E3: Greenberg: PS3 wand is "fun" like Wii
But Natal is "leapfrogging" both.
Xbox 360 bigwig Aaron Greenberg thinks Sony's motion-sensing wand for PS3 will share the same "fun" space as Wii, but believes Microsoft's Project Natal is "leapfrogging" them both.
"To me it looked similar to the Wii experience. You hold a remote or a wand: it looked very derivative of that - similar to other products on the market today," Greenberg told vg247. "I thought it was interesting and fun, just like the Wii is fun. I think it's great that they're sharing that space.
"What's clear is that what we're doing is, in many ways, leapfrogging over any of the experiences [demoed] today. We're trying to breakthrough... with a new controller in gaming and entertainment, and I think that will differentiate us, and in many ways remove another barrier to people who are intimidated by, not just controllers, but wands and having to push buttons and do things.
"To be able to just drive a car with your hands, or to be able to kick balls as you swing and kick your feet. It's a whole different type of experience," he added.
Microsoft and Sony both unveiled rival motion-sensing technology during their keynote addresses at E3. Microsoft revealed Project Natal, the heavily-rumoured camera-based motion sensor, which hopes to kick-start a controller-free future.
Sony, on the other hand, demoed a prototype wand controller that has in-built sensors like Wii but also a dome on the end that is picked up by the PS Eye. The technology was put through a number of on-stage demonstrations, each more impressive than the other, culminating in an archery mini-game that used two of the controllers at once.
Nintendo's conference was more subdued in comparison, but then the Wii already has motion-sensing, which improves this summer with the Wii MotionPlus peripheral.
Microsoft and Sony offered no release dates for their technology, and Greenberg wouldn't budge on providing a hint. Presumably his company will enter the market first, as developer kits have been sent out this week and Project Natal is finished hardware. Nevertheless, both could be at least two years' away.
Head over to our hands-on impressions of Project Natal to find out more.
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Comments (122) Latest comment 3 years ago
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That is all.
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i'm sorry but driving a car with the motion sensing on the iphone for example..you have no feedback. no zero. no snap back.
so you have no idea when you're actually driving in a straight line.
you need context..you need to be grounded
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Wii Motion Plus is out this month. And it's about as good as PS3's tech.
Natal is great technology, but I don't see it appealing to the casual market. I think those people really want something (simple) to hold. Holding your hands up in the air, controlling an imaginative steering wheel, how is that casual-friendly?
I think Microsoft will do better to target the (semi-)hardcore with this. They are the ones who might want to spend $200 for full body motion control. If the games are good, which actually goes without saying.
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"To be able to just drive a car with your hands, or to be able to kick balls as you swing and kick your feet. It's a whole different type of experience," he added.
Isn't Sony doing this in a limited capacity already with Eyepets?
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Backhanded compliment at best, which backfires due to the obvious popularity of the Wii.
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or just look at spore in 2005-7 and compare it with how it turned out
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Sony = pwned.
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/Waits for Negotiator
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Have you realised that due to it being handsfree, it means one can use a normal controller AND project minority report together?
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The sony one looks great fun although it's quite like the Wii controller.
Either way it looks like Nintendo have had the biggest influence on games this generation
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It's all about the depthccam.
The xbox interface is just testing the water. You'll all be using this as your next PC and media center interface, MS are going to push this tech for everything, not just the xbox arm.
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...people who are intimidated by having to do things?!
gaming just died.
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Nice idea, but humans like tools, we have done for quite a while now. Playing with air isn't as fun as using a tool/controller.
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Actually apart from the static depth perception its *exactly* like the Eye, in terms of end result.
@TopKatt
Natal gives you freedom from sticky fingers (though I wouldn't want to be holding a cuppa while wafting my way through menu options...), and wireless motion sensitive controllers like the Sixaxis give you positional independance. Not sure how to marry the two concepts without a motorised camara that tracks your movement (or rather, your *position*, if you're laid on the sofa).
edits: cackhandedness
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MS PR dude: We won!
interviewer: how does Natal diferentiates from Ninty and Sony wands?
MS PR dude: ours is better.
Damn, these MS PR dudes are realy cocky, no other PR would have claimed their products are the best. Sheeeesh...
