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Canis Canem Edit First Impressions

PlayStation 2 First Impressions by Tom Bramwell

1 September, 2006

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Bullying takes many forms. I've experienced lots myself. Name-calling was pretty bad. And having things flicked at me - especially those revolting spit balls. It persists throughout life, so you grow a thick skin. Which helps when, say, you're caught making a fairly innocuous piece of software by a gang of influential loudmouths who then band together and slag you off without bothering to see what it's like first.

That's what's happened to Canis Canem Edit, and, having now played it, it doesn't feel like Rockstar has a case to answer. Yes there are bullies, and yes they do nasty things to people, but if you can watch an episode of Grange Hill without bursting into tears then you can happily live with this.

Parents needn't worry either. Given the backlash (or, in this case, pre-lash), you'd expect Canis Canem Edit to be a groin-stamping, librarian-raping monstrosity designed to provoke. It's really not. Protagonist Jimmy Hopkins is far from mean-spirited. His actions are down to you, but you needn't fill the vacuum with hate. Indeed, you're encouraged not to - the game punishes the sorts of things groups like Bullying Online rightly deplore. Run around Bulworth Academy picking on people and not only will the headmaster assign you backbreaking labour - which is genuinely boring to do - and take away your toys, but nobody in the school will like you either.

The introductory sequence sets Jimmy up nicely, sprawled on the backseat of his step-dad's car as his parents prepare to dump him at Bulworth and go on a year-long honeymoon. A freckly chap with a caustic sense of humour, you probably won't immediately take to him - but you won't mind him either. He's no more or less unpleasant than any of Grand Theft Auto's toonified protagonists - and as a bonus he doesn't crawl along kerbs looking for hookers to knife.

'Canis Canem Edit' Screenshot 1

Hop out of the car and the set-up's immediately familiar. There's a mini-map in the top-right that allows you to navigate your way through the school and nearby town of Bulworth, visiting your common room, dorm, classrooms and other areas. Along with a health-bar, there's a trouble meter. Throw some punches or duck out of class and the prefects and teachers come after you.

You're quickly introduced to the rest - the simple combat system, defined as you're picked on by a group of older thugs, offers punches, kicks and grapple combos, with weapons available to cycle through using L2 and R2 as you acquire them. You can lock onto targets with L1 and fire slingshots and throw eggs, stink bombs and the like using R1, and there are also some melee weapons like cricket bats, but nothing shockingly violent. There are certainly no guns or knives, and the thwacking sound effects are more like hearty thumps than wince-making cracks. As you go you'll unlock finishing moves, too, and humiliations - Chinese burns, wedgies and the like - but you'll want to pick your fights. In fact, you're best leaving the game to do it for you throughout its 50 compulsory story missions; if you don't want to end up mowing lawns or shovelling snow, it's best to defend yourself rather than causing mischief.

After the initial fight, you're whisked off to the boys' common room, where the ambitious, smooth-talking Gary offers to be your pal. So you hang around there, with a drinks machine to pep up your health, a TV, poker table and arcade machine to unwind with, and settle into the daily cycle. Each day at Bulworth Jimmy wakes rejuvenated in his dorm, where he can also save and switch clothes, and then has to head off to class. Between classes, and during the period after school (and, if you're particularly adventurous, after curfew), Jimmy can take on story missions. The system's much like GTA's, except there's a clock in the top-left that helps you bear in mind where you need to be.

'Canis Canem Edit' Screenshot 2

Soon you're embroiled in your first proper mission, Defend Bucky, which involves helping out a geeky kid who went off to get some stuff for a science project and didn't come back. Naturally he's fallen foul of bullies, so you race to where he is on the mini-map and help defend him - all the while his health bar is depleting. Once you've sorted out the bullies ganging up on him, you escort him to pick up his work and then help him back out to the gate.

Doing so earns the respect of the nerd clique, and pisses off the bullies. There are five groups like the nerds and bullies in total. You also have the preppies, dropouts and jocks, and each has their own hangout spot and familiar attire. As you undertake missions you build up respect, which makes things more comfortable for you as you mingle. Eventually, they'll leave you be entirely.

You also earn a skateboard, which aids you in getting around. By tapping X you can speed up, while square brakes, and you quickly get into the fluid process of tossing the plank down in front of you and speeding away, slipping off it again with L2 or R2 when you need to ascend some stairs.

