EA patches The Saboteur on PC

Fixes some but not all problems.

EA has issued a beta patch for the PC version of The Saboteur in the hope of alleviating some of the problems encountered by players following the game's release earlier this month.

The readme notes for the patch, released on Friday, claim that it "no longer freezes during play" on systems with ATI 3000, 4000 or 5000 series graphics cards running Windows Vista or Windows 7 in 32-bit or 64-bit configurations, which gives you an idea of the scope of the original trouble.

However, the publisher is still advising those of us with quad-core CPUs to disable a couple of processors in order to avoid "streaming glitches". You can do this by following instructions in the readme, although it's "not a full proof fix" [sic].

The patch is available from the Pandemic Studios website and you can post any issues you're having on the EA forum (thanks Kotaku). Another patch is expected soon.

Comments (9) Latest comment 2 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • M4RV #1 2 years ago

    However, the publisher is still advising those of us with quad-core CPUs to disable a couple of processors in order to avoid "streaming glitches".

    This is ironic, having in mind that Pandemic actually listed quad-core CPU's, under the recommended system requirements. Too much power will freeze you indeed...
  • LHH #2 2 years ago

    Oh dear.

    After the problems of not working on ATI hardware as well. Shame as my 5770 is still duff and is the last time I buy one of their crap products so hopefully in the future I won't have silly problems like this (dohoho)
  • davisorle #3 2 years ago

    Post deleted at 20:44:35 16-04-2012
  • oceanclub #4 2 years ago

    A game released in 2009 that doesn't work with multi-core processors.

    In which skip did they find these developers, and which brand of cider were they drinking?

    P.
  • Machetazo #5 2 years ago

    I'm pleased to hopefully now be able to run Sab. I'll probably get it soon. Why "beta" patch, though. Is it just that the problem affects such a number of users, that they had to get the fix out at such pace, that testing could wait?
  • YourMessageHere #6 2 years ago

    it's "not a full proof fix" [sic].

    EG, you have some nerve. The fix is not yet in a state of being 100% proofed, i.e. full proof, because it is a beta. Fix your own shoddy proofreading standards before you go throwing [sic]s around.
  • dingo75 #7 2 years ago

    This happens when you annouce to fire a team while it still works on one of your titles EA!
    Hope the poor guy(s) that did / do the fix cost you tons of money!

    Fucktards...
  • Xinch #8 2 years ago

    I had a feeling this would happen that's why I am never buying any of EA's products again. I may go see one of their movies if they are released on a suitable medium. By this, I mean the way their games play themselves with almost no input from me, unless something has changed in the past few years.

    Anyone?
  • smelly #9 2 years ago

    "In which skip did they find these developers, and which brand of cider were they drinking? "

    Come back when you've made a multiprocessor game why dont you?