LBP beta levels will survive - Evans

Just two weeks until release.

Media Molecule's Alex Evans has reportedly said that levels created with the LittleBigPlanet beta will be transferred into the final game after all.

1UP ran around after him in Tokyo shouting (probably), and eventually he turned around and with typical mild manners informed them that it's all fine, and their pendulous custom genitals will be preserved.

Yesterday, you may have spotted a PlayStation.com poll that encouraged fans of the game to vote on whether beta levels should be kept or scratched. Not surprisingly, everyone said they should be kept.

LittleBigPlanet continues to dominate the headlines ahead of its 24th October release, then, and we've certainly not been helping, as you will see from the array of videos, previews and interviews on our LittleBigPlanet gamepage.

Should you still be interested in the game at this point, you might want to keep your eyes open later, too, for our final blast of pre-review LBP coverage, alongside our own reports from Tokyo.

Comments (10) Latest comment 4 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • keyboardmonkey #1 4 years ago

    Only 2 weeks to go, so that means only another 10 EG articles about LBP.

    The hype around this game is unbelievable. I am interested to see what pre review article can say about the game that we haven't already heard from the preview, hands on etc...
    Edited by keyboardmonkey at 10/10/08 @ 09:10
  • Razz #2 4 years ago

    :(

    I really wish they only kept 100 or so good ones rather than a lot of the shite that's on there.
  • r4z0rbl4d3 #3 4 years ago

    Agreed, most of the stuff is crap atm... Then again, it would encourage ppl to keep building and make the game have a lot more content at start!
  • Beano #4 4 years ago

    BUT... an important detail : local and unpublished creations will be lost!
  • Razz #5 4 years ago

    Then publish them before the beta finishes this Sunday. Then copy them back to your moon when you buy the full game.
  • Zebula77 #6 4 years ago

    That's true, but then all you'd have to do is publish it, put a comment on it saying 'not finished' or something, and you'd be able to continue building it.

    ....or on second thought, maybe not, since levels are linked to savegames. Crap. :p

    Oh, well - I'm sure we'll have a whole lot more building blocks and materials in the full version anyways.
  • Razz #7 4 years ago

    You can copy any published level to your moon.
  • Beano #8 4 years ago

    "Then publish them before the beta finishes this Sunday. Then copy them back to your moon when you buy the full game. "

    True but I'm just warning people not to expecting local stuff to be transferred. Also when the beta goes offline in a few days, it's too late to upload it!
  • Carlo #9 4 years ago

    What about my assets that I've created?
  • SilentScream #10 4 years ago

    Ohh.. I was hoping they would start afresh. I would have liked that as I don't have a beta key.

    But not in a sense of jealousy, but I thought it would have been cool to have new ideas with everything available rather than limited ideas that are available.