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Comments: 1-50 of 57 in total | next 50 »

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TwistidChimp
01/09/06 @ 11:06
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Sounds absolutley ace :)
Bitkari
01/09/06 @ 11:06
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Write out 1000 times:

I must release cross-platform titles.
T4RG4
01/09/06 @ 11:06
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Dimitri
chupachups
01/09/06 @ 11:10
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If the preview is accurate, this isn't a game about bullying at all, so why on earth did they choose the name "Bully" in the first place? (It would be like naming GTA "Kill Pedestrians", totally misleading.)

Something like resurrecting the classic "Skool Daze" name would have been far more accurate and less provocative.

It sounds like Rockstar's publicity department is the one to blame for courting controversy here.
Edited 1 times, most recently on 01/09/06 @ 12:12
ilmaestro
01/09/06 @ 11:10
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Hmm, sounds like a decent idea but although calling it 'Bully' was a very cheap way to easy publicity, I was actually more looking forward to controlling a sort of underground school mafia.
MrChuckles
01/09/06 @ 11:12
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Haha...

'there are also some melee weapons like cricket bats, but nothing shockingly violent'

Yeah, kids smacking each other around the head with cricket bats isn't violent at all.

Can anyone name any other games where you can beat children up with weapons?

(Even Fable only allowed children in the region where you couldn't bring a weapon)

And firing catapults at each other, awesome blinding real life actions.

Glad i'm not a kid anymore.
El_MUERkO
01/09/06 @ 11:17
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GTA: School, A murder simulator of the lowest rank, burn it, BURN IT!
Goban
01/09/06 @ 11:19
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Sounds really really dull
foxy2006
01/09/06 @ 11:24
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hurry up and review Saints Row, i'm really considering a purchase today ...
CrunchinJelly
01/09/06 @ 11:25
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What happened to the Xbox version?
Blerk
01/09/06 @ 11:26
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Sounds alright. Might be one to check out once the price drops a bit.
seregrail7
01/09/06 @ 11:26
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Canis Canem Edit, is this the new name?
Blerk
01/09/06 @ 11:26
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What happened to the Xbox version?

Microsoft killed the Xbox in the meantime. :-)
alexg
01/09/06 @ 11:29
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"Interaction's a bit less dramatic than GTA's "ignore or punch"; here you can say something positive or negative."

What? You mean you can actually TALK to NPCs in the game instead of punching them (or running them over, shooting them, kicking them to death while they're on the ground etc.)?

Less dramatic? I would say as a departure from the current game landscape that IS pretty dramatic.
rauper [staff]
01/09/06 @ 11:33
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Saints Row review coming in a few hours
PearOfAnguish
01/09/06 @ 11:34
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Haha...

'there are also some melee weapons like cricket bats, but nothing shockingly violent'

Yeah, kids smacking each other around the head with cricket bats isn't violent at all.

Can anyone name any other games where you can beat children up with weapons?

(Even Fable only allowed children in the region where you couldn't bring a weapon)

And firing catapults at each other, awesome blinding real life actions.

Glad i'm not a kid anymore.


For someone named 'Mr Chuckles' you seem to be lacking in the sense of humour department.
Arrit
01/09/06 @ 11:36
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Am I the only one who thinks the main character looks a bit like Wayne Rooney?
moggsy
01/09/06 @ 11:38
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Saint's Row got a 6 in Edge. They didn't seem all that impressed.
Daryoon
01/09/06 @ 11:44
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Would have been nice to let you custmise the look of the main character, like in KotOR or something.

I like the sound of having respect bars for each of the subculture cliques, but on the othe rhand it sounds like another set of linear missions with pre-determined outcomes, ala GTA.

And only choosing "good" and "bad" responses? More than two choices surely? Steambot Chronicles got that right, at least, even if it did ultimately fall into the trap of making out choices matter, when in fact it was just one choice that ever made an impact (and even then the endgame remained the same no matter what).
Shrimp
01/09/06 @ 11:51
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Is it Latin for "Dog Eat Dog"? Bit cumbersome for a title though, should have just used the english phrase.

