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Canis Canem Edit First Impressions

PlayStation 2 First Impressions by Tom Bramwell

1 September, 2006

Page 2 of 2. <- Page 1

The missions in the game are split into a series of chapters - of which there'll be five or six in total, Rockstar tells me - and these take place over the span of one school year. The first chapter culminates in a battle with hardnut thicko Russell, who's been goaded by the treacherous Gary into taking you on. Defeating Russell involves dodging his attacks, which vary as he gets worked up, and striking back to whittle down his health. With that out of the way, you disavow Gary and help Russell up. There are loads of people at Bulworth who deserve a kicking, you tell him, but he's picking on the wrong ones. At this point, some more of Bulworth unlocks, too, giving you the chance to head out of school. Later you'll be able to head off to the carnival, beach or industrial district. The progression's very GTA-esque.

You're a student too, of course, so there's the clock to keep in mind. With two set periods to complete, before and after lunch, you'll need to head off to class when the bell goes, with several subjects to attend - chemistry, English, art, maths, gym and photography the ones mentioned. Each is set up as a mini-game, with five levels to work through during the term. Chemistry is a rhythm-response, for example, about bashing buttons as the corresponding symbols move through a Bunsen burner, while art is a sort of Snake clone where you need to move a pen from the top to the bottom of the screen without having the line you've drawn severed by a roving rubber.

Completing classes earns you new skills. Level 1 of chemistry allows you to create firecrackers with your chemistry set back in the dorm, while level 1 of art gives you a boost with the ladies, whom you can court by buying flowers, chocolates and so on, and chatting them up or even kissing them - providing they're into it. English will give you some more eloquent playground taunts. Interaction's a bit less dramatic than GTA's "ignore or punch"; here you can say something positive or negative. I don't know about you, but I always struggle to play the bad guy in this sort of game (I was rubbish at Knights of the Old Republic), so here I found myself looking after wayward youngsters and trying not to offend. Perhaps all this explains the spit-balls.

'Canis Canem Edit' Screenshot 3

You can skip class though. If you do, a truancy notice flashes up under the mini-map. You have a grace period of about 30 minutes to get to class once it's started, in case you simply forget, but after that the prefects, teachers and even cops - if you're out and about - will swoop down and escort you to where you're supposed to be.

Actually fighting prefects and bullying other students upsets the status quo, and unless you've built up the various cliques' respect you won't make many friends this way. You can leg it, with a GTA-style limited-sprint system, and hide in lockers to evade detection, but it's far from ideal. Better just to go about your business.

That business - sorting out bullies, defending yourself, collecting things from town for the soup-soiling cook and generally helping out - earns you a few dollars to spend. To this end the town's dotted with shops and boutiques, allowing you to buy the odd new sweatshirt or some flowers for the girls. Some missions require you to customise your appearance with a different top or a new haircut.

'Canis Canem Edit' Screenshot 4

Other missions I've tried include one called Panty Raid, where Jimmy happens upon a teacher coming out of a smut shop and agrees to go and steal some knickers for him. It sounds awful, but it's done very knowingly - and conveys the tone of the game neatly. Jimmy's incredibly savvy, agreeing to help the flapping teacher out and not to mention that he's seen him with a handful of porn magazines. The mission itself involves sneaking into the girls' dorm and dodging a teacher, whose angry stare is portrayed by a Metal Gear-style cone of vision on the mini-map radar.

On the whole it comes across very well. It's immediately playable, with some enjoyable systems tying it together and a variety of interesting mission types. Nothing ground-breaking, but nothing leg-breaking either. There's real humour to the script too, and the GTA staples of hidden side-missions and NPCs spouting amusing one-liners from just within earshot. After a spate of rather narrow-minded GTA clones, like Neversoft's GUN, it's as though Rockstar thought, "Well hey, if anybody's going to make a GTA clone and get it right, it ought to be us." The transformation seems fairly compelling.

On first impression, Canis Canem Edit isn't going to change the landscape of gaming, but equally important, for the people jumping up and down on its corpse (not even its corpse so much; it's more like they're stamping on Rockstar's womb), is that it's about as morally deficient as Ferris Bueller. I've been more appalled by Saved By The Bell. Whether or not the game can live up to this promising snapshot is a far more interesting debate than whether Rockstar's on a mission to profit off people's misery. On this evidence, it stands a good chance.

