Houser suggests GTAV not so concrete
"We'll think of a city first, then characters."
While rumours swirl that Grand Theft Auto V is already in development and Take-Two boss Strauss Zelnick cries if anyone mentions it, a new interview with Rockstar's Dan Houser suggests it's still a way off.
"We'll think of a city first, then the characters," Houser told The Times in an interview published on Friday (thanks Kotaku).
The author of the article says that the script will be 1000 pages, but it's not clear whether Houser himself said that.
There's also a bit more in there about the anonymous man behind the games, who founded Rockstar with his older brother Sam. For instance, The Times pointed out that some people reckon the keeping-quiet thing is about cultivating an image.
"I've read that about myself, but it's a myth. I often speak to people like yourself," Houser replied. (You never speak to us, Dan. Sniff.) "But me, Sam and Leslie [Benzies, producer] are very aware of the fact that we as a triumvirate do not make the games; 200, 300, 700 people make the games. It's easy for people to focus on individuals because that's an easier story to tell, but it's not relevant to what we do."
"We've got, you know, 100 plus people, at least 80 per cent of whom are far more intelligent than me, and to start saying it's me or Sam or the pair of us because we're such crazy brothers just seems stupid. And it's not fair or appropriate," he added.
Houser's most recent work is showcased in Episodes From Liberty City for Xbox 360, which consists of The Lost and Damned and The Ballad of Gay Tony.
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Comments (42) Latest comment 2 years ago
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GTA Tokyo.
GTA Sydney 1980s.
GTA London 1970s.
The only other thing I'd be interested in would be GTA Blade Runner.
Or if you got to play as a cop infiltrating one of the crime ring stories from previous games.
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Dyke City...?
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#head explodes#
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Absolutely. I always thought the GTA engine would suit an open ended Blade Runner game extremely well.
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If they're going to go abroad then Tokyo or Hong Kong would be fantastic. I wouldn't want it to be set in London - that'd be boring.
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The thing i hated about SA was that they used places like san fran and vegas but the city was equivilient to a couple of blocks, it never rearlly felt like a bustling city.
I don't really have a preference for which city, i'm sure which ever one/s they choose will be outstanding, i just want it to feel like a real city.
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EDIT: typos.
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Vice City in the 80's with Cuba as the third island!
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Let he who is without sin, kick the first ass!
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Oh, yeah, it's definitely about time we were able to enter every one of several tens of thousands of identical apartments in all the buildings of a city.
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Achievements for not hitting any cows, for managing to drive a mile in under an hour, fitting more than five people on a motorbike, etc...
But I don't think they can manage the poly counts it'd need yet.
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While Tokyo is my favourite city on earth, on consideration my biggest +1 is for GTA Hong Kong. For a GTA game you need a city that has a larger than life identity thanks to its connection with films, and while I think Tokyo has a really strong identity of its own, it isn't that well known a film setting, at least in the west. Hong Kong, being the setting for a million martial arts films, has that larger than life identity. GTA Hong Kong, in which you play either a Jackie Chan-esque kung fu cop or a Chow Yun Fat-style blood opera cop (or hell, why not both?), and stay good or go bad...I'd be all over that like a mook on a grenade.
Don't know how I feel about GTA London. I have no fondness or indeed sense of grounded reality for US cities, or indeed HK, so they seem fair game, a sort of unreal neutral setting. But I genuinely love Tokyo, so of course if they cocked up GTA Tokyo into some sort of revolting stereotype, it would break my fucking heart. London by contrast seems to actually enjoy making itself into a stereotype (notably, Tokyo doesn't really do this). But I hate London, so making it into a stereotype isn't a problem for me. Making me want to go there, however, even in a game, is. I don't think I can even be bothered to play it to blow it up.
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Do it. Do it now!
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Very classy of him as someone above me stated.
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That's what I mean. That's why Hong Kong works, in my view - look at Vice City. They took a bit of a punt on setting the game in not-quite-Miami, in my view, and I enjoyed the game despite never having seen any original Miami Vice in my life and loathing Scarface. Pretty much anyone who's going to play GTA will have seen at least a couple of HK action films.
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'Houser's most recent work is showcased in Episodes From Liberty City for Xbox 360'
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