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The distinction between this and PS3 is the fact that you won't NEED to use a controller for some apps + you get voice recognition and FULL BODY mapping. Face it ladies, this is vastly superior on all fronts to the PS3 'wand'. If it takes 2 years, though, I for one will be seriously pissed off.
Discuss, flame... whatever. You've got nothing but a Wii with better graphics. HAHAHAHAHAHAH
wait for it.........
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But I am rubbish at football I am petty sure I could miss a open goal from half a metre away. When I play video games I don't want lack of physical skills getting in way of me being able to play a game to a reasonable level. Not to mention what It will be like when I am drunk.
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Surely an analyst somewhere will realise soon that there may not actually be a market for these novelty add-ons on the big boys consoles!
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Then why not just use the controller? Oh you mean use it AS a steering wheel, oh just like you already can with Mario Kart etc, so then this new technology allows you to do something you can already do?
Aldo mentioned is the release of accessories, isn't this something the Wii has been criticized for, the amount of extra baggage you have to buy etc whilst the idea of being able to hold anything to use as something portrayed in the game (A plate for a steering wheel etc) just wait for the barrage of 1st and 3rd party tennis racquets, steering wheels, guns etc etc and the sad thing is, people will buy them.
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"Microsoft and Sony offered no release dates for their technology, and Greenberg wouldn't budge on providing a hint. Presumably his company will enter the market first, as developer kits have been sent out this week and Project Natal is finished hardware. Nevertheless, both could be at least two years' away."
That's absolute BS. Sony sent out dev kits for their motion controller some time ago, presumably already last year. Natal is not finished yet, they only showed a prototype with additional cameras at E3 according to several other reports. Furthermore the device itself which was shown is only a non-functional prototype model. As the Natal video clearly states the scenes shown represent only a product vision. NO FINISHED PRODUCT OR HARDWARE YET.
Just found the reference I was talking about:
"The demo took place in a brightly-lit white room in the Standard Hotel in Los Angeles. A test version of Project Natal was set-up, including a camera over a TV and some other sensors. (None of Microsoft's Natal demos tonight used anything that looked like final hardware)."
http://ko taku.com/5275204/testing-molyne...
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Please stop the fanboy wagon, I wan't to get off.
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Haven't you heard that rumble/force-feed back is sooo last gen?
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Its amazing isn't it, Sony showed this off last August to a muted response and yet its not that far removed from what MS was touting as the "future".
[link url=http://www.joystiq.com/2009/06/04/impressions -eyepet-ps3/#continued
]http://ww w.joystiq.com/2009/06/04/impres...[/link]
Judging by this hands-on, it looks great, works as a game and should be out by the end of the year.
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The sony thing looked like how we all imagined the wii would be like before it was released. We all dreamed of real-time lightsabre duels but unfortunately the tech didn't deliver. Sure, they've got WMP coming out which should sort the technology out, but nintendo have been such moneywhores these past few years that I just don't give a flying f*ck. So my money is currently sitting very tentatively on the PS3 attempt here, but only because it looked like a wii for big boys.
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* I don't mean for any brand in particular but with respect to gaming in general
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"To be able to just drive a car with your hands, or to be able to kick balls as you swing and kick your feet. It's a whole different type of experience," he added.
Suggests that they're pushing this as controller free which i think is utter rubbish, just imagine playing a racing game without any physical controller or feedback.. it's ridiculous. That comment about people being intimidated by buttons is hilarious, the Wii has successfully introduced a simple controller/button layout to millions of children and old folks who love it. Do you know anyone who could be intimidated by a wiimote??? The whole appeal of the Wii was to hold a controller and feel as if you were swinging a racket for example, what fun or sense of immersion is there from swinging your hand instead!! Suppose they could make a happy slapper simulator
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My only concern is focus, which might be okay if facial recognition works properly. With focus I mean, the person that the Natal focuses on to take input from.
Steering wheel? You can use what you want. If you don't want a steering wheel you don't have to use one. But Natal doesn't provide force feedback or rumbling. With something this "real" people might want to feel some feedback (we use it in RL to judge how hard to hit a ball for example). But then again Sony's redballstick (someone at work called it a dildo hehehe) doesn't look like it provides any feedback either to the user.
Side note, Natal might make RTS games easier to control.
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- MS copying Wii (omg; lol!) - this would spawn, that's for sure!