Canis Canem Edit is due out exclusively on PS2 this October.

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Comments: 1-50 of 57 in total | next 50 »

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TwistidChimp
01/09/06 @ 11:06
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Sounds absolutley ace :)
Bitkari
01/09/06 @ 11:06
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Write out 1000 times:

I must release cross-platform titles.
T4RG4
01/09/06 @ 11:06
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Dimitri
chupachups
01/09/06 @ 11:10
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If the preview is accurate, this isn't a game about bullying at all, so why on earth did they choose the name "Bully" in the first place? (It would be like naming GTA "Kill Pedestrians", totally misleading.)

Something like resurrecting the classic "Skool Daze" name would have been far more accurate and less provocative.

It sounds like Rockstar's publicity department is the one to blame for courting controversy here.
Edited 1 times, most recently on 01/09/06 @ 12:12
ilmaestro
01/09/06 @ 11:10
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Hmm, sounds like a decent idea but although calling it 'Bully' was a very cheap way to easy publicity, I was actually more looking forward to controlling a sort of underground school mafia.
MrChuckles
01/09/06 @ 11:12
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Haha...

'there are also some melee weapons like cricket bats, but nothing shockingly violent'

Yeah, kids smacking each other around the head with cricket bats isn't violent at all.

Can anyone name any other games where you can beat children up with weapons?

(Even Fable only allowed children in the region where you couldn't bring a weapon)

And firing catapults at each other, awesome blinding real life actions.

Glad i'm not a kid anymore.
El_MUERkO
01/09/06 @ 11:17
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GTA: School, A murder simulator of the lowest rank, burn it, BURN IT!
Goban
01/09/06 @ 11:19
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Sounds really really dull
foxy2006
01/09/06 @ 11:24
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hurry up and review Saints Row, i'm really considering a purchase today ...
CrunchinJelly
01/09/06 @ 11:25
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What happened to the Xbox version?
Blerk
01/09/06 @ 11:26
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Sounds alright. Might be one to check out once the price drops a bit.
seregrail7
01/09/06 @ 11:26
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Canis Canem Edit, is this the new name?
Blerk
01/09/06 @ 11:26
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What happened to the Xbox version?

Microsoft killed the Xbox in the meantime. :-)
alexg
01/09/06 @ 11:29
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"Interaction's a bit less dramatic than GTA's "ignore or punch"; here you can say something positive or negative."

What? You mean you can actually TALK to NPCs in the game instead of punching them (or running them over, shooting them, kicking them to death while they're on the ground etc.)?

Less dramatic? I would say as a departure from the current game landscape that IS pretty dramatic.
rauper [staff]
01/09/06 @ 11:33
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Saints Row review coming in a few hours
PearOfAnguish
01/09/06 @ 11:34
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Haha...

'there are also some melee weapons like cricket bats, but nothing shockingly violent'

Yeah, kids smacking each other around the head with cricket bats isn't violent at all.

Can anyone name any other games where you can beat children up with weapons?

(Even Fable only allowed children in the region where you couldn't bring a weapon)

And firing catapults at each other, awesome blinding real life actions.

Glad i'm not a kid anymore.


For someone named 'Mr Chuckles' you seem to be lacking in the sense of humour department.
Arrit
01/09/06 @ 11:36
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Am I the only one who thinks the main character looks a bit like Wayne Rooney?
moggsy
01/09/06 @ 11:38
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Saint's Row got a 6 in Edge. They didn't seem all that impressed.
Daryoon
01/09/06 @ 11:44
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Would have been nice to let you custmise the look of the main character, like in KotOR or something.

I like the sound of having respect bars for each of the subculture cliques, but on the othe rhand it sounds like another set of linear missions with pre-determined outcomes, ala GTA.

And only choosing "good" and "bad" responses? More than two choices surely? Steambot Chronicles got that right, at least, even if it did ultimately fall into the trap of making out choices matter, when in fact it was just one choice that ever made an impact (and even then the endgame remained the same no matter what).
Shrimp
01/09/06 @ 11:51
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Is it Latin for "Dog Eat Dog"? Bit cumbersome for a title though, should have just used the english phrase.

