was not made blindly, one changes the discs in the end of a chapter, after 20-25 hours of gameplay.

Disc-swaping "in the midle of " would be weird, and I've never seen that.
Edited 1 times, most recently on 12/02/08 @ 15:44
GordonCaladan
12/02/08 @ 15:44
#48
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@FabricatedLunatic
No, I haven't made up my mind, and my comment was really made out of frustration at the heavyweight JRPGs. I loved Persona 2 - can't believe that's even older than Vagrant Story - and will give Persona 3 a chance. I'm even partial to a the PS2 Megatens but don't tell anyone!

@redneon
I actually think it does stand up incredibly well. I've been playing it again recently, and despite my having turned into a next gen whore, it's still genuinely fun, feels remarkably fresh and I'm still drawn in by the story.
MasterNameless
12/02/08 @ 15:47
#49
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@Les

I see your point, but they have placed the disc changes at the end of very long story arcs/cutscenes, so when it got to each different disc change(I am on disc 4 atm), it was never very jarring. It asks if you want to save the game before the disc change, and 2 times out of 3, I saved the game and called it a night and just put the next disc in instead the next day.

And yes, it is pretty much all filled with pre-rendered cuntscenes, which is fine by me, they do look a lot better than using the game engine, and I do love all that story.

Another point to add, you can actually pause the cutscenes too, same as in-game. Which is a big thing for me, as I often like to go make coffee and smoke a cigarette whilst watching them! Yes, they can go on for that long!
FabricatedLunatic
12/02/08 @ 15:47
#50
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No, I haven't made up my mind, and my comment was really made out of frustration at the heavyweight JRPGs

Ah, in that case I apologise. Persona 3 is a great game :-)

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