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Also reading about eyepet it demonstrates a lot of the stuff MS did less tangibly in their Natal demos, like pure gesture control and drawing recognition etc. And that's coming this Christmas. So they can do these things too with PS Eye, but also have the benefit of a very precise controller with buttons that'll mesh a lot better with most types of games.
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I actualy think Natal is a good premise, but it is clearly set as a direct imitation of the Wii ethic, even the press video was exactly like a Wii advert.
Sony actually demoed [however simply] that their controller is ready to be used in full "core" gaming experiences with both FPS and RTS along with truly amazing virtual object compositing that was lightning fast.
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[link url=http://www.eurogamer.net/articles/xb ox-live-different-league-to-psn/comments
]http://ww w.eurogamer.net/articles/xbox-l...[/link]
"CrumpledPaper
15-May-07 11:37:06 A laggier, P2P league? That's been my experience with Live games versus my PSN games..
He's also going to have a lot of egg on his face if and when Sony does deliver on Home . He's basically hyping it up as something that requires lots of work and investment, even beyond what Microsoft would be comfortable with - despite the fact that we directly pay them for their service. Someone should save these soundbites and come back to him with them in a year or so. "
The point? The point being, Natal is only being bashed because it's from MS, and MS has this "flamable thing".
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EG's special subject: 'the bleeding obvious'....
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]http://www .youtube.com/watch?v=Mk_-G96Szw0
[/link]
Worth watching, to see that Microsoft's researchers have had working hardware for at least 2 years. To see how Natal can see depth, and to see that MS have also been looking at using this with their Surface projects.
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ME
THE
GAMES
Otherwise is is all for 'Carnival games HD'
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What everyone really wants is a real Star Wars lightsaber game. Think the new PS3 motion controller looks best suited to that one.
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Using your feet as on/off switches apparently. They weren't that stupid...
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have you read the hands on article?
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"if MS had the wand instead, and Sony the Natal, the course of this debate would have been roughly the same, but opinions would come from diferent posters. "
For once, we are in agreement
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Let us take the racing game for example. If accelerating requires you to put your foot forward, how long do you think you can keep that up? Or, let's say, you have to change from accelerating to braking rather quickly, how would that work? What if you fidget? I realize that this is still a prototype, but I'm just putting this out there as food for thought.
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[link url=http://news.teamxbox.com /xbox/16252/Microsoft-Patents-Wii-Remote-Killer-Game-Control ler/
]http://ne ws.teamxbox.com/xbox/16252/Micr...[/link]
I can definitely see something like this pared with Natal. I am sure right now MS is trying to separate themselves from Sony and Big N devices since they are pretty much the same. You can pair the MS controller design with Natal where your hands can pretty much still be free but you can still perform actions that require a button or physical device in your had for Rumble and feedback. For this E3, I believe MS is trying to separate themselves from Sony and Big N with the full body tracking but in the end, they will pair Natal with a device for the hardcore games.
People keep harping on the racing demo where you are holding the steering wheel with your hands. Someone mentioned you could just hold the gamepad just as well to get the rumble and the buttons. Now with that concept you can go farther and use the head tracking ability of Natal to use for looking around. including into the rear view mirror, side mirros or just a quick look back.
The thing that will be a complete boom for developers is that you are not tied to just using the motion controller from the Console. A game like Rock Band or Guitar Hero is a prime example. Those games can be taken to a totally different level with Natal then with Sony or Big N offering. Face Recognitions include facial scan can be used together to add each band memeber into the game. Since the game can track your facial movements, those also can be incorporated into the game. Full Body motion can have each player movements include within the game including the guitars, mike and drumstickts. You talk about a party game, if Activision or EA could do that with Natal, that would take those games to the next level.
Think about a game like Ghost Recon or Call of Duty with the controller I talked about ealier. You can use voice and hand singles to direct the NPC. You can point to objects and use simple hand singles and voice to get them to do it. There is a lot of freedom that Natal present that you will not get with Sony or Big N solution. Of course this will require some creative individuals.
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This. But they're like a dog with a bone now and the casuals lap it up. Best put next gen out you're mind for now I think.
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Especially fps game (ironically - considering how many fps games microsoft has!)