Game sounds great to me though.
Mr_Whacker
01/09/06 @ 11:53
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It sounds like Skooldaze updated but I'm getting a bit bored of the'missions' structure that most games like this have. Its good to see a free roaming flexible game thats not about shite gangstas though.
Madder Max
01/09/06 @ 11:54
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"Bullying takes many forms. I've experienced lots myself. Name-calling was pretty bad. And having things flicked at me - especially those revolting spit balls. It persists throughout life, so you grow a thick skin. Which helps when, say, you're caught making a fairly innocuous piece of software by a gang of influential loudmouths who then band together and slag you off without bothering to see what it's like first."

:oD Quality!

BTW....whatsthis canis canim edit thngy?
Edited 1 times, most recently on 01/09/06 @ 12:55
haowan
01/09/06 @ 11:54
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I hope the game doesn't show teachers in too bad a light. The porn/knickers story is mildly worrying from that perspective. Still, only a game eh
DaddyR
01/09/06 @ 11:59
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It sounds good, like the 3d love child of Skool Daze and Ocean's Spectrum classis The Great Escape.

And I totally agree with chupachups comment about the furore being started by the PR and marketing people. Twats.
kangarootoo
01/09/06 @ 12:01
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@foxy2006

Are you going to get all grumpy if they say its shite? ;)
Daikon
01/09/06 @ 12:07
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Great title, too bad 99.99% of gamers doesn't have a clue what it means.
Genji
01/09/06 @ 12:12
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"Great title, too bad 99.99% of gamers doesn't have a clue what it means."

I think that would make it a "bad title", then.

I still can't believe that that's the real title.
Blerk
01/09/06 @ 12:13
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I hope the game doesn't show teachers in too bad a light. The porn/knickers story is mildly worrying from that perspective.

We once bumped into one of our schoolteachers browsing the jazz mags in a not-so-local newsagents. It was an awkward moment for everyone. :-)
Bezzy
01/09/06 @ 12:14
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Yeah. I had no idea it was re-named.

Luckily, I gotz me some maaad latin skillz.


We once bumped into one of our schoolteachers browsing the jazz mags in a not-so-local newsagents. It was an awkward moment for everyone. :-)


Yeah. Jazz is so pretentious.
Edited 1 times, most recently on 01/09/06 @ 13:15
Blerk
01/09/06 @ 12:14
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I'm sure the title has been chosen on purpose. Hardly anyone will remember it or know how to pronounce it, so everyone will still call it 'Bully'. Do you see?
pollster
01/09/06 @ 12:22
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Can the teachers cain you and throw board rubbers at you. Hope so. Will bring back (not so) fond memories
Edited 1 times, most recently on 01/09/06 @ 13:23
Markusdragon
01/09/06 @ 12:44
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"(It would be like naming GTA "Kill Pedestrians", totally misleading.) "

When you think about it, they did name it 'Steal Cars'....
Edited 1 times, most recently on 01/09/06 @ 13:45
dadrester
01/09/06 @ 12:54
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...and as a bonus he doesn't crawl along kerbs looking for hookers to knife.


:D best.line.evah

i think i might buy this... sounds right up my street. gta meets shenmue meets school daze
disc
01/09/06 @ 12:58
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They changed the name?

Ack.
tiddles
01/09/06 @ 13:09
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Hmm, not sure about the title... Wii has a lot to answer for in the weird naming stakes!

Sounds excellent, though - my god, it's a game without guns or cars, how will we ever cope??
Kiigan
01/09/06 @ 13:47
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- Dreadful title. "Bully" was fine. Even "Bullworth Academy" would have been better. No one is going to be asking for a game they can't pronounce.
- PS2 only, in October? Will anyone still feel like buying PS2 games with 360, Wii and PS3 (not to mention DS and PSP) games competing for your cash this Xmas? It's arriving VERY late in the day to be a PS2 exclusive. I bet a 360 port is in the pipeline.
- Ugliest lead character since... Dead Rising.
Kiigan
01/09/06 @ 14:05
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"Canis Canem or Bully looks like its going to be GTA all over again, only this time with with school kids."

Just out of interest, what makes you say that? I haven't seen much that makes me think of GTA at all.
nedrichards
01/09/06 @ 14:06
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>Can anyone name any other games where you can beat children up with weapons?

