Fable III Natal support confirmed
Molyneux after micro-transactions too.
Peter Molyneux has confirmed Natal support for Fable III and described gaming in 2009 as "the most exciting year ever".
Speaking last night at a BAFTA event - hosted and Tweeted by Eurogamer's Johnny Minkley - Molyneux revealed that his next role-playing game will also feature a micro-transaction in-game shop, where players can buy swords from £1.
Walkthroughs are another possibility for the store, but with the game so far off, Molyneux said many of these features could be dropped before release.
Fable III was unveiled at the German gamescom event in August. The Xbox 360 RPG, due next year, allows players to become king or queen of the land, ruling over it according to their character's morals. It's unsurprisingly ambitious. Head over to our Fable III preview to find out more.
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Comments (44) Latest comment 2 years ago
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FFFFFFFFFFFFFFFFFFFFUUUUUUUUUUU!!!
WTF is this sht!?
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"Also mentioned were plans to offer "travel" to new areas of the game world (think Fable 2's DLC destinations) for a fee."
I'd like to hope this doesn't mean they strip a ton of areas out of what would be the finished game and offer them up for loads of dough but who knows...
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-Forced motion controlls
-Microtransactions
Good job there!
I bet the game will be even easier too this time...
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Too expensive.
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Now if the micro-transactions just unlock things that are random drops in the game then I'm happy enough for developers to sell that. Like the "unlock all cars" thing you can buy for Burnout Paradise. When the developers plan not to include content in the vanilla game so they can sell it or make it pre-order exclusive then I start to get a annoyed. I miss the feeling that I've bought a whole game when I've bought a game. I don't want an extra menu devoted to selling me extra things. I don't want to see that so and so is getting such and such extra because they're willing to pre-order. It's a nasty feeling and something I could really do without.
I'm also really worried about the direction this is going, say this sword thing, I dare say Peter is planning this at a mostly cosmetic optional item but it doesn't have to be that way. I can see a point in the future where the boss fights are virtually unwinable without buying items from the shop. If this way to cheat becomes monetised and socially acceptable then won't developers have a strong incentive to slowly make games almost impossibly hard?
My final problem with DLC is that the price never seems to go down and to be quite frank it gets a little silly in the end. Burnout Paradise for instance, I bought it for £5 in the recent sale, a bargin to be sure but that's whay I paid. If I want the Big Surf island DLC? That'll be twice the price of the full game please. Sorry what? You expect me to pay £10 for the DLC when I paid £5 for the game? Are you crazy?
Anyway I know who's to blame for all this, the stupid rich bastards who actually buy the stuff.
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FYI games industry, your greedy need to rape us and the games you make now you have the lovely internet is one of the top reasons I do not buy full price games anymore. One of them.....
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I dont mind paying extra for new levels etc and the only way i can see this working and people not minding is if for example theres a powerful sword that you receive later on in the game but you can cheat by spending a little extra and get the sword earlier on in the game! Like how Dirt 2 have released the DLC so you can unlock all cars and Livires for a few hundred points! Personally i think this defeats the whole point of playing the game but each to their own!
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For me, the most interesting part of the article is that Molyneux has said that the game is still a long way off and any of these features could be cut before release. Has he finally learned gamers are not stupid and actually do notice when games don't live up to the promises made by their creators during pre-release interviews *cough* Flashpoint *cough*
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Anyways fine give me the choice to pay £1 for a sword, I won't so no harmt here, so can we have the game for £14.99 if we have to buy it in parts? it's like those magazines where you build something in weekly installments.
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He also said it was very important toget it right
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buy items in game to make game completable £45
yell at game for stupid motion control £free
buying a new 360 and t.v as last 360 when thru last t.v due to idiotic morons messing with my gaming experience £sht loads
Fable was an amazing game and Fable TLC completed the story
Fable II was a great game the DLC didn't add anything
Fable III it's looking patchy at best
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I don't buy every car for PGR and i don't buy every song for rockband, but i don't feel as thouh i'm missing out.
Also Natal support was always inevitable seeing as PM is portayed as the main man pushing the tech. I'm curious to see how it works but the game will live or die by the way it's implemented (or not). If the game needs Natal to be any good then the game won't suceed due to too few people owning the hardware.
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I'll listen to you, sounds like we were both there though so it's sort of preaching to the converted
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And it needn't necessarily be a bad thing, if applied properly. And just bolting it onto the current revenue model doesn't count as 'proper'.
In the end, gamers benefit from publishers actually making some money, as it will mean games will keep coming their way.
As for Fable III, I think they're just testing the water with these kinds of remarks and see how far they can get.
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Though it's still not as bad as Battlefield Heroes' £20+ for a set of clothes.
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@paulf Yeah, I was there! /actually asked the question about digital distribution that actually spawned this whole business!
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Am I missing something?! He only says the game will support it (or rather, natal will support the game). That doesn't 'show' anything except for MS's determination to push the technology.
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(sound of my internal gimmick-alarm going off)
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Worrying stuff.
If it is cosmetic only, then fair enough. I can choose not to buy.
If it affects game balance though (the only way to get a more powerful weapon after hours of play to buy it with real money), I would be horrified.
We shall see. PM has a history of talking about stuff months in advance that never turns up. I guess this is no different to being able to buy new skins or weapons from the XBLM or PSN stores. it just depends how intrusive and/or optional it is.
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About the microtransactions. Peter, Ive backed you up in a lot of your choices and have loved your games but the only way you can count on me for buying your game is by not fucking up so badly and adding that feature. If I never paid for anything more than subscription and preferred to do myself in WoW , what makes you think ill pay even 10cents for a damn sword in the game? It's just kinda messed up if you ask me and specially for a non MMO RPG. Haven't and not willing to do so.
@Raziel
Im with u on the second point but when it comes to motion controlling it will never be on the 360, simply cause Natal is optional to everyone, plus the fact they would loose ppl that wont buy it for a loooong ass time till more titles support it. And im glad it will always be optional. Only case it wont be optional it will be for Natal-Specific titles and thats about it.
@the_dudefather
I wonder how they +rated your comment when its so irrelevant and pointless what you said.. Really, im amazed like always. It's as if you think that you have to pay for each and every sword in the game since you seem to count only Diablo as a game with free swords in it.. ( When is this damn game gonna come out. Im tired waiting for it )
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I personally will buy 100 pretend swords for Fable 3!
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If the retail prince drops to say....£25 - and the rest of the revenue is collected from these micro sales, then fine. If they want a full price release AND charge you for bits and bobs? No fucking chance; this isnt fair. I will eat my amiga populous box and manual.
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Piracy. Thieving pirating scum who chip their 360/PS3/PSP/DS or just download a PC game torrent file.
I doubt the piracy problem is as bad as they all claim it to be (as with music and films, I think a lot of people 'pirate' a game they would NEVER purchase, so it's not a lost sale in those cases).
But I know several people who seem to think it's their right to have for free every single game under the sun - and ironically, one of them is a board game designer who's just had his game stolen and resold in the US, despite having a copyright agreement out there - and he doesn't get it! They all have modded 360s and have never paid for a single game in their lives.
Paid-for DLC is a way for the developers to either claw back money from these twats, or keep one step ahead of the pirates, as it would take a while to crack and redistribute the DLC.
I object to the proliferation of DLC, so I keep on badgering and hassling everyone I know who pirates - no effect yet, but Mr Board Game has stopped receiving royalty payments, so when his house gets repossessed, I'm going to be there and laugh my arse off at him and explain that if he carries on pirating games, what happened to him could happen to the games developers.
Probably won't change anything, but will lift my spirits up!