For me - sony clear winners here
(no i dont own a ps3)
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Yes it's more advanced, but (like the eye toy before it) I cant see it being used for much more than mini games...
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Which of course wouldn't work at all unless you had a 360 degree screen around you...
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Pretty much everything you describe would work as well and probably better with Sony's EyeToy and silly glowing balls TBH.
IMHO people shouldn't assume too much about what Natal can do while it's still nothing more than a collection of hastily thrown together concepts only shown to draw attention away from Nintendo and Sony's offerings.
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Ok the look back part will not work
Sony's system has more possibilities for games than Microsoft’s one does.
Especially fps game (ironically - considering how many fps games Microsoft has!)
Yeah, I see the Sony solution has about the same potential as the Wiimote. I also see the same limitations since it only works with those glow wands.
What I see is the ability to go beyond the Wiimote and glow wand because Natal is not limited by those contraptions. You can have your button stick pointer and full body tracking with Natal. That’s the difference between the two technologies.
Until I see a developer do anything with Sony solution other than a mini game, it's pretty much in the same boat as Natal.
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The problem with the EyeToy is that it uses a regular camera. Have you tried to use the Eyetoy in poor lighting. I have a few EyeToy games that work like crap because my Den does not provide enough light to the Eyetoy to make it percise. Even though people keep saying the Natal is an enhance Eyetoy, they are still worlds appart because of the added IR camera. The IR Camera does not need light which is a huge problem with the EyeToy.
Actually I am not using the demos from E3 as assumptions but instead using all of the videos I have seen of this technology since 2001. There is a host of vidoes on Youtube that shows this technology off and how versatile it is.
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Ok the look back part will not work
Not just looking back, looking side ways would also have your eyes moving away from the screen unless you want to make a really awkward motion...
"Until I see a developer do anything with Sony solution other than a mini game, it's pretty much in the same boat as Natal."
Indeed. It's very much the question whether either will be usuable in core gamer type games in the foreseeable future. The only plus Sony's solution has IMHO is that Sony has discarded a camera only set-up based on some years of experience in an actual gaming environment.
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I've used both the EyeToy and the PSEye and haven't had much trouble with it when it comes to lighting. Might vary from home to home but especially the new camera should be sufficient in most environments. The IR camera will remove much of that 'problem', true and that's probably why Sony's silly balls glow. But it will not take away the issue of accuracy and responsiveness, like the balls do.
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The hardware is basically an Eyetoy2 with the addition of a 3DV style IR camera that can create a z-buffer image of what the camera sees in addition to its normal visible light-wavelength camera.
The voice recognition is software based (from Windows 7 probably).
The interpretive software that has some understanding of the human skeletal system is again something thats been added as its the thing that communicates between the Natal hardware and the 360.
The AI stuff shown by the Milo demo is a grab bag of stuff thrown together by Moly's team at Lionhead.
These are all separate elements. Although there's no reason why MS couldn't bundle them together as a Natal API, this isn't the same as a single piece of uber hardware that MS has sole rights to.
We already have camera based games that do not require the 3d element. (The breakout demo was basically 2d - the girl playing it was jumping aropund on the spot)
Same deal with the hand actuated Xbox dash demo - its a pure 2d interface so where's the need for depth sensing?
Voice recognition is a well known technology.
The "emotional AI" in the Milo deno used a couple of basic psychologiical and anthropomorphic tricks to give the impression of it being cleverer than it really is. The AI feeds the player leading questions, and responds to pitch changes in the voice to determine whether the input was interrogative, or humorous.
Knowing what colour the "interviewee"'s clothing is, is again a simple trick. They are stood in front of an RGB camera, so interrogating the frame buffer to get an average colour for the player's torso is hardly magical!
If you analyse what was actually shown (and especially bear in mind that a lot of the video stuff was faked anyway - see that animated gif showing the "extra" hand in the water-ripple demo for example) its really not all that impressive.
Honestly guys, if Sony's faked-up Killzone2 trailer pissed you off, this should make you even more angry.
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so where people are getting this "doesnt have the same lighting conditions problems" from is beyond me.
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Sonys solution is also an improved eye toy - but theirs can also detect things like: where your hand is, what angle is it facing, where is it pointing, etc etc. None of those things are possible with the solution microsoft did.
