Fils-Aime: Wii Music is difficult actually
"We made it appear too simple."
Nintendo US boss Reggie Fils-Aime has admitted doing Wii Music an "injustice" by underselling its complexity at E3.
Furthermore, he believes the quirky rhythm action game will prove popular enough this November to become one of the "best sellers" on the system.
"What's powerful in Wii Music is this juxtaposition of something that looks so simple but is wonderfully difficult to master," Reggie Fils-Aime told VentureBeat.
"We may have done that title an injustice at E3 by showing something that looked so easy. We made it appear too simple. Now we're showing the tremendous variety of instruments and tones and how challenging it is to make music that sounds good.
"We don't publicly talk about sales targets but our expectation is it will be one of our top sellers," he added.
The Wii recently lost its crown as the cheapest console on the market after Microsoft reduced the Xbox 360 Arcade price to GBP 129.99.
Reggie's not worried, though, and has no subsequent pricing manoeuvres of his own to reveal.
"They're trying to get their consumer value proposition in line," said Fils-Aime of Microsoft.
"Today, I have no need to adjust my prices. Consumers are voting with their wallets and pocketbooks. The Wii and DS are tremendous values."
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Comments (20) Latest comment 3 years ago
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Nothing i've seen indicates this is the case though.
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I don't kmow about that; it looks to be a laugh at the very least.
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Not taking the piss by the way, before the Nintendoids go facking berzerk.
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This wii music game produced more cock-ups than viagra
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Smarmy bastard. Once the hype evaporates, the exact inverse is true.
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Kinda like Rock band.
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The most immediately disappointing aspect is the lag that all stringed instruments suffer. You wag the controller to strum, so part of the learning curve is anticipating the strum. Basically, you often need to play the note before it is played in the song. Not all of the instruments are affected by this though, and I imagine it becomes second nature given enough practice.
We have a preschooler in the house though, and I'd be robbing her of a brilliant toy if I didn't buy a copy.
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Not taking the piss by the way, before the Nintendoids go facking berzerk"
Consoles are toys.
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I'd argue that some of the wii's highest scoring games (metroid, mario galaxy, etc) are harder than most games on the 360.
I *still* havent totally beaten mario galaxy, and metroid took me AGES. But yet most of the big 360 games (halo 3, bioshock, gow) i completed within a few days - with exception of gta4 (which i stopped playing, not because it was too hard - but because i was bored) and skate (which is the best game i've played in years).
But pretty much ALL games nowadays are MUCH easier than they were years ago when nintendo ruled big style. Modern gamers on ALL platforms LIKE easy games that everyone can complete without too much hassle (halo 3, bioshock, etc). Although bioshocks lack of "death" and subsequently lack of any real challenge was taking the piss on the "easiness" front.
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Oh my, Reggie is Nintendo.
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"The Wii and DS are tremendous values."
"You know what you doing."
"Move 'ZIG' for great justice."