Halo Wars to have co-op campaign
Plus: six-player online battles.
Halo Wars is to sport a trendy co-operative campaign for you and a friend; the same feature boasted about for Red Alert 3 not so long ago.
Developer Ensemble is also offering online battles for six of you, according to a preview in magazine GamePro (read by TeamXbox).
The piece goes on to talk of how Halo Wars has had its learning curve shortened in favour of picking-up the pace during battles; assaults can be prepared in less than a minute, we're told, which is faster than toasting bread.
Halo Wars was unveiled at X06 by a fancy trailer during the press conference. The hope is that Ensemble can have the same impact on real-time strategy that Bungie had on first-person shooters using Master Chief and his alien nemeses.
We've not seen a great deal of the Xbox 360-exclusive since then, with assets only spilling in dribs and drabs onto the Internet recently. It looks unlikely to make it to shops in 2008, but we expect to hear more about it at either E3 or the Leipzig Games Convention later this year.
Until then, pop over to our Halo Wars gamepage to find out more.
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Comments (15) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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"I understand Dizzy. But honestly it seems to me that they are missing the point of what makes this type of game appealing. Why do something in a RTS style if you aren't interested in strategy?"
I think HW is trying for fans of Halo rather than RTS fans. I would imagine most people interested in HW are not interested in the resource gathering building armies. They just want to play Halo on a large scale, which this seems to do.
Personally I don't do these types of games so not really bothered (but I'll keep an eye on it as I like Halo), and to be honest I can't really see this appealing to the average Halo player but we'll see......
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Well tabletop boardgames have many different types of battles. Strategy has nothing to do with building or gathering. You can have big or small battles. Tactical or strategic.
Like I said.. this will be more of a skirmish game... there is definitely a possibility of strategy (depending on the setup of course.. it could be pure action twitch based as well). And TBH most computer RTS games score very badly on the "strategy" front
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Not if you use the barbecue on full flame
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So do you compare chess with martial arts as well just because there is conflict in it?
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