Look at sonys solution where he wrote his name - compare that to microsofts solution where all he could really do is splat paint in the rough area.
Look at sonys solution where they used it to make a fps which accuractely followed his movements - compare that to microsofts avatars "looking at the bottom of his foot animation" - which did anything but follow his movements.
lets not forget that the sony wand can give tactile feedback (like vibration, or making the ball shine different colours) - and having a controller with buttons really is a necesity for a lot of games. (thinks back to eye toy and shudders at the thought of wiggling fingers over a button to make it know you've pressed it).
Natal is just an eyetoy.. which sony were first at making by a long shot (even before the wii!)
I dont see how you can look at the two demos with anything but rose tinted fanboy glasses (For the record - i own a 360 and a wii .. i dont own a ps3 - not until the price comes down!) - and not see how sonys tech is better?
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Firstly Milo was a tech demo, it wasnt really showing off what Natal can do, it was a smart, well PR'd tech demo. Does anyone REALLY think that voice recognition has significantly improved.. and that the amount of responses the computer can give is going to be that great? Of course it will look great if the computer has learnt a specific persons voice and the presenter knows what questions to ask. If anyone cared to watch the video correctly, half the time the lady is talking basically to herself... and milo isnt saying anything... why you might ask... because its a well rehearsed PR excercise.
There was a program in the 1980's called Ghost Watch on the BBC, it was a spoof kind of program about ghosts in a persons house, film in a live documentary style. It was so easy to see right through it, just by the responses etc. BUT many people were so duped by it.
As for Natal, I think the technology might not be too bad for basic stuff, but is it really practical? Seriously I will not have my arms out for a long period of time trying to race a car. Ive already done the wii tennis thing, and its got boring pretty quick. Others might say, why not use a controller as well then... errm then what is the point in paying for and getting the technology. Credit to MS, they have looked at movies and have tried to put together something that is futuristic, unfortunately its not practical in this instance and with the technology as it stands.
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The day after Microsoft took gaming to a whole different level.
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At least you need a purple headed wand to achieve that..... ;p
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You mean the SAME sony that released the EYE TOY *YEARS* ago?
You know, the eye toy.. it's pretty much what natal is...
Fucking hell. .are fans so blinkered they REALLY believe the rubbish shown by msoft and think it to be BETTER than sony's showing?
sheesh!
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There is nothing that you have just said that Natal cannot do. Are you saying that Natal cannot tell what angle your hand is at or facing, where it is pointing. Have you seen any of the videos that shows off this technology besides what you have seen from E3. Forget E3 and actually go to Youtube and check out all the videos on this technology. There is a heck of a lot of things that Natal can do that was not shown and that clearly is head and shoulders above having physical device like the Wiimote or Sony solution. Personally MS really did not take advantage to show the technology properly and I must give mucho credit to Sony for them demonstration even if by conference standards did not have the pow it needed.
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And sony's wand is little more than a modified wiimote.
There, see how easy it is to be dismissive just for the sake of it.
The fact is, each approach has advantages and disadvantages, but I do feel Natal is a step forward from the wands and may capture the public imagination as the original Wii did. I can't see this happening with Sony's solution, I can't see it generating the same excitement, since it's more a 'me too' approach (which may not be a bad thing given the success of the Wii).
We'll see.
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I have seen some tech demos on youtube but TBH nothing comes close to accurate controls suited for gaming. Maybe I'm searching with the wrong keywords...
"but I do feel Natal is a step forward from the wands and may capture the public imagination as the original Wii did."
Well actually it's a step backwards as eyetoy pre-dates the Wii-mote...
I repeat: the only purpose of the Natal demo was to make people not want Sony's and Nintendo's offerings.
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Yes, this clearly makes sense.
Why is it then, that, um, it looks several times better? As someone said, by that token the Sony thing is just a Wiimote. Obviously.
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I agree. Something that Microsoft have been working on for years was shown solely to take away the limelight from Sony's glowing dildo's.
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Microsoft had a nice packaging, not a nice offering. Sonys looked better, Nintendos looked like it actually works. And like Peter Molyneux said; "Motion Plus is here now. And it works!"