In N3 on the 360 Inphy massacres some defenceless goblin women and children in a cut scene and afterwards you too can hit tiny goblin kids with a big sword. However it's clearly seen as a Very Bad Thing and everyone else sort of shuns her afterwards. Oh and it's rated 12+ in the UK ;-)
Feanor
01/09/06 @ 14:08
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I knew there'd be some ginger-bullying somewhere in these comments. :)
RoyalBiscuit
01/09/06 @ 14:19
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Has this really been renamed? 'Canis Canem Edit' is just the motto of the in game school.
asphaltcowboy
01/09/06 @ 14:46
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Sounds alright, would have been better called "Bulworth" or "Bulworth Academy"
wolfen
01/09/06 @ 14:55
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So, the bastard offspring of GTA and portable Sims (Urbz, actually). Looks a lot more interesting than the first "GTA in a school" reports suggested.
MrChuckles
01/09/06 @ 15:21
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'For someone named 'Mr Chuckles' you seem to be lacking in the sense of humour department.'

He he, fair enough.

But violence against children, afaik has been a taboo subject for a computer game until this point? (apart from general punching and kicking i guess)
Mr_Whacker
01/09/06 @ 15:26
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/ Cleese-style top of voice screeching/
Canis Canem? Canis Canem?? The dog he does something to another dog?

Tsk, the standard of people's Latin these days.... Its only been dead less than a thousand years.
01/09/06 @ 15:48
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At the end of it it's still kids hitting other kids, with the protagonist doing a fair ammount of hitting to advance in the game.

Whoop-de-do, we do like to teach our children well.

As an 'adult' (at 25) I read this as GTA-alike in a school where you hit other kids to advance. It also did not appeal at all. Gangs, weapons, free-roaming, mini-games, vehicles, oh-so-tired mission structure, engine - anyone who didn't see the GTA in it must have all their senses completely shut off.

Perhaps I just didn't like school very much.

/Sigh.
Kiigan
01/09/06 @ 15:58
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The player will have a choice of weapons to choose from, get to wander around the location and have the use of bikes, karts and skateboards. Put all this into the Rockstar GTA game engine and i have a feeling GTA and Bully just might have the same feel to them.

Well, this isn't being developed by Rockstar North, and it isn't using the GTA engine as far as I know. To say it's "GTA all over again, only this time with with school kids" simply because it has a selection of weapons and vehicles seems like a fairly fruitless avenue of thought IMO.

We could certainly apply that kind of logic to just about any game if we wanted to, but I'm not sure it is an interesting or helpful point of view. Sure, GTA is just Elite except with gangsters. So what? Perhaps we could do without the ready reach for lazy comparisons. Not every puzzle game with blocks in it is like Tetris. Not every shooting game is like Doom. Not every game with a variety weapons and vehicles is like GTA. Etc.
01/09/06 @ 16:12
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I believed I clarified my reasons to believe this to be GTA-alike to my satisfaction.

And Kiigan - take a look at the screenshots man. Boy-grown-up == GTA.
Mr_Whacker
01/09/06 @ 16:49
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'Hop out of the car and the set-up's immediately familiar. There's a mini-map in the top-right that allows you to navigate'

'The system's much like GTA's,....'

Gang relations are tracked (wasn't this actually pioneered by GTA2?)

Yeah, nothing like GTA then. And why is it false just because you can apply the logic throughout gaming? Similar gameplay mechanics makes them similar not engines.
spongebob
01/09/06 @ 17:38
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Why is it PS2 exclusive? Now, that's REAL bullying.
Edited 1 times, most recently on 01/09/06 @ 18:40
Machetazo
01/09/06 @ 18:44
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I'm concerned that the game might be too linear. I mean, there needs to be a structure (the main reason my patience hit such a low ebb with SA) but if I'm going to play it, then it can't only demand all the player input of a FF book! So there are choices I can make - If I want, I can jump school; but if Jimmy's caught, then he's marched back to class, anyway...Yeah, that's fun. Even more so, when you take into account the medial tasks that are added onto what already is coming across as laborious gameplay, dare you try to "play" the game.

>Can anyone name any other games where you can beat children up with weapons?
I think Rule of Rose has you use various implements against some clawing, biting runts.
Edited 1 times, most recently on 01/09/06 @ 19:47

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