Game sounds great to me though.
Mr_Whacker
01/09/06 @ 11:53
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It sounds like Skooldaze updated but I'm getting a bit bored of the'missions' structure that most games like this have. Its good to see a free roaming flexible game thats not about shite gangstas though.
Madder Max
01/09/06 @ 11:54
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"Bullying takes many forms. I've experienced lots myself. Name-calling was pretty bad. And having things flicked at me - especially those revolting spit balls. It persists throughout life, so you grow a thick skin. Which helps when, say, you're caught making a fairly innocuous piece of software by a gang of influential loudmouths who then band together and slag you off without bothering to see what it's like first."

:oD Quality!

BTW....whatsthis canis canim edit thngy?
Edited 1 times, most recently on 01/09/06 @ 12:55
haowan
01/09/06 @ 11:54
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I hope the game doesn't show teachers in too bad a light. The porn/knickers story is mildly worrying from that perspective. Still, only a game eh
DaddyR
01/09/06 @ 11:59
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It sounds good, like the 3d love child of Skool Daze and Ocean's Spectrum classis The Great Escape.

And I totally agree with chupachups comment about the furore being started by the PR and marketing people. Twats.
kangarootoo
01/09/06 @ 12:01
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@foxy2006

Are you going to get all grumpy if they say its shite? ;)
Daikon
01/09/06 @ 12:07
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Great title, too bad 99.99% of gamers doesn't have a clue what it means.
Genji
01/09/06 @ 12:12
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"Great title, too bad 99.99% of gamers doesn't have a clue what it means."

I think that would make it a "bad title", then.

I still can't believe that that's the real title.
Blerk
01/09/06 @ 12:13
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I hope the game doesn't show teachers in too bad a light. The porn/knickers story is mildly worrying from that perspective.

We once bumped into one of our schoolteachers browsing the jazz mags in a not-so-local newsagents. It was an awkward moment for everyone. :-)
Bezzy
01/09/06 @ 12:14
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Yeah. I had no idea it was re-named.

Luckily, I gotz me some maaad latin skillz.


We once bumped into one of our schoolteachers browsing the jazz mags in a not-so-local newsagents. It was an awkward moment for everyone. :-)


Yeah. Jazz is so pretentious.
Edited 1 times, most recently on 01/09/06 @ 13:15
Blerk
01/09/06 @ 12:14
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I'm sure the title has been chosen on purpose. Hardly anyone will remember it or know how to pronounce it, so everyone will still call it 'Bully'. Do you see?
pollster
01/09/06 @ 12:22
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Can the teachers cain you and throw board rubbers at you. Hope so. Will bring back (not so) fond memories
Edited 1 times, most recently on 01/09/06 @ 13:23
Markusdragon
01/09/06 @ 12:44
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"(It would be like naming GTA "Kill Pedestrians", totally misleading.) "

When you think about it, they did name it 'Steal Cars'....
Edited 1 times, most recently on 01/09/06 @ 13:45
dadrester
01/09/06 @ 12:54
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...and as a bonus he doesn't crawl along kerbs looking for hookers to knife.


:D best.line.evah

i think i might buy this... sounds right up my street. gta meets shenmue meets school daze
disc
01/09/06 @ 12:58
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They changed the name?

Ack.
tiddles
01/09/06 @ 13:09
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Hmm, not sure about the title... Wii has a lot to answer for in the weird naming stakes!

Sounds excellent, though - my god, it's a game without guns or cars, how will we ever cope??
Kiigan
01/09/06 @ 13:47
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- Dreadful title. "Bully" was fine. Even "Bullworth Academy" would have been better. No one is going to be asking for a game they can't pronounce.
- PS2 only, in October? Will anyone still feel like buying PS2 games with 360, Wii and PS3 (not to mention DS and PSP) games competing for your cash this Xmas? It's arriving VERY late in the day to be a PS2 exclusive. I bet a 360 port is in the pipeline.
- Ugliest lead character since... Dead Rising.
Kiigan
01/09/06 @ 14:05
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"Canis Canem or Bully looks like its going to be GTA all over again, only this time with with school kids."

Just out of interest, what makes you say that? I haven't seen much that makes me think of GTA at all.
nedrichards
01/09/06 @ 14:06
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>Can anyone name any other games where you can beat children up with weapons?

