LBP beta levels will survive - Evans
Just two weeks until release.
Media Molecule's Alex Evans has reportedly said that levels created with the LittleBigPlanet beta will be transferred into the final game after all.
1UP ran around after him in Tokyo shouting (probably), and eventually he turned around and with typical mild manners informed them that it's all fine, and their pendulous custom genitals will be preserved.
Yesterday, you may have spotted a PlayStation.com poll that encouraged fans of the game to vote on whether beta levels should be kept or scratched. Not surprisingly, everyone said they should be kept.
LittleBigPlanet continues to dominate the headlines ahead of its 24th October release, then, and we've certainly not been helping, as you will see from the array of videos, previews and interviews on our LittleBigPlanet gamepage.
Should you still be interested in the game at this point, you might want to keep your eyes open later, too, for our final blast of pre-review LBP coverage, alongside our own reports from Tokyo.
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Comments (10) Latest comment 4 years ago
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The hype around this game is unbelievable. I am interested to see what pre review article can say about the game that we haven't already heard from the preview, hands on etc...
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I really wish they only kept 100 or so good ones rather than a lot of the shite that's on there.
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....or on second thought, maybe not, since levels are linked to savegames. Crap.
Oh, well - I'm sure we'll have a whole lot more building blocks and materials in the full version anyways.
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True but I'm just warning people not to expecting local stuff to be transferred. Also when the beta goes offline in a few days, it's too late to upload it!
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But not in a sense of jealousy, but I thought it would have been cool to have new ideas with everything available rather than limited ideas that are available.