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But did it? Pretty much everything that was impressive in the tech demo was the equivalent of 'target footage'. While it might be disappointing if the final game engine doesn't meet the quality of a target render, the game can still be playable and enjoyable. If the actual precision and capability of the controls turns out to be much worse than the initial target footage, it has severe impact on the gameplay.
But it proves again that if you show people something they want to believe, you can get away with almost anything...
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[link url=http://im g2.imageshack.us/img2/323/bamd.gif
]http://im g2.imageshack.us/img2/323/bamd....[/link]
Sony wands looked like they have great potential as a workable device, BUT, they are not out yet and no games.
Wiis motion plus is ready to go now and works, so so far Nintendo has the upper hand.
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Exactly. But even there it remains to be seen how well it works in/what it adds to actual games.
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Was I mistaken?
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When your spazzing around the room chasing a digital tennis ball, you have to ask yourself, wouldnt the real thing be better?
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But that's not how MS itself is branding and selling it. When they hammer on the point that all I need is my 'life experience' (because otherwise it would be just a Wii-mote rip-off) I sure might have one or the other question how they think this should work in terms of feedback and tracking. Monkey that I am.
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small chance but at least give me the option
these new toys won't kick off until the next machines comes out anyway, too late into the cycle to make a blip on the current gen
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It seems that on one hand you're criticising others for liking there system, but you're also defending your own machine to the hilt. After all, both these systems are going to make an impact within the motion sensing arena. It seems to me that you're intention is to belittle any serious PS3 discussion by complaining. Playing demos doesn't mean you're qualified to comment on the strengths of the ps3. Some of us can because we've own both, I certainly can as between me and my partner we've gotten through 6 Xbox 360s and literally binned it once it died again. I went out and brought the ps3 and will never buy an MS product. Regarding the system generally, it has more to offer the blind user, especially with blu-ray and proper audio codecs. I've watched more movies on the system, just because of the surround sound and audio quality.
As to comparing the systems, you're wasting your time as you're not actually discussing anything. You're a 360 fanboy and using this as some basis to whine about the competition.
Finally, regarding the wand, seems an interesting concept and I have more faith in this being usable compared to natal.
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No one in their right mind is going to swap playing Forza or GT5 etc. on a force feedback steering wheel for waving their hands in front of the telly and say: "you know what, that feels better"
Even though Natal / Eyetoy can work out where your arms and legs are I bet people will still buy loads of stupid plastic shit to make it feel a little bit more real.
None of these camera things give you any feedback either... a key thing with the Wii was to put vibrate and sound into thing thing in your hand.
Natal is cool tech that's pushing the boundary of interaction for sure but the argument that "just imagine playing tennis without anything in you hand" doesn't wash with me. Conversing with a character in Fallout 4... maybe... although the missus might get a bit pissed off with me talking to the telly.
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Just what is your problem? I suggested that you're views are more fanboy than fact. Sorry you don't like it. As to ignoring you, I'm the sort of person who is genuinly interested in what folk have to say. I don't appreciate being talked down too by the likes of you either. I have as much right to post here as you do, discussion is always useful. I forgot, this is the internet, it automaticly gives people like you the rights to act an arsehole.
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How is it hypocrytical shite? I have already owned the 360, already had experience with the system. I didn't say I disliked the 360, I said that the hardware isn't well thought out. One wonders really, how do you get on with real people? Are you generally this abrasive to folks?
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What both products say to me is one company is trying to do something different that might catch on and become an industry changer, while the other company did nothing original and made a Wii-mote with a light on the end. Sony needs to come up with something original or I have no idea what use they are to the industry anymore. They have been looking for an identity this whole generation, and their way of trying to find it is to do everything a year later than everyone else is doing it. Yippee!
Whether or not Natal catches on is anyone's guess, but at least MS did something somewhat different. Who's going to buy an expensive PS3 for a wand when they can just get a Wii for half the price? However, casuals may buy a 360 for Natal because it's something different. And although I wouldn't want to play my games full time with Natal, it's hard to deny I'd love to try it.
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Although what sony have done isn't original, I don't like the waggle games so have no interest in it, MS are just making some advancements to what has already existed and been in use for some while. Claiming originality on behalf of MS isn't entirely accurate. Games without controllers will add more limitations than it removes. Yes it is good to see MS trying something different but in the end it is to aim at the casuals with "look this is better than the Wii" as is Sonys attempt to attract the same crowd. Neither additions were ground breaking despite what Spielberg says.
