Konami committed to MGS4 Q2 target
Can already be played start to finish.
Konami says that Metal Gear Solid 4 is "on the eve of entering bug-checking phase" and that the developer is still committed to the game's Q2 release date.
"The next few months are going to be hell," assistant producer Ryan Payton said in the latest Kojima Productions podcast, confirming that it's the "big push". "Yeah, and we're committed to this quarter-two release date, or release timeframe."
"We're committed. Mr Kojima of all people is committed to it because he really hates to disappoint people, and I know that he is embarrassed by what happened with the 2007 slip into 2008, because we even put it in our trailer with Raiden slashing away '2008' and when you go that far you put a seal on it and then he has to delay it - that really hurt."
Payton expects the game to see a "simultaneous worldwide release" - albeit not exactly the same day - and dismisses any specific dates from retailers. "Any date that you're seeing is just speculation," he says. Apparently as recently as last Sunday they were "going back and forward with marketing" about when to do the release.
Asked about the specifics of current development, Payton said that it is possible to play the game from start to finish, although certain elements such as the opening cinematic aren't finished yet.
Indeed, the way Kojima Productions works means that they may continue adding small features throughout testing. "We could be adding stuff two weeks before gold submission," he said, which is apparently what happened on MGS3. But, he explained, "For the majority of the team, this is the end."
But is it the end for Hideo Kojima? Who knows. What we do know is that we were quite impressed with the playable demo at Tokyo Game Show last September and that we'll be bringing you more impressions very soon.
For more on MGS4, which sees an ageing Snake sleuthing his way around a city between warring PMCs, check out our Metal Gear Solid 4: Guns of the Patriots gamepage.
You may also like...
-
Gravity Rush Review 55
-
Day Z: The Best Zombie Game Ever Made? 34
-
XCOM: Enemy Unknown Preview: First Contact 15
-
Sony patents method to interrupt your gaming with an ad 137
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 96
-
Jet Set Radio announced for PlayStation Vita 43
-
Kingdoms of Amalur: Reckoning needed to sell 3 million to break even 78
-
Arma 3 in-engine footage shows off lighting tech 24
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 72
-
App of the Day: Go Robo! 2
-
Skyrim gets mounted combat in new update 62
-
Ghost Recon: Future Soldier Review 132
-
Harry Potter For Kinect announced 15
-
Kojima teases new Zone of the Enders project 14
-
Dirt Showdown Review 89
Comments (16) Latest comment 4 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Better start saving for the PS3 then..
Comment below viewing threshold Show
Comment below viewing threshold Show
So NOT simultaneous then.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm thinking a PS3 bundle, PS3 + dualshock 3 + MGS.
Comment below viewing threshold Show
Comment below viewing threshold Show
First thing they'll check is to see if pressing the autoskip button works fine everywhere
Metal Gear Solid on PSX: great game, but man those #|@§! millions of marathon Codec conversations near the end.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show