In N3 on the 360 Inphy massacres some defenceless goblin women and children in a cut scene and afterwards you too can hit tiny goblin kids with a big sword. However it's clearly seen as a Very Bad Thing and everyone else sort of shuns her afterwards. Oh and it's rated 12+ in the UK ;-)
Feanor
01/09/06 @ 14:08
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I knew there'd be some ginger-bullying somewhere in these comments. :)
RoyalBiscuit
01/09/06 @ 14:19
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Has this really been renamed? 'Canis Canem Edit' is just the motto of the in game school.
asphaltcowboy
01/09/06 @ 14:46
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Sounds alright, would have been better called "Bulworth" or "Bulworth Academy"
wolfen
01/09/06 @ 14:55
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So, the bastard offspring of GTA and portable Sims (Urbz, actually). Looks a lot more interesting than the first "GTA in a school" reports suggested.
MrChuckles
01/09/06 @ 15:21
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'For someone named 'Mr Chuckles' you seem to be lacking in the sense of humour department.'

He he, fair enough.

But violence against children, afaik has been a taboo subject for a computer game until this point? (apart from general punching and kicking i guess)
Mr_Whacker
01/09/06 @ 15:26
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/ Cleese-style top of voice screeching/
Canis Canem? Canis Canem?? The dog he does something to another dog?

Tsk, the standard of people's Latin these days.... Its only been dead less than a thousand years.
01/09/06 @ 15:48
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At the end of it it's still kids hitting other kids, with the protagonist doing a fair ammount of hitting to advance in the game.

Whoop-de-do, we do like to teach our children well.

As an 'adult' (at 25) I read this as GTA-alike in a school where you hit other kids to advance. It also did not appeal at all. Gangs, weapons, free-roaming, mini-games, vehicles, oh-so-tired mission structure, engine - anyone who didn't see the GTA in it must have all their senses completely shut off.

Perhaps I just didn't like school very much.

/Sigh.
Kiigan
01/09/06 @ 15:58
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The player will have a choice of weapons to choose from, get to wander around the location and have the use of bikes, karts and skateboards. Put all this into the Rockstar GTA game engine and i have a feeling GTA and Bully just might have the same feel to them.

Well, this isn't being developed by Rockstar North, and it isn't using the GTA engine as far as I know. To say it's "GTA all over again, only this time with with school kids" simply because it has a selection of weapons and vehicles seems like a fairly fruitless avenue of thought IMO.

We could certainly apply that kind of logic to just about any game if we wanted to, but I'm not sure it is an interesting or helpful point of view. Sure, GTA is just Elite except with gangsters. So what? Perhaps we could do without the ready reach for lazy comparisons. Not every puzzle game with blocks in it is like Tetris. Not every shooting game is like Doom. Not every game with a variety weapons and vehicles is like GTA. Etc.
01/09/06 @ 16:12
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I believed I clarified my reasons to believe this to be GTA-alike to my satisfaction.

And Kiigan - take a look at the screenshots man. Boy-grown-up == GTA.
Mr_Whacker
01/09/06 @ 16:49
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'Hop out of the car and the set-up's immediately familiar. There's a mini-map in the top-right that allows you to navigate'

'The system's much like GTA's,....'

Gang relations are tracked (wasn't this actually pioneered by GTA2?)

Yeah, nothing like GTA then. And why is it false just because you can apply the logic throughout gaming? Similar gameplay mechanics makes them similar not engines.
spongebob
01/09/06 @ 17:38
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Why is it PS2 exclusive? Now, that's REAL bullying.
Edited 1 times, most recently on 01/09/06 @ 18:40
Machetazo
01/09/06 @ 18:44
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I'm concerned that the game might be too linear. I mean, there needs to be a structure (the main reason my patience hit such a low ebb with SA) but if I'm going to play it, then it can't only demand all the player input of a FF book! So there are choices I can make - If I want, I can jump school; but if Jimmy's caught, then he's marched back to class, anyway...Yeah, that's fun. Even more so, when you take into account the medial tasks that are added onto what already is coming across as laborious gameplay, dare you try to "play" the game.

>Can anyone name any other games where you can beat children up with weapons?
I think Rule of Rose has you use various implements against some clawing, biting runts.
Edited 1 times, most recently on 01/09/06 @ 19:47

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