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I repeat what i said previously
If anyone cared to watch the video correctly, half the time the lady is talking basically to herself... and milo isnt saying anything... why you might ask... because its a well rehearsed PR excercise.
People are very gullible these days. Im not that impressed with the PS3 wand either, as its just a more advanced wii remote, BUT the main problem with the wii isnt the controller, its that the graphics are crap.
Some people (farty and a few others), will continue to defend MS like their life is at risk, but I can be pretty much confident that what we have all been shown is nothing like its going to be when its released... /me thinks there will be alot of backtracking, thats if its released in the next 10 years
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Like I said before, it's easy to make people believe something that they want to believe. Ninty makes a console with motion sensing and xbox fans claim it's rubbish. Sony adds motion controls to it's controller and again they claim it's no use. And when surprise, surprise, MS joins the motion controls craze with a hastily put together PR video and clumsy on stage demonstrations all of a sudden it's the holy grail of next gen gaming... Rather sad actually.
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Case in point: I fookin loved Red Steel (for all it's flaws) but the huge amount of waggle games and a general lack of quality led me to sell my Wii on a while ago. The Devs seem to be ignoring what is, imo, the best bit about the Wii remote!
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How many more times? I owned 360s. I'll never buy another MS product because they are a let down generally in my view from the hardware design. The games? They were fine. I personally just prefer PS3 and see more potential for the blind on that platform. I can't comment on the graphical side as I can't see anything. From an audio perspective though, blu-ray wins hands down. Tough if facts are facts and you can't take them. This isn't even about the wand with you, it's about the fact that Sony are doing something and you hate them.
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Playing something like resident evil 6 or an army of two game with it could be amazing. The potential is incredible, but then again I bought a wii because of its potential and only madworlds controls have really impressed me.
I'm looking forward to the ps3 wand aswell, although nowhere near as impressive as project natal its shows loads of potential. Damn I'm using that word again.
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I don't think anything has "gone down" exactly like you describe it - at least not for the majority of people. I don't know who ever claimed the Wii-mote is "no use" or "rubbish". The implementation of the device, however, has not been spectacular. Plus, having to hear "gaming is simply better with waggle" over and over again when it's simply not true for everyone, is very annoying.
As well, the PS3s answer to the wii-mote isn't "rubbish" but what purpose does it serve in the market? If I'm looking to buy a console with a wii-mote-like device, am I going to buy a PS3 for its wand and the few games it has for it, or am I just going to buy a Wii? In terms of Natal, it has least has the potential to grab a new or existing Wii audience because it's a bit different.
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Please... ignore him. He is the biggest arsehole here on EG.
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Capturing the public imagination is a huge difference from having practical gaming application.
But, as the Wii has so adequately demonstrated, if you manage to sway public opinion into your favor, you can forego having much practical application of your technology.
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"2 years?
Wii Motion Plus is out this month. And it's about as good as PS3's tech.
Natal is great technology, but I don't see it appealing to the casual market. I think those people really want something (simple) to hold. Holding your hands up in the air, controlling an imaginative steering wheel, how is that casual-friendly?"
lol seriously SO many ppl asked about it. So tell me, holding a stick/wand in ur hands while waving them makes it more friendly or just more gay? I dont understand your point at all. lol
Yeah Wiimore and the "wand" or wtf they call it is the same shit. Natal is way over that phase, I cant wait fora damn techy piece of thing in my house ^^ awesome simply awesome.
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"Microsoft have uninvented the (steering) wheel.
Nice idea, but humans like tools, we have done for quite a while now. Playing with air isn't as fun as using a tool/controller."
Difference between being logical and moron. If you think that way then why dont you go and drive a damn cart or anything in an actual track or whatever instead of drive sitting down in ur livingroom. What about that? .. ffs some ppl seriously will use everything whn they feel like bitching. Dont fucking buy it and go out a bit more. That should do it for ya and the rest
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"To be able to just drive a car with your hands, or to be able to kick balls as you swing and kick your feet. It's a whole different type of experience," he added.
^^^
Take that sentence out of context and it sounds utterly ridiculous.
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Eyetoy was the first to prove that motion controlled casual games were viable in the market, there were alot of games, even a skating game.