Lara and friends on GfW label
MS promises big 2008 on PC.
Although their existence won't come as a surprise to anyone, Microsoft has announced the names of a few upcoming games that have found their way into the Games for Windows line-up.
Might as well list all of them - Alone in the Dark (Atari), Bionic Commando (Capcom), Conflict: Denied Ops (Eidos), Empire: Total War (SEGA), LEGO Indiana Jones (LucasArts), Microsoft Train Simulator 2 (Microsoft, smarty man), Sins of a Solar Empire (Stardock), Space Siege (SEGA) and Tomb Raider: Underworld (Eidos).
They join the likes of Age of Conan: Hyborian Adventures (Funcom/Eidos), Borderlands (2K), The Club (SEGA), Fallout 3 (Bethesda Softworks) and Frontlines: Fuel of War (THQ) on the GfW label, which is designed to ensure compatibility with Windows PCs and uses a similar front-end to Xbox Live, complete with unlockable Achievements/Gamerpoints and Gamertags.
Microsoft reckons GfW "thrived" in 2007. "We went from two titles in 2006 to a continually growing portfolio of over 60 titles here at CES 2008," said Kevin Unangst, who doesn't sound concerned about some of the crippling bugs that took a while to quash, and is senior global director for GfW. "We delivered on our promise one year ago to reinvigorate the PC gaming space and bring the best portfolio of games to Windows. And this is just the beginning. With our partners, we will continue to drive the resurgence of Windows-based gaming."
It's certainly a more impressive position to be in than they were at launch, when GfW was used to promote Windows Vista with Shadowrun and Halo 2 the only releases. Since then compatibility with Windows XP has been added officially after hackers embarrassed them by opening the aforementioned duo to the older operating system prematurely, and games on the label have improved considerably - with Viva Piņata and Gears of War among them.
Don Mattrick, Microsoft games boss-man, also sounds excited about it all in a leaked memo unearthed by the Mercury News, claiming: "In November alone, Games for Windows titles accounted for over 20 percent of all PC game sales at retail in the US."
So, get used to it, presumably.
You may also like...
-
Happy Action Theater Review
-
Motorola Xoom 2 Tablet Reviews
-
ModNation Racers: Road Trip Review
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Sony confirms PS Vita 1st Party digital only game prices
-
Sony explains PlayStation Vita game price strategy
-
Why Devs Owe You Nothing
-
Halo 4 Master Chief action figure flaunts new suit design
-
Rockstar mulling LA Noire 2 development
-
Mojang: no plans for Minecraft on Vita
-
3DS Ambassador Super Mario Bros. game updated
-
DICE working on multiple Battlefield 3 fixes
-
Face-Off: Final Fantasy 13-2
-
Mass Effect 3 Demo: The First 20 Minutes
-
The Witcher 2: Enhanced Edition Xbox 360 trailer
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
EGTV: Eurogamer playtests PlayStation Vita
-
Who Killed Rare?
-
Tim Schafer: publishers aren't evil
-
Apple begins Foxconn factories inspections
-
Kingdoms of Amalur: Reckoning Review
-
App of the Day: Monkey Bump
-
Retrospective: Star Wars Episode I Racer
-
Gotham City Impostors Review
-
Metal Gear Solid 5 expected between April 2013 and May 2014









Comments (21) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Conflict for example is GFW only, NOT Live.
GFW means the installer and gaming experience is simplified/standardised for users. Live means the online server stuff and achievements
Edit - skillian ta for pointing out i was putting 4 and F hehe
Comment below viewing threshold Show
Anyway, it seems to me that all GFW has done has put a logo on the top of game boxes. Can anyone else point out how this is supposedly "reinvigorating the PC gaming space" and "driving the resurgence of Windows-based gaming"?
GFW Live even seems to be doing the opposite, what with pay to play and enforced logins to save games.
Comment below viewing threshold Show
Tomb Raider Anniversary was a GFW title for example and had nothing to do with GFWL.
Which is probably just as well as GFWL is rather crap.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Considering the number of game released on PC this is still a very small number, but 20% of all sales is good..
Comment below viewing threshold Show
Yesterday was "oh my god! MS doing another console already! such a lame company!"
Today "oh my god! MS droping console support"
Tomorrow "oh my god! MS droping OS support and doing kitchen tables"
Everyday "I sleep with my PS3, what a cool dildo it has..."
Comment below viewing threshold Show
Comment below viewing threshold Show
There's no re-invigoration going on at all, they pretty much sent the brand out to die.
Comment below viewing threshold Show
Comment below viewing threshold Show
All games must support multiplayer with a free (Silver) account.
It's only the extra features such as matchmaking and leaderboards that you have to pay for.
I would suggest that if you don't know what you're talking about, you don't comment and avoid spreading misinformation.
Comment below viewing threshold Show
Having to sign up for xbox live is an inconvenience as well, although once you've done it it's done so I guess it's not too bad. But the fact you have to sign in to be able to play even in single player is a joke. Rar!
Also, for all this talk of GFW improving the ease of use, ensuring quality standards etc, Bioshock - my first GFW title, had all sorts of problems on release, which were only partially solved by the patch about 4-5 months down the line.
Anyway, unusually pessimistic post for me, sorry! I just don't see how this is actually helping apart from 1) Having a shiny label at the top of the box and 2) Getting 360 pad support (the only tangible benefit as far as I can see).
Comment below viewing threshold Show
GfW Live just avoids having to create a different one for every single game.
There is no requirement to even tie this in to a Live account, either Silver or Gold.
You can just create an offline profile, much as you would on the 360 if you didn't wish to use LIVE.
Comment below viewing threshold Show
Comment below viewing threshold Show
MS certainly do not require things to be implemented in that way.
Comment below viewing threshold Show
Comment